03-04-2018, 01:29 AM
First of all, I would like to apologize for the amount of time it's taking to finish this project. I've been very busy when it comes to IRL stuff, and or some days I just haven't been motivated to do any mapping. With that said, I think it's time I stop leaving everyone in the dark.
The progression of Cellsvich has gone smooth the past week. Here are a few screenshots:
Cellsvich Square
Cellsvich Inn Exterior
Mage Guild
I decided to leave the exterior look the same... for now.
House
Sewers? Water Passage?
Though it's still small, I'm hoping to expand it further sometime if I feel like it's worth it. Shujin probably doesn't remember, but this was requested by him.
Graveyard
Kinda a discount graveyard, but it works I guess... Requested by Boomkiller.
As for Lighting...
I'm planning on reworking the lighting on all previous maps to the style I used in the Interiors. Which means, no more "blocky" lighting. It'll blend more. This will actually take a while, considering the size of Revamped Cellsvich. What I mean by "blocky":
Music
I'm possibly going to try to change the song of Cellsvich. Only if the Dev approves of such a change.
Possible Questions?
Q: What is the size of New Cellsvich?
A: 165x by 125y. Current Cells is about 50x by 50y. (Yes I counted something like that) This could change however, as in, getting bigger.
Q:Are you still doing requests?
A: YES. I tend to run out of ideas, so I kinda need requests. I'll add them if I see reason to.
Q:When will this be done?
A: idk
Q:Will there be NPC Guard presence?
A:Yes. Even though I AFK 90% of the time In-Game, I get tired of hearing the argument that guards are everywhere and you basically can't get away with anything. No matter the size of a guard force, I believe that no guard force is perfect.
This is at least an attempt on my part to get more villains to show up in the game since everyone complains about Hero characters and not wanting to be a Law's End Villain.
Q:Will you remove some trees?
A:No. yes
Q:How many houses are you planning to add?
A:20-26. With more requests means more required space, which also means a possibility for more houses.
The progression of Cellsvich has gone smooth the past week. Here are a few screenshots:
Cellsvich Square
Cellsvich Inn Exterior
Mage Guild
House
Sewers? Water Passage?
Graveyard
As for Lighting...
I'm planning on reworking the lighting on all previous maps to the style I used in the Interiors. Which means, no more "blocky" lighting. It'll blend more. This will actually take a while, considering the size of Revamped Cellsvich. What I mean by "blocky":
Music
I'm possibly going to try to change the song of Cellsvich. Only if the Dev approves of such a change.
Possible Questions?
Q: What is the size of New Cellsvich?
A: 165x by 125y. Current Cells is about 50x by 50y. (Yes I counted something like that) This could change however, as in, getting bigger.
Q:Are you still doing requests?
A: YES. I tend to run out of ideas, so I kinda need requests. I'll add them if I see reason to.
Q:When will this be done?
A: idk
Q:Will there be NPC Guard presence?
A:Yes. Even though I AFK 90% of the time In-Game, I get tired of hearing the argument that guards are everywhere and you basically can't get away with anything. No matter the size of a guard force, I believe that no guard force is perfect.
This is at least an attempt on my part to get more villains to show up in the game since everyone complains about Hero characters and not wanting to be a Law's End Villain.
Q:Will you remove some trees?
A:No. yes
Q:How many houses are you planning to add?
A:20-26. With more requests means more required space, which also means a possibility for more houses.