08-21-2018, 01:17 AM
Enemy Evaluation is a pretty common skill nowadays, that's very much true. I think the ideas proposed in the opening are more than fine - it's not like it would make Tactician completely useless. At the very least, I think the damage reduction should go.
Nowadays it tends to be an "I win" button in most of the cases, too.
Nowadays it tends to be an "I win" button in most of the cases, too.