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[Immobilize] Sand, Vines, Thorns, and Seeds
#13
Senna post_id=36195 time=1555793636 user_id=2036 Wrote:I still believe it needs an Immunity because what you're suggesting is pretty much the same as giving them the 2 rounds to do something. The simple answer to this problem is to nerf kiters ability to run across the map if that's truly your problem . Example, give one momentum movement ability 2 CD instead of 1, stuff like cobra wings serpent, Accel and so on. Reduce charge retreating swipe to 4-5 tiles, 6-7 with the wind badge so they can't constantly charge run up and slash back to the edges of the map. So people that abuses immobilize can't anymore due to the Immunity and kiters won't need to be perma cc to fight. Two bird one stone.

We shouldn't remove a strategy's counter and then nerf that strategy too. That just leads to a more simpler and less interesting game.
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