I don't find very immersive to be swapping one shell for another, just to swap back and continue your round. It's a hassle every time and costs an extra few seconds rather than a fluid combat. So, in that spirit...
Could the Innate: Arcane Gun be changed to either:
- Grants +10 FP Regeneration, if you have at least 1 shell equipped.
or
- Grants +2 FP Regeneration, per equipped shell in your skill pool.
or
- On-Attack: Grants 10 FP, if that attack had a Shell effect enhancing it, once per round.
or
- On-Hit: Grants 10 FP, once per round. (Doubled if Critical Hit)
This would be more fluid than what we have right now, by a long shot (heh).
Could the Innate: Arcane Gun be changed to either:
- Grants +10 FP Regeneration, if you have at least 1 shell equipped.
or
- Grants +2 FP Regeneration, per equipped shell in your skill pool.
or
- On-Attack: Grants 10 FP, if that attack had a Shell effect enhancing it, once per round.
or
- On-Hit: Grants 10 FP, once per round. (Doubled if Critical Hit)
This would be more fluid than what we have right now, by a long shot (heh).