09-26-2022, 06:05 PM
Two things. Reword this tooltip, and make it so this can be used as a Main Class and Subclass skill, with reduced effectiveness on the latter. Also add a small clickable thingy to let people know what 'Base' means in regards to cap, instead of bloating the tooltip. It'll make this skill more noice overall.
Rogues are, without saying, naturals at avoiding things, whether that be the law, or a swift kick to the jewels. Increases your Base Evade. (Halved if Rogue is not Main Class.)
Rank 1: +10 Evade.
Base Stat & Bonus Cap - Hit and Evade bonuses have a cap of +50. Base increases are not affected by those caps.
Rogues are, without saying, naturals at avoiding things, whether that be the law, or a swift kick to the jewels. Increases your Base Evade. (Halved if Rogue is not Main Class.)
Rank 1: +10 Evade.
Base Stat & Bonus Cap - Hit and Evade bonuses have a cap of +50. Base increases are not affected by those caps.