08-28-2024, 03:21 AM
Right now, these items are in a bit of a lackluster spot over just packing another high-potion since most effects that can silence / poison can be easily recast. You spend 3 whole momentum to cure a status, whoever you're facing just reapplies it next turn, then you've just burnt half your turn and a consumable for minimal benefit, or even none if poison ticks line up that way.
My suggestion is to give these items 2 rounds of immunity to the relevant status. This could be linked to / improved by the alchemy subtalent or not. In any case, please make them feel at least mildly worthwhile.
My suggestion is to give these items 2 rounds of immunity to the relevant status. This could be linked to / improved by the alchemy subtalent or not. In any case, please make them feel at least mildly worthwhile.