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Korvaran Borders, stagnation, and a lack of hostilities.
#11
An issue is that Dev often focuses on PvE content which is completely detached from the roleplay part of the game. This is fair, as sl2 is a video game first and a roleplay environment second. Disastrophism was pretty awesome at first, but it quickly became simply the norm in terms of the enemies that were added. The fresh areas that were prone to expansion and new stories however, was the really nice part. We suddenly had more land to conquer, and each of the 4 new areas were used for roleplay projects.

I think there's a million different things Dev could add to the game that would encourage roleplay, without focusing on PvE. One or two new maps to expand into would be nice, some new non-combat activities, maybe some low-stakes pvp content in the vein of fishing contests. Some new ways people can use their abilities in a flavorful way, one example of this is umbrals getting the power to fade out in the overworld. Adding some general roleplay resource numbers that can shift via large scale events and initiatives.

Hell, the ruins would certainly be a nice addition as it's been part of the lore for a while, but people have kind of forgotten about it. I know Dev has probably been working on that for a while though, I'm sure it's on the list.

But if we're gonna keep getting pve updates, I would really like to see random dungeons and/or crazy dungeons make a return, some kind of update that makes PvE more rewarding and perhaps more random. It would make playing the game much more interesting. And the combat gameplay is a big reason why I've stayed over the years, but nowadays I only truly care about pvp. Which is a whole other discussion...
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#12
(04-10-2025, 01:07 PM)Rendar Wrote:
(04-10-2025, 08:48 AM)zericosmic Wrote:
(04-09-2025, 06:33 PM)Miller Wrote: Korvara is a sandbox made of mud with four very defined squares with their own unique groups in them, ignoring the few exceptions to this rule. Stagnation is pretty much inevitable without the world itself changing due to the fact that the general playerbase hasn't really meshed well with matters of conflict and consequence and nor will I blame anyone for not meshing well with it after being on several games where your story can end at the sole discretion of others.

I don't necessarily think stagnation is a bad thing per say; it puts a lot of weight on the players themselves to tell their own story, but I feel Korvara itself was designed to cater towards players actively having part in a world that's changing... in a game/community where consequence and conflict are undesirable. Seriously, the amount of stories I've seen just be cut short because people can't get along or respect each other is insane.

In short, this is just me moaning about losing G6 again more or less. Having a way less established setting and less creative tools/freedom as a player in Korvara still stings to this day.

With how the community has reacted to large scale conflict, and the desire and contingencies made to minimize it, it makes me feel like the entire selling point of Korvara is something that the community does not even want, and as it stands, Korvara actually has very few bonuses to G6, outside of the fact that it's the supported place to play on, there is less lore, there are fewer races, there is less freedom.

The actual player freedom is locked to a handful of people at the top, who can also deny other player's freedoms to make things within their borders, not to mention the need for mappers to also approve of a player's ideas to build something. "Player houses" are also very much locked to the people at the top.

The nations have become in a way insulated from one another, to the point that It feels like they're highschool cafeteria tables, it makes me feel like it was a mistake to even have multiple nations. If this game was taking place in just one big nation, the roleplay would be far more dynamic and active, instead of how it is now, where there's almost always 2 nations that are dead, most of the values between nations are pretty homoginized anyway.

Can't believe Zeri supports the One Nation dream of Geladyne ruling over everyone. This is so fucked bros.

Unfortunately, I kind of agree. This isn't so much a jab at any people in particular, and more just a rant at this point so My Bad on that.. but. Leadership is a god damn circle. It genuinely feels Clique-ish, even if it's not intended to be. And if you aren't In with said crowd, you won't really ever get shit done. Because to do anything in a nation.

You have to ask for Nation Approval to do the thing. And if it's a more unorthodox thing. You have to ask GMs after. And then you have to get an EM to run it/assist if it requires that. It's jumping through a LOT of hoops to do something. If you're an antagonistic organization, you also are Destined To Fail by the end of it all. Government's can't be overthrown or even really contested. Even if you DO, the nations are so Buddy Buddy with one another now, that even Duyuei who is Constantly Manning The Wall can throw 4-8 adventurer's at the problem.

This isn't even getting started on the Player House situation, which is If You're At The Top Of The Social Pole, You Get One (Which was likely made early Korvara). If you aren't? Uhhhh. Inn rooms. No personalization. Everyone says they have a House IC, but actually you just waddle behind a house that allows waddling behind and post there in theatre of mind. It's really, really, unfortunate and bad. And I know people will bemoan Player Housing which I never felt was a problem.

But like. WE CAN'T FIND EACHOTHER HALF THE TIME ANYWAYS. People are in Rank Only areas for their nation. Or they're in 1 of 2 common areas. MAYBE 1 of 3/4 depending on how hopping Ravenswatch gets. It really isn't detracting from shit more than it already is.


I don't really wanna reply to most of this thread but I will chime in here.

Just ask.

We don't really deny people. It's not clique based. Just dm me. 

It really is that simple most of the time!

I also certainly welcome stuff like coups. We had a lot of fun with that in Gela twice now.
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#13
(Yesterday, 06:11 AM)caliaca Wrote:
(04-10-2025, 01:07 PM)Rendar Wrote:
(04-10-2025, 08:48 AM)zericosmic Wrote:
(04-09-2025, 06:33 PM)Miller Wrote: Korvara is a sandbox made of mud with four very defined squares with their own unique groups in them, ignoring the few exceptions to this rule. Stagnation is pretty much inevitable without the world itself changing due to the fact that the general playerbase hasn't really meshed well with matters of conflict and consequence and nor will I blame anyone for not meshing well with it after being on several games where your story can end at the sole discretion of others.

I don't necessarily think stagnation is a bad thing per say; it puts a lot of weight on the players themselves to tell their own story, but I feel Korvara itself was designed to cater towards players actively having part in a world that's changing... in a game/community where consequence and conflict are undesirable. Seriously, the amount of stories I've seen just be cut short because people can't get along or respect each other is insane.

In short, this is just me moaning about losing G6 again more or less. Having a way less established setting and less creative tools/freedom as a player in Korvara still stings to this day.

With how the community has reacted to large scale conflict, and the desire and contingencies made to minimize it, it makes me feel like the entire selling point of Korvara is something that the community does not even want, and as it stands, Korvara actually has very few bonuses to G6, outside of the fact that it's the supported place to play on, there is less lore, there are fewer races, there is less freedom.

The actual player freedom is locked to a handful of people at the top, who can also deny other player's freedoms to make things within their borders, not to mention the need for mappers to also approve of a player's ideas to build something. "Player houses" are also very much locked to the people at the top.

The nations have become in a way insulated from one another, to the point that It feels like they're highschool cafeteria tables, it makes me feel like it was a mistake to even have multiple nations. If this game was taking place in just one big nation, the roleplay would be far more dynamic and active, instead of how it is now, where there's almost always 2 nations that are dead, most of the values between nations are pretty homoginized anyway.

Can't believe Zeri supports the One Nation dream of Geladyne ruling over everyone. This is so fucked bros.

Unfortunately, I kind of agree. This isn't so much a jab at any people in particular, and more just a rant at this point so My Bad on that.. but. Leadership is a god damn circle. It genuinely feels Clique-ish, even if it's not intended to be. And if you aren't In with said crowd, you won't really ever get shit done. Because to do anything in a nation.

You have to ask for Nation Approval to do the thing. And if it's a more unorthodox thing. You have to ask GMs after. And then you have to get an EM to run it/assist if it requires that. It's jumping through a LOT of hoops to do something. If you're an antagonistic organization, you also are Destined To Fail by the end of it all. Government's can't be overthrown or even really contested. Even if you DO, the nations are so Buddy Buddy with one another now, that even Duyuei who is Constantly Manning The Wall can throw 4-8 adventurer's at the problem.

This isn't even getting started on the Player House situation, which is If You're At The Top Of The Social Pole, You Get One (Which was likely made early Korvara). If you aren't? Uhhhh. Inn rooms. No personalization. Everyone says they have a House IC, but actually you just waddle behind a house that allows waddling behind and post there in theatre of mind. It's really, really, unfortunate and bad. And I know people will bemoan Player Housing which I never felt was a problem.

But like. WE CAN'T FIND EACHOTHER HALF THE TIME ANYWAYS. People are in Rank Only areas for their nation. Or they're in 1 of 2 common areas. MAYBE 1 of 3/4 depending on how hopping Ravenswatch gets. It really isn't detracting from shit more than it already is.


I don't really wanna reply to most of this thread but I will chime in here.

Just ask.

We don't really deny people. It's not clique based. Just dm me. 

It really is that simple most of the time!

I also certainly welcome stuff like coups. We had a lot of fun with that in Gela twice now.

can i take over geladyne
066: Birth of the Robot Emperor
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#14
(Yesterday, 06:11 AM)caliaca Wrote:
(04-10-2025, 01:07 PM)Rendar Wrote:
(04-10-2025, 08:48 AM)zericosmic Wrote:
(04-09-2025, 06:33 PM)Miller Wrote: Korvara is a sandbox made of mud with four very defined squares with their own unique groups in them, ignoring the few exceptions to this rule. Stagnation is pretty much inevitable without the world itself changing due to the fact that the general playerbase hasn't really meshed well with matters of conflict and consequence and nor will I blame anyone for not meshing well with it after being on several games where your story can end at the sole discretion of others.

I don't necessarily think stagnation is a bad thing per say; it puts a lot of weight on the players themselves to tell their own story, but I feel Korvara itself was designed to cater towards players actively having part in a world that's changing... in a game/community where consequence and conflict are undesirable. Seriously, the amount of stories I've seen just be cut short because people can't get along or respect each other is insane.

In short, this is just me moaning about losing G6 again more or less. Having a way less established setting and less creative tools/freedom as a player in Korvara still stings to this day.

With how the community has reacted to large scale conflict, and the desire and contingencies made to minimize it, it makes me feel like the entire selling point of Korvara is something that the community does not even want, and as it stands, Korvara actually has very few bonuses to G6, outside of the fact that it's the supported place to play on, there is less lore, there are fewer races, there is less freedom.

The actual player freedom is locked to a handful of people at the top, who can also deny other player's freedoms to make things within their borders, not to mention the need for mappers to also approve of a player's ideas to build something. "Player houses" are also very much locked to the people at the top.

The nations have become in a way insulated from one another, to the point that It feels like they're highschool cafeteria tables, it makes me feel like it was a mistake to even have multiple nations. If this game was taking place in just one big nation, the roleplay would be far more dynamic and active, instead of how it is now, where there's almost always 2 nations that are dead, most of the values between nations are pretty homoginized anyway.

Can't believe Zeri supports the One Nation dream of Geladyne ruling over everyone. This is so fucked bros.

Unfortunately, I kind of agree. This isn't so much a jab at any people in particular, and more just a rant at this point so My Bad on that.. but. Leadership is a god damn circle. It genuinely feels Clique-ish, even if it's not intended to be. And if you aren't In with said crowd, you won't really ever get shit done. Because to do anything in a nation.

You have to ask for Nation Approval to do the thing. And if it's a more unorthodox thing. You have to ask GMs after. And then you have to get an EM to run it/assist if it requires that. It's jumping through a LOT of hoops to do something. If you're an antagonistic organization, you also are Destined To Fail by the end of it all. Government's can't be overthrown or even really contested. Even if you DO, the nations are so Buddy Buddy with one another now, that even Duyuei who is Constantly Manning The Wall can throw 4-8 adventurer's at the problem.

This isn't even getting started on the Player House situation, which is If You're At The Top Of The Social Pole, You Get One (Which was likely made early Korvara). If you aren't? Uhhhh. Inn rooms. No personalization. Everyone says they have a House IC, but actually you just waddle behind a house that allows waddling behind and post there in theatre of mind. It's really, really, unfortunate and bad. And I know people will bemoan Player Housing which I never felt was a problem.

But like. WE CAN'T FIND EACHOTHER HALF THE TIME ANYWAYS. People are in Rank Only areas for their nation. Or they're in 1 of 2 common areas. MAYBE 1 of 3/4 depending on how hopping Ravenswatch gets. It really isn't detracting from shit more than it already is.


I don't really wanna reply to most of this thread but I will chime in here.

Just ask.

We don't really deny people. It's not clique based. Just dm me. 

It really is that simple most of the time!

I also certainly welcome stuff like coups. We had a lot of fun with that in Gela twice now.

Polk and I wanted to make some Bond-esque villains who wanted to take over the volcano near Geladyne/drill a secret base into it. We spoke to a GM and someone from Geladyne- I don’t think it was you, I can’t seem to find the Discord minichat for it so it’s likely the minichat was closed, but ultimately we were denied. It sucks, because Polk had some great art commissioned for their character and I was 10% through a piece myself, but that’s what we get for assuming it would be a-go and getting stuff ready before the approval. It’d have been a lot of work for those involved on the Geladyne side, so while I’m not happy with the resolution, I understand why it has to be like it is.

There’s also how our Meiaquar gang isn’t allowed to officially claim any territory/buildings.

Polk and I have also have had some bandits we were on before, doing things that wouldn't need permission from anyone besides the OOC permission of people we robbed (consent and all), but we had been approached by Telegradian leadership who said they didn’t want to deal with us right then and asked us to OOCly stop. The two parties involved (us, the robbers, and those who OOCly consented being robbed) couldn't roleplay what we wanted to because of a third party (the Telegrad leadership). Now, from a perspective, this is understandable. They don't want to look bad as leaders. But from my perspective? Being told I'm an OOC problem when I'm having fun with fellow roleplayers because of IC perspectives is... just disheartening.

There's been other small bits here and there as well. Chips of denial and bureaucracy needed that have made me ultimately stop playing the game. I log on once a month or two to roleplay with the Meiaquar gang I mentioned, but other than that... the Sawrock that plays now is of much different opinion than the Sawrock I was when I spent $100 on Bloeden's home in Law's End. I'm just exhausted.
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#15
(Yesterday, 10:44 PM)Sawrock Wrote:
(Yesterday, 06:11 AM)caliaca Wrote:
(04-10-2025, 01:07 PM)Rendar Wrote:
(04-10-2025, 08:48 AM)zericosmic Wrote:
(04-09-2025, 06:33 PM)Miller Wrote: SnipD

Polk and I wanted to make some Bond-esque villains who wanted to take over the volcano near Geladyne/drill a secret base into it. We spoke to a GM and someone from Geladyne- I don’t think it was you, I can’t seem to find the Discord minichat for it so it’s likely the minichat was closed, but ultimately we were denied. It sucks, because Polk had some great art commissioned for their character and I was 10% through a piece myself, but that’s what we get for assuming it would be a-go and getting stuff ready before the approval. It’d have been a lot of work for those involved on the Geladyne side, so while I’m not happy with the resolution, I understand why it has to be like it is.

There’s also how our Meiaquar gang isn’t allowed to officially claim any territory/buildings.

Polk and I have also have had some bandits we were on before, doing things that wouldn't need permission from anyone besides the OOC permission of people we robbed (consent and all), but we had been approached by Telegradian leadership who said they didn’t want to deal with us right then and asked us to OOCly stop. The two parties involved (us, the robbers, and those who OOCly consented being robbed) couldn't roleplay what we wanted to because of a third party (the Telegrad leadership). Now, from a perspective, this is understandable. They don't want to look bad as leaders. But from my perspective? Being told I'm an OOC problem when I'm having fun with fellow roleplayers because of IC perspectives is... just disheartening.

There's been other small bits here and there as well. Chips of denial and bureaucracy needed that have made me ultimately stop playing the game. I log on once a month or two to roleplay with the Meiaquar gang I mentioned, but other than that... the Sawrock that plays now is of much different opinion than the Sawrock I was when I spent $100 on Bloeden's home in Law's End. I'm just exhausted.

This here, right here.


Here's a hypothetical.

what If I send a modmail in, asking to play a  extremist that wishes to take action about the badlands I so clearly have been complaining about. That I wish to raid, bomb, sabotage, undermine, poison, every nasty little thing until the land is no longer able to be rule by any nation (basically return it back to how it was at korv launch with 50% more craters)

I'm willing to bet It will be called meta, ooc in ic, and I'll be denied even through not a single damn player goes to the badlands for anything other stealing scrap from a gremlin or collecting some herbs and mushrooms in the bottom cave, or someone doing a shard walk.
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#16
(Yesterday, 10:44 PM)Sawrock Wrote:
(Yesterday, 06:11 AM)caliaca Wrote:
(04-10-2025, 01:07 PM)Rendar Wrote:
(04-10-2025, 08:48 AM)zericosmic Wrote:
(04-09-2025, 06:33 PM)Miller Wrote: Korvara is a sandbox made of mud with four very defined squares with their own unique groups in them, ignoring the few exceptions to this rule. Stagnation is pretty much inevitable without the world itself changing due to the fact that the general playerbase hasn't really meshed well with matters of conflict and consequence and nor will I blame anyone for not meshing well with it after being on several games where your story can end at the sole discretion of others.

I don't necessarily think stagnation is a bad thing per say; it puts a lot of weight on the players themselves to tell their own story, but I feel Korvara itself was designed to cater towards players actively having part in a world that's changing... in a game/community where consequence and conflict are undesirable. Seriously, the amount of stories I've seen just be cut short because people can't get along or respect each other is insane.

In short, this is just me moaning about losing G6 again more or less. Having a way less established setting and less creative tools/freedom as a player in Korvara still stings to this day.

With how the community has reacted to large scale conflict, and the desire and contingencies made to minimize it, it makes me feel like the entire selling point of Korvara is something that the community does not even want, and as it stands, Korvara actually has very few bonuses to G6, outside of the fact that it's the supported place to play on, there is less lore, there are fewer races, there is less freedom.

The actual player freedom is locked to a handful of people at the top, who can also deny other player's freedoms to make things within their borders, not to mention the need for mappers to also approve of a player's ideas to build something. "Player houses" are also very much locked to the people at the top.

The nations have become in a way insulated from one another, to the point that It feels like they're highschool cafeteria tables, it makes me feel like it was a mistake to even have multiple nations. If this game was taking place in just one big nation, the roleplay would be far more dynamic and active, instead of how it is now, where there's almost always 2 nations that are dead, most of the values between nations are pretty homoginized anyway.

Can't believe Zeri supports the One Nation dream of Geladyne ruling over everyone. This is so fucked bros.

Unfortunately, I kind of agree. This isn't so much a jab at any people in particular, and more just a rant at this point so My Bad on that.. but. Leadership is a god damn circle. It genuinely feels Clique-ish, even if it's not intended to be. And if you aren't In with said crowd, you won't really ever get shit done. Because to do anything in a nation.

You have to ask for Nation Approval to do the thing. And if it's a more unorthodox thing. You have to ask GMs after. And then you have to get an EM to run it/assist if it requires that. It's jumping through a LOT of hoops to do something. If you're an antagonistic organization, you also are Destined To Fail by the end of it all. Government's can't be overthrown or even really contested. Even if you DO, the nations are so Buddy Buddy with one another now, that even Duyuei who is Constantly Manning The Wall can throw 4-8 adventurer's at the problem.

This isn't even getting started on the Player House situation, which is If You're At The Top Of The Social Pole, You Get One (Which was likely made early Korvara). If you aren't? Uhhhh. Inn rooms. No personalization. Everyone says they have a House IC, but actually you just waddle behind a house that allows waddling behind and post there in theatre of mind. It's really, really, unfortunate and bad. And I know people will bemoan Player Housing which I never felt was a problem.

But like. WE CAN'T FIND EACHOTHER HALF THE TIME ANYWAYS. People are in Rank Only areas for their nation. Or they're in 1 of 2 common areas. MAYBE 1 of 3/4 depending on how hopping Ravenswatch gets. It really isn't detracting from shit more than it already is.


I don't really wanna reply to most of this thread but I will chime in here.

Just ask.

We don't really deny people. It's not clique based. Just dm me. 

It really is that simple most of the time!

I also certainly welcome stuff like coups. We had a lot of fun with that in Gela twice now.

Polk and I wanted to make some Bond-esque villains who wanted to take over the volcano near Geladyne/drill a secret base into it. We spoke to a GM and someone from Geladyne- I don’t think it was you, I can’t seem to find the Discord minichat for it so it’s likely the minichat was closed, but ultimately we were denied. It sucks, because Polk had some great art commissioned for their character and I was 10% through a piece myself, but that’s what we get for assuming it would be a-go and getting stuff ready before the approval. It’d have been a lot of work for those involved on the Geladyne side, so while I’m not happy with the resolution, I understand why it has to be like it is.

There’s also how our Meiaquar gang isn’t allowed to officially claim any territory/buildings.

Polk and I have also have had some bandits we were on before, doing things that wouldn't need permission from anyone besides the OOC permission of people we robbed (consent and all), but we had been approached by Telegradian leadership who said they didn’t want to deal with us right then and asked us to OOCly stop. The two parties involved (us, the robbers, and those who OOCly consented being robbed) couldn't roleplay what we wanted to because of a third party (the Telegrad leadership). Now, from a perspective, this is understandable. They don't want to look bad as leaders. But from my perspective? Being told I'm an OOC problem when I'm having fun with fellow roleplayers because of IC perspectives is... just disheartening.

There's been other small bits here and there as well. Chips of denial and bureaucracy needed that have made me ultimately stop playing the game. I log on once a month or two to roleplay with the Meiaquar gang I mentioned, but other than that... the Sawrock that plays now is of much different opinion than the Sawrock I was when I spent $100 on Bloeden's home in Law's End. I'm just exhausted.

This is the only thing in recent memory we've denied.

It was too much- you guys wanted to.make magical nukes that could nuke the wastes from the volcano and be unable to be touched cause of these. 

This, at that point, wasn't even a Geladyne thing. 

I don't know who talked to you but we were quite happy to still do it with this stuff toned down.

To that extent too, it wasn't even a Geladyne denial but the GM in question saying it's unfeasible from the GM side.

I think if your barometer on this is 'I want to be able to make continent spanning nuclear missiles' then yea I can see being disappointed but that's a Dev stance of not wanting long range weapons for one.

I can't really speak for the other nations. That kind of stuff would have been allowed in Geladyne.

(Yesterday, 11:27 PM)Lolzytripd Wrote:
(Yesterday, 10:44 PM)Sawrock Wrote: Polk and I wanted to make some Bond-esque villains who wanted to take over the volcano near Geladyne/drill a secret base into it. We spoke to a GM and someone from Geladyne- I don’t think it was you, I can’t seem to find the Discord minichat for it so it’s likely the minichat was closed, but ultimately we were denied. It sucks, because Polk had some great art commissioned for their character and I was 10% through a piece myself, but that’s what we get for assuming it would be a-go and getting stuff ready before the approval. It’d have been a lot of work for those involved on the Geladyne side, so while I’m not happy with the resolution, I understand why it has to be like it is.

There’s also how our Meiaquar gang isn’t allowed to officially claim any territory/buildings.

Polk and I have also have had some bandits we were on before, doing things that wouldn't need permission from anyone besides the OOC permission of people we robbed (consent and all), but we had been approached by Telegradian leadership who said they didn’t want to deal with us right then and asked us to OOCly stop. The two parties involved (us, the robbers, and those who OOCly consented being robbed) couldn't roleplay what we wanted to because of a third party (the Telegrad leadership). Now, from a perspective, this is understandable. They don't want to look bad as leaders. But from my perspective? Being told I'm an OOC problem when I'm having fun with fellow roleplayers because of IC perspectives is... just disheartening.

There's been other small bits here and there as well. Chips of denial and bureaucracy needed that have made me ultimately stop playing the game. I log on once a month or two to roleplay with the Meiaquar gang I mentioned, but other than that... the Sawrock that plays now is of much different opinion than the Sawrock I was when I spent $100 on Bloeden's home in Law's End. I'm just exhausted.

This here, right here.


Here's a hypothetical.

what If I send a modmail in, asking to play a  extremist that wishes to take action about the badlands I so clearly have been complaining about. That I wish to raid, bomb, sabotage, undermine, poison, every nasty little thing until the land is no longer able to be rule by any nation (basically return it back to how it was at korv launch with 50% more craters)

I'm willing to bet It will be called meta, ooc in ic, and I'll be denied even through not a single damn player goes to the badlands for anything other stealing scrap from a gremlin or collecting some herbs and mushrooms in the bottom cave, or someone doing a shard walk.

Quite happy to facilitate this if the GMs give you a go ahead,
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#17
I feel at best if you went crazy and ripped open that band aid it would ignite tensions again, and it's pretty much very clear nobody wants to retread that experience, so while I'm sure you probably -could- the question is whether that would be enjoyed, at least with that hypothetical (although it does seem like the kind of hypothetical you absolutely want to go through with).

As with claiming territory, that's a whole different headache, because on one hand people overexpand until there's nothing left for anyone else to aim for, and on the other hand actively restricting it just isn't the most healthy either. I think that's a kind of "two crowds" thing, really, where there's some sentiment that things feel cluttered and over claimed but at the same time the response of keeping everything neutral or hammerspace so that nobody can claim anything isn't great either. That expansionism, as sad as it can be, is kind of part of the progression of some nations and without it in some degree it just feels like clipped wings.

And no, I don't think the solution to that problem is G6 housing, no matter how much anyone else says. Not without limitations that would probably just leave the people wanting that back unhappy in the first place, to keep people actually in-world and not just making fantasy lands or whole other nations in a private house. Not after all the effort that went into actually making Korvara more uniform, in a sense.
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Ending 145: Disappointed in Humanity
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#18
(Today, 12:25 AM)caliaca Wrote:
(Yesterday, 10:44 PM)Sawrock Wrote:
(Yesterday, 06:11 AM)caliaca Wrote:
(04-10-2025, 01:07 PM)Rendar Wrote:
(04-10-2025, 08:48 AM)zericosmic Wrote: With how the community has reacted to large scale conflict, and the desire and contingencies made to minimize it, it makes me feel like the entire selling point of Korvara is something that the community does not even want, and as it stands, Korvara actually has very few bonuses to G6, outside of the fact that it's the supported place to play on, there is less lore, there are fewer races, there is less freedom.

The actual player freedom is locked to a handful of people at the top, who can also deny other player's freedoms to make things within their borders, not to mention the need for mappers to also approve of a player's ideas to build something. "Player houses" are also very much locked to the people at the top.

The nations have become in a way insulated from one another, to the point that It feels like they're highschool cafeteria tables, it makes me feel like it was a mistake to even have multiple nations. If this game was taking place in just one big nation, the roleplay would be far more dynamic and active, instead of how it is now, where there's almost always 2 nations that are dead, most of the values between nations are pretty homoginized anyway.

Can't believe Zeri supports the One Nation dream of Geladyne ruling over everyone. This is so fucked bros.

Unfortunately, I kind of agree. This isn't so much a jab at any people in particular, and more just a rant at this point so My Bad on that.. but. Leadership is a god damn circle. It genuinely feels Clique-ish, even if it's not intended to be. And if you aren't In with said crowd, you won't really ever get shit done. Because to do anything in a nation.

You have to ask for Nation Approval to do the thing. And if it's a more unorthodox thing. You have to ask GMs after. And then you have to get an EM to run it/assist if it requires that. It's jumping through a LOT of hoops to do something. If you're an antagonistic organization, you also are Destined To Fail by the end of it all. Government's can't be overthrown or even really contested. Even if you DO, the nations are so Buddy Buddy with one another now, that even Duyuei who is Constantly Manning The Wall can throw 4-8 adventurer's at the problem.

This isn't even getting started on the Player House situation, which is If You're At The Top Of The Social Pole, You Get One (Which was likely made early Korvara). If you aren't? Uhhhh. Inn rooms. No personalization. Everyone says they have a House IC, but actually you just waddle behind a house that allows waddling behind and post there in theatre of mind. It's really, really, unfortunate and bad. And I know people will bemoan Player Housing which I never felt was a problem.

But like. WE CAN'T FIND EACHOTHER HALF THE TIME ANYWAYS. People are in Rank Only areas for their nation. Or they're in 1 of 2 common areas. MAYBE 1 of 3/4 depending on how hopping Ravenswatch gets. It really isn't detracting from shit more than it already is.


I don't really wanna reply to most of this thread but I will chime in here.

Just ask.

We don't really deny people. It's not clique based. Just dm me. 

It really is that simple most of the time!

I also certainly welcome stuff like coups. We had a lot of fun with that in Gela twice now.

Polk and I wanted to make some Bond-esque villains who wanted to take over the volcano near Geladyne/drill a secret base into it. We spoke to a GM and someone from Geladyne- I don’t think it was you, I can’t seem to find the Discord minichat for it so it’s likely the minichat was closed, but ultimately we were denied. It sucks, because Polk had some great art commissioned for their character and I was 10% through a piece myself, but that’s what we get for assuming it would be a-go and getting stuff ready before the approval. It’d have been a lot of work for those involved on the Geladyne side, so while I’m not happy with the resolution, I understand why it has to be like it is.

There’s also how our Meiaquar gang isn’t allowed to officially claim any territory/buildings.

Polk and I have also have had some bandits we were on before, doing things that wouldn't need permission from anyone besides the OOC permission of people we robbed (consent and all), but we had been approached by Telegradian leadership who said they didn’t want to deal with us right then and asked us to OOCly stop. The two parties involved (us, the robbers, and those who OOCly consented being robbed) couldn't roleplay what we wanted to because of a third party (the Telegrad leadership). Now, from a perspective, this is understandable. They don't want to look bad as leaders. But from my perspective? Being told I'm an OOC problem when I'm having fun with fellow roleplayers because of IC perspectives is... just disheartening.

There's been other small bits here and there as well. Chips of denial and bureaucracy needed that have made me ultimately stop playing the game. I log on once a month or two to roleplay with the Meiaquar gang I mentioned, but other than that... the Sawrock that plays now is of much different opinion than the Sawrock I was when I spent $100 on Bloeden's home in Law's End. I'm just exhausted.

This is the only thing in recent memory we've denied.

It was too much- you guys wanted to.make magical nukes that could nuke the wastes from the volcano and be unable to be touched cause of these. 

This, at that point, wasn't even a Geladyne thing. 

I don't know who talked to you but we were quite happy to still do it with this stuff toned down.

To that extent too, it wasn't even a Geladyne denial but the GM in question saying it's unfeasible from the GM side.

I think if your barometer on this is 'I want to be able to make continent spanning nuclear missiles' then yea I can see being disappointed but that's a Dev stance of not wanting long range weapons for one.

I can't really speak for the other nations. That kind of stuff would have been allowed in Geladyne.

(Yesterday, 11:27 PM)Lolzytripd Wrote:
(Yesterday, 10:44 PM)Sawrock Wrote: Polk and I wanted to make some Bond-esque villains who wanted to take over the volcano near Geladyne/drill a secret base into it. We spoke to a GM and someone from Geladyne- I don’t think it was you, I can’t seem to find the Discord minichat for it so it’s likely the minichat was closed, but ultimately we were denied. It sucks, because Polk had some great art commissioned for their character and I was 10% through a piece myself, but that’s what we get for assuming it would be a-go and getting stuff ready before the approval. It’d have been a lot of work for those involved on the Geladyne side, so while I’m not happy with the resolution, I understand why it has to be like it is.

There’s also how our Meiaquar gang isn’t allowed to officially claim any territory/buildings.

Polk and I have also have had some bandits we were on before, doing things that wouldn't need permission from anyone besides the OOC permission of people we robbed (consent and all), but we had been approached by Telegradian leadership who said they didn’t want to deal with us right then and asked us to OOCly stop. The two parties involved (us, the robbers, and those who OOCly consented being robbed) couldn't roleplay what we wanted to because of a third party (the Telegrad leadership). Now, from a perspective, this is understandable. They don't want to look bad as leaders. But from my perspective? Being told I'm an OOC problem when I'm having fun with fellow roleplayers because of IC perspectives is... just disheartening.

There's been other small bits here and there as well. Chips of denial and bureaucracy needed that have made me ultimately stop playing the game. I log on once a month or two to roleplay with the Meiaquar gang I mentioned, but other than that... the Sawrock that plays now is of much different opinion than the Sawrock I was when I spent $100 on Bloeden's home in Law's End. I'm just exhausted.

This here, right here.


Here's a hypothetical.

what If I send a modmail in, asking to play a  extremist that wishes to take action about the badlands I so clearly have been complaining about. That I wish to raid, bomb, sabotage, undermine, poison, every nasty little thing until the land is no longer able to be rule by any nation (basically return it back to how it was at korv launch with 50% more craters)

I'm willing to bet It will be called meta, ooc in ic, and I'll be denied even through not a single damn player goes to the badlands for anything other stealing scrap from a gremlin or collecting some herbs and mushrooms in the bottom cave, or someone doing a shard walk.

Quite happy to facilitate this if the GMs give you a go ahead,

Yeah, I will fully admit the "shooting meteors from a volcano" was pretty crazy.

The justification behind it was to avoid a full-out assault on our base that we would have had. ICly, Geladyne would absolutely crush us in military might due to numbers and training. There'd be no way we could raise our pinkies to our lips and declare that we'd want to purge the wastelands of Duyuei of their snakemen (to claim we had some sort of moral high ground as a front) without Geladyne saying "but this is our volcano". So we wanted something that would encourage less of a military raid and more of send-individual-agents sort of thing. If individuals were sent to deal with our World Ignition Nexus (the name we made for the group- heehee W.I.N.) then we could justify as not being able to detect them and fire the meteors at them, have some cool spy/Bond-esque roleplay, and so forth.

But giving Polk and I access to what was functionally nukes? After the initial chats, I could understand why it was a no on that front. What's to stop anyone else from creating the same nuke-device later on- besides OOC applications of course, but I'm speaking ICly.

Okay, so then we thought maybe we could have some tunneling device to shoot the lava through the ground. No, that'd be too much work, it wouldn't make sense ICly. What if instead of giant meteor-nukes, we had cannons that could just reasonably defend the base from armies instead of being cross-country nukes?

In the end, regardless of what Polk and I thought of, we were denied. And I'm not saying that's a bad thing. For the health of the game, certain things can't be allowed. But I still feel a bit upset when this is one moment of many I've had regarding villain stuff not going through.

And this isn't to say I haven't had villain stuff go through. This isn't to say I've been 100% denied. Gwarte was given approval by Duyuei to have ICly eaten some of their children. The True King of Kcorvara's blood was used by a Geladyne scientist to warp Gwarte into the pale, bald freak that he was. I played Felhart and had a hell of a fun time being the Red River Executioner, especially with how Snakers/Mourningstar hyped me up and how Tana made a brilliant jail escape plan.

I've gotten approval, and I've gotten denied. I'm not saying it's your job, or a GM's job, to be my manager and guide me through the process by hand until I get what I want. I just want to express the feeling that a lot of effort I and others can put in the game can go to waste, and while it's an understandable result, it can nevertheless be draining.
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#19
(Today, 12:59 AM)Sawrock Wrote:
(Today, 12:25 AM)caliaca Wrote:
(Yesterday, 10:44 PM)Sawrock Wrote:
(Yesterday, 06:11 AM)caliaca Wrote:
(04-10-2025, 01:07 PM)Rendar Wrote: Can't believe Zeri supports the One Nation dream of Geladyne ruling over everyone. This is so fucked bros.

Unfortunately, I kind of agree. This isn't so much a jab at any people in particular, and more just a rant at this point so My Bad on that.. but. Leadership is a god damn circle. It genuinely feels Clique-ish, even if it's not intended to be. And if you aren't In with said crowd, you won't really ever get shit done. Because to do anything in a nation.

You have to ask for Nation Approval to do the thing. And if it's a more unorthodox thing. You have to ask GMs after. And then you have to get an EM to run it/assist if it requires that. It's jumping through a LOT of hoops to do something. If you're an antagonistic organization, you also are Destined To Fail by the end of it all. Government's can't be overthrown or even really contested. Even if you DO, the nations are so Buddy Buddy with one another now, that even Duyuei who is Constantly Manning The Wall can throw 4-8 adventurer's at the problem.

This isn't even getting started on the Player House situation, which is If You're At The Top Of The Social Pole, You Get One (Which was likely made early Korvara). If you aren't? Uhhhh. Inn rooms. No personalization. Everyone says they have a House IC, but actually you just waddle behind a house that allows waddling behind and post there in theatre of mind. It's really, really, unfortunate and bad. And I know people will bemoan Player Housing which I never felt was a problem.

But like. WE CAN'T FIND EACHOTHER HALF THE TIME ANYWAYS. People are in Rank Only areas for their nation. Or they're in 1 of 2 common areas. MAYBE 1 of 3/4 depending on how hopping Ravenswatch gets. It really isn't detracting from shit more than it already is.


I don't really wanna reply to most of this thread but I will chime in here.

Just ask.

We don't really deny people. It's not clique based. Just dm me. 

It really is that simple most of the time!

I also certainly welcome stuff like coups. We had a lot of fun with that in Gela twice now.

Polk and I wanted to make some Bond-esque villains who wanted to take over the volcano near Geladyne/drill a secret base into it. We spoke to a GM and someone from Geladyne- I don’t think it was you, I can’t seem to find the Discord minichat for it so it’s likely the minichat was closed, but ultimately we were denied. It sucks, because Polk had some great art commissioned for their character and I was 10% through a piece myself, but that’s what we get for assuming it would be a-go and getting stuff ready before the approval. It’d have been a lot of work for those involved on the Geladyne side, so while I’m not happy with the resolution, I understand why it has to be like it is.

There’s also how our Meiaquar gang isn’t allowed to officially claim any territory/buildings.

Polk and I have also have had some bandits we were on before, doing things that wouldn't need permission from anyone besides the OOC permission of people we robbed (consent and all), but we had been approached by Telegradian leadership who said they didn’t want to deal with us right then and asked us to OOCly stop. The two parties involved (us, the robbers, and those who OOCly consented being robbed) couldn't roleplay what we wanted to because of a third party (the Telegrad leadership). Now, from a perspective, this is understandable. They don't want to look bad as leaders. But from my perspective? Being told I'm an OOC problem when I'm having fun with fellow roleplayers because of IC perspectives is... just disheartening.

There's been other small bits here and there as well. Chips of denial and bureaucracy needed that have made me ultimately stop playing the game. I log on once a month or two to roleplay with the Meiaquar gang I mentioned, but other than that... the Sawrock that plays now is of much different opinion than the Sawrock I was when I spent $100 on Bloeden's home in Law's End. I'm just exhausted.

This is the only thing in recent memory we've denied.

It was too much- you guys wanted to.make magical nukes that could nuke the wastes from the volcano and be unable to be touched cause of these. 

This, at that point, wasn't even a Geladyne thing. 

I don't know who talked to you but we were quite happy to still do it with this stuff toned down.

To that extent too, it wasn't even a Geladyne denial but the GM in question saying it's unfeasible from the GM side.

I think if your barometer on this is 'I want to be able to make continent spanning nuclear missiles' then yea I can see being disappointed but that's a Dev stance of not wanting long range weapons for one.

I can't really speak for the other nations. That kind of stuff would have been allowed in Geladyne.

(Yesterday, 11:27 PM)Lolzytripd Wrote:
(Yesterday, 10:44 PM)Sawrock Wrote: Polk and I wanted to make some Bond-esque villains who wanted to take over the volcano near Geladyne/drill a secret base into it. We spoke to a GM and someone from Geladyne- I don’t think it was you, I can’t seem to find the Discord minichat for it so it’s likely the minichat was closed, but ultimately we were denied. It sucks, because Polk had some great art commissioned for their character and I was 10% through a piece myself, but that’s what we get for assuming it would be a-go and getting stuff ready before the approval. It’d have been a lot of work for those involved on the Geladyne side, so while I’m not happy with the resolution, I understand why it has to be like it is.

There’s also how our Meiaquar gang isn’t allowed to officially claim any territory/buildings.

Polk and I have also have had some bandits we were on before, doing things that wouldn't need permission from anyone besides the OOC permission of people we robbed (consent and all), but we had been approached by Telegradian leadership who said they didn’t want to deal with us right then and asked us to OOCly stop. The two parties involved (us, the robbers, and those who OOCly consented being robbed) couldn't roleplay what we wanted to because of a third party (the Telegrad leadership). Now, from a perspective, this is understandable. They don't want to look bad as leaders. But from my perspective? Being told I'm an OOC problem when I'm having fun with fellow roleplayers because of IC perspectives is... just disheartening.

There's been other small bits here and there as well. Chips of denial and bureaucracy needed that have made me ultimately stop playing the game. I log on once a month or two to roleplay with the Meiaquar gang I mentioned, but other than that... the Sawrock that plays now is of much different opinion than the Sawrock I was when I spent $100 on Bloeden's home in Law's End. I'm just exhausted.

This here, right here.


Here's a hypothetical.

what If I send a modmail in, asking to play a  extremist that wishes to take action about the badlands I so clearly have been complaining about. That I wish to raid, bomb, sabotage, undermine, poison, every nasty little thing until the land is no longer able to be rule by any nation (basically return it back to how it was at korv launch with 50% more craters)

I'm willing to bet It will be called meta, ooc in ic, and I'll be denied even through not a single damn player goes to the badlands for anything other stealing scrap from a gremlin or collecting some herbs and mushrooms in the bottom cave, or someone doing a shard walk.

Quite happy to facilitate this if the GMs give you a go ahead,

Yeah, I will fully admit the "shooting meteors from a volcano" was pretty crazy.

The justification behind it was to avoid a full-out assault on our base that we would have had. ICly, Geladyne would absolutely crush us in military might due to numbers and training. There'd be no way we could raise our pinkies to our lips and declare that we'd want to purge the wastelands of Duyuei of their snakemen (to claim we had some sort of moral high ground as a front) without Geladyne saying "but this is our volcano". So we wanted something that would encourage less of a military raid and more of send-individual-agents sort of thing. If individuals were sent to deal with our World Ignition Nexus (the name we made for the group- heehee W.I.N.) then we could justify as not being able to detect them and fire the meteors at them, have some cool spy/Bond-esque roleplay, and so forth.

But giving Polk and I access to what was functionally nukes? After the initial chats, I could understand why it was a no on that front. What's to stop anyone else from creating the same nuke-device later on- besides OOC applications of course, but I'm speaking ICly.

Okay, so then we thought maybe we could have some tunneling device to shoot the lava through the ground. No, that'd be too much work, it wouldn't make sense ICly. What if instead of giant meteor-nukes, we had cannons that could just reasonably defend the base from armies instead of being cross-country nukes?

In the end, regardless of what Polk and I thought of, we were denied. And I'm not saying that's a bad thing. For the health of the game, certain things can't be allowed. But I still feel a bit upset when this is one moment of many I've had regarding villain stuff not going through.

And this isn't to say I haven't had villain stuff go through. This isn't to say I've been 100% denied. Gwarte was given approval by Duyuei to have ICly eaten some of their children. The True King of Kcorvara's blood was used by a Geladyne scientist to warp Gwarte into the pale, bald freak that he was. I played Felhart and had a hell of a fun time being the Red River Executioner, especially with how Snakers/Mourningstar hyped me up and how Tana made a brilliant jail escape plan.

I've gotten approval, and I've gotten denied. I'm not saying it's your job, or a GM's job, to be my manager and guide me through the process by hand until I get what I want. I just want to express the feeling that a lot of effort I and others can put in the game can go to waste, and while it's an understandable result, it can nevertheless be draining.



Yea I mean I get the feeling of being disheartened.

I actually think the cannon thing would generally be fine, it never got brought back up to Geladyne castle after the first incarnation of the meteor idea.
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#20
(Today, 01:03 AM)caliaca Wrote:
(Today, 12:59 AM)Sawrock Wrote:
(Today, 12:25 AM)caliaca Wrote:
(Yesterday, 10:44 PM)Sawrock Wrote:
(Yesterday, 06:11 AM)caliaca Wrote: I don't really wanna reply to most of this thread but I will chime in here.

Just ask.

We don't really deny people. It's not clique based. Just dm me. 

It really is that simple most of the time!

I also certainly welcome stuff like coups. We had a lot of fun with that in Gela twice now.

Polk and I wanted to make some Bond-esque villains who wanted to take over the volcano near Geladyne/drill a secret base into it. We spoke to a GM and someone from Geladyne- I don’t think it was you, I can’t seem to find the Discord minichat for it so it’s likely the minichat was closed, but ultimately we were denied. It sucks, because Polk had some great art commissioned for their character and I was 10% through a piece myself, but that’s what we get for assuming it would be a-go and getting stuff ready before the approval. It’d have been a lot of work for those involved on the Geladyne side, so while I’m not happy with the resolution, I understand why it has to be like it is.

There’s also how our Meiaquar gang isn’t allowed to officially claim any territory/buildings.

Polk and I have also have had some bandits we were on before, doing things that wouldn't need permission from anyone besides the OOC permission of people we robbed (consent and all), but we had been approached by Telegradian leadership who said they didn’t want to deal with us right then and asked us to OOCly stop. The two parties involved (us, the robbers, and those who OOCly consented being robbed) couldn't roleplay what we wanted to because of a third party (the Telegrad leadership). Now, from a perspective, this is understandable. They don't want to look bad as leaders. But from my perspective? Being told I'm an OOC problem when I'm having fun with fellow roleplayers because of IC perspectives is... just disheartening.

There's been other small bits here and there as well. Chips of denial and bureaucracy needed that have made me ultimately stop playing the game. I log on once a month or two to roleplay with the Meiaquar gang I mentioned, but other than that... the Sawrock that plays now is of much different opinion than the Sawrock I was when I spent $100 on Bloeden's home in Law's End. I'm just exhausted.

This is the only thing in recent memory we've denied.

It was too much- you guys wanted to.make magical nukes that could nuke the wastes from the volcano and be unable to be touched cause of these. 

This, at that point, wasn't even a Geladyne thing. 

I don't know who talked to you but we were quite happy to still do it with this stuff toned down.

To that extent too, it wasn't even a Geladyne denial but the GM in question saying it's unfeasible from the GM side.

I think if your barometer on this is 'I want to be able to make continent spanning nuclear missiles' then yea I can see being disappointed but that's a Dev stance of not wanting long range weapons for one.

I can't really speak for the other nations. That kind of stuff would have been allowed in Geladyne.

(Yesterday, 11:27 PM)Lolzytripd Wrote:
(Yesterday, 10:44 PM)Sawrock Wrote: Polk and I wanted to make some Bond-esque villains who wanted to take over the volcano near Geladyne/drill a secret base into it. We spoke to a GM and someone from Geladyne- I don’t think it was you, I can’t seem to find the Discord minichat for it so it’s likely the minichat was closed, but ultimately we were denied. It sucks, because Polk had some great art commissioned for their character and I was 10% through a piece myself, but that’s what we get for assuming it would be a-go and getting stuff ready before the approval. It’d have been a lot of work for those involved on the Geladyne side, so while I’m not happy with the resolution, I understand why it has to be like it is.

There’s also how our Meiaquar gang isn’t allowed to officially claim any territory/buildings.

Polk and I have also have had some bandits we were on before, doing things that wouldn't need permission from anyone besides the OOC permission of people we robbed (consent and all), but we had been approached by Telegradian leadership who said they didn’t want to deal with us right then and asked us to OOCly stop. The two parties involved (us, the robbers, and those who OOCly consented being robbed) couldn't roleplay what we wanted to because of a third party (the Telegrad leadership). Now, from a perspective, this is understandable. They don't want to look bad as leaders. But from my perspective? Being told I'm an OOC problem when I'm having fun with fellow roleplayers because of IC perspectives is... just disheartening.

There's been other small bits here and there as well. Chips of denial and bureaucracy needed that have made me ultimately stop playing the game. I log on once a month or two to roleplay with the Meiaquar gang I mentioned, but other than that... the Sawrock that plays now is of much different opinion than the Sawrock I was when I spent $100 on Bloeden's home in Law's End. I'm just exhausted.

This here, right here.


Here's a hypothetical.

what If I send a modmail in, asking to play a  extremist that wishes to take action about the badlands I so clearly have been complaining about. That I wish to raid, bomb, sabotage, undermine, poison, every nasty little thing until the land is no longer able to be rule by any nation (basically return it back to how it was at korv launch with 50% more craters)

I'm willing to bet It will be called meta, ooc in ic, and I'll be denied even through not a single damn player goes to the badlands for anything other stealing scrap from a gremlin or collecting some herbs and mushrooms in the bottom cave, or someone doing a shard walk.

Quite happy to facilitate this if the GMs give you a go ahead,

Yeah, I will fully admit the "shooting meteors from a volcano" was pretty crazy.

The justification behind it was to avoid a full-out assault on our base that we would have had. ICly, Geladyne would absolutely crush us in military might due to numbers and training. There'd be no way we could raise our pinkies to our lips and declare that we'd want to purge the wastelands of Duyuei of their snakemen (to claim we had some sort of moral high ground as a front) without Geladyne saying "but this is our volcano". So we wanted something that would encourage less of a military raid and more of send-individual-agents sort of thing. If individuals were sent to deal with our World Ignition Nexus (the name we made for the group- heehee W.I.N.) then we could justify as not being able to detect them and fire the meteors at them, have some cool spy/Bond-esque roleplay, and so forth.

But giving Polk and I access to what was functionally nukes? After the initial chats, I could understand why it was a no on that front. What's to stop anyone else from creating the same nuke-device later on- besides OOC applications of course, but I'm speaking ICly.

Okay, so then we thought maybe we could have some tunneling device to shoot the lava through the ground. No, that'd be too much work, it wouldn't make sense ICly. What if instead of giant meteor-nukes, we had cannons that could just reasonably defend the base from armies instead of being cross-country nukes?

In the end, regardless of what Polk and I thought of, we were denied. And I'm not saying that's a bad thing. For the health of the game, certain things can't be allowed. But I still feel a bit upset when this is one moment of many I've had regarding villain stuff not going through.

And this isn't to say I haven't had villain stuff go through. This isn't to say I've been 100% denied. Gwarte was given approval by Duyuei to have ICly eaten some of their children. The True King of Kcorvara's blood was used by a Geladyne scientist to warp Gwarte into the pale, bald freak that he was. I played Felhart and had a hell of a fun time being the Red River Executioner, especially with how Snakers/Mourningstar hyped me up and how Tana made a brilliant jail escape plan.

I've gotten approval, and I've gotten denied. I'm not saying it's your job, or a GM's job, to be my manager and guide me through the process by hand until I get what I want. I just want to express the feeling that a lot of effort I and others can put in the game can go to waste, and while it's an understandable result, it can nevertheless be draining.



Yea I mean I get the feeling of being disheartened.

I actually think the cannon thing would generally be fine, it never got brought back up to Geladyne castle after the first incarnation of the meteor idea.

Thank you, I appreciate the feedback. Maybe when I'm feeling less burnt out I'll try to resubmit with Polk.
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