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Now I know 10* are intended to be rare, however I feel the ones dropped by bosses are just brutal to find, unlike regular monsters, you can only fight the one every in-game hour or every core fight.
I'd like to suggest something more like three times the current rate to make up for how often you can fight them. Level*0.03% instead of Level*0.01%. (For a Level 65 boss, this would be 1.95% compared to 0.65%)
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Yeah, as it stands, it's at least bareable hunting for the ones regular mobs drop, since you can generally fight them repeatedly. It still takes awhile, but not -nearly- as long to eventually get a drop (though if it's the material/enchant you want, that's a whole 'nother story).
Either that, or, maybe have more than one boss spawn possible at a time?
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Yup, that, and you'd be facing a hard match depending on the situation... Since you're going with your Lucky enchants and that Magnifying Glass taking one hand slot.
what the heck!!!
im not part of the abc news
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You forgot the bloodsoaked weapon. Although I guess you can take that off for bosses.
1,000 Counts of 27.