Posts: 1,140
Threads: 259
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
Can we get jewel enchants for the elements that don't have them? (Dark/Water/Lightning/Acid/Sound)
And can we get the enchant slots for them made consistent? (Jeweled armor/off-hand, Firejewel weapons)
•
Posts: 1,428
Threads: 227
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Nov 2014
I came in here expecting a suggestion to re-work kick.
I am okay with what I got instead. And I support this post.
*loud burp*
•
Posts: 7,160
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
Made consistent? Are you talking about the Fireheart/etc enchantments? Which ones aren't consistent?
•
Posts: 1,140
Threads: 259
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
You can currently only put Jeweled on weapons and Fireheart/etc on Armors/Off-hands.
Since Jeweled is basically Lightheart now, I meant having them all apply to the same types of equipment.
•
Posts: 1,428
Threads: 276
Likes Received: 342 in 190 posts
Likes Given: 488
Joined: Dec 2014
Might be slightly off topic, but can we also have the Hearts/Jewel items able to put in accessories?
We currently only have lucky for them, and I think those actually kinda fit in that "Slot", since they aren´t exactly super powerful.
•
Posts: 985
Threads: 153
Likes Received: 25 in 4 posts
Likes Given: 1
Joined: Nov 2014
Weapon/Hands/Armor is fine. Accessories should only boost the Elemental ATK, at best.
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
•
Posts: 1,140
Threads: 259
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
I think the less useful (see: Pocketed, Thieving) enchantments should be the ones to head to accessories if anything.
•
Posts: 2,026
Threads: 254
Likes Received: 199 in 114 posts
Likes Given: 71
Joined: Nov 2014
Jeweled is light attack, only on weapons
Elemental jewels are only on Armor and gloves.
Make Jeweled able to be on armor and gloves. Windheart/fireheart ect on weapons
Add more XXXXheart enchantments for all element types.
Possibly allow Heart enchantments on accessories.
this is the premise of this suggestion.
•
Posts: 653
Threads: 107
Likes Received: 0 in 0 posts
Likes Given: 1
Joined: Jun 2015
If we added Heart Enchantments to Accessories they should be at a much more decreased value (probably x/6, so they would only add 10 HP or FP respectively).
Edit: Although I am against that idea of adding Heart Enchantments to Accessories to begin with, it'd be nicer if Accessories had more unique Enchantments (maybe some that either fit certain items or item categories along with ones that would universally be for Accessories).
Also Known As:
Exxy Izzy
•
Posts: 1,428
Threads: 276
Likes Received: 342 in 190 posts
Likes Given: 488
Joined: Dec 2014
"Chaos" Wrote:Weapon/Hands/Armor is fine. Accessories should only boost the Elemental ATK, at best.
Completly fine with that aswell. +2 stats aren´t THAT much when you focus on that element anyway, but I guess +4stats (Both acc slots) might be a bit much overall.
So yeah just +elemental atk should be fine.
@exxy
I think we aren´t talking about the +60 FP/HP hearts, just the +2 stats +3 elemental thingies, you know? The enchantment from the jewels is called "Hearts" like Fireheart, Iceheart and so on....And well the precious stone which was previously the Charisma enchantment which got turned into light atk.
•