01-02-2017, 05:31 AM
There's still a few things to address about Boxer since the last update.
Cobra was given an evade check a while ago, I think the community saw this as a good thing as a whole, mostly because Cobra negates your attacks and forces people to spend momentum getting around you to avoid it, can we possibly see the very same thing added to Geist Schritt?
The reason I'm using Cobra as an example is because before Geist Schritt, Cobra was essentially the only skill that'd let you 'avoid' autohits and basic attacks entirely, then that got nerfed and was linked to evade, which made evade a bit more versatile that day.
Problem with Geist Schritt however is that it works from all sides, and not just 1, and Geist Schritt encourages building tanky, because even if someone gets past Geist Schritt they have to deal with your tanky ass, there's a good chance that you just won't die.
So I have a couple suggestions that'd help Geist Schritt's problems, both the good and bad.
For one, I really do think that Geist Schritt (Eins and Zwei), as a dodge should, use an evade check.
Secondly I think it should double the effects of Wind Weave while it's in effect, to further feel like you're expecting someone's attack and trying to avoid it.
And lastly, I think Wind Weave should also be buffed slightly, its sort of unrelated but it doesn't provide that significant of a dodge buff, its like 16 at max sturm and generally you wanna unleash your finisher by then, so perhaps it could be raised to Sturm Level*4 instead of *2.
Geist Schritt (Drei) would be good enough for the boxers who wish to remain tanky I think, as it'd still provide them a gap closer, sturm generation and the such.
My last notes is that I think that Boxer should be a great late game combatant, but Geist Schritt provides it movement and damage negation to get past the early game, while also providing sturm generation.
Cobra was given an evade check a while ago, I think the community saw this as a good thing as a whole, mostly because Cobra negates your attacks and forces people to spend momentum getting around you to avoid it, can we possibly see the very same thing added to Geist Schritt?
The reason I'm using Cobra as an example is because before Geist Schritt, Cobra was essentially the only skill that'd let you 'avoid' autohits and basic attacks entirely, then that got nerfed and was linked to evade, which made evade a bit more versatile that day.
Problem with Geist Schritt however is that it works from all sides, and not just 1, and Geist Schritt encourages building tanky, because even if someone gets past Geist Schritt they have to deal with your tanky ass, there's a good chance that you just won't die.
So I have a couple suggestions that'd help Geist Schritt's problems, both the good and bad.
For one, I really do think that Geist Schritt (Eins and Zwei), as a dodge should, use an evade check.
Secondly I think it should double the effects of Wind Weave while it's in effect, to further feel like you're expecting someone's attack and trying to avoid it.
And lastly, I think Wind Weave should also be buffed slightly, its sort of unrelated but it doesn't provide that significant of a dodge buff, its like 16 at max sturm and generally you wanna unleash your finisher by then, so perhaps it could be raised to Sturm Level*4 instead of *2.
Geist Schritt (Drei) would be good enough for the boxers who wish to remain tanky I think, as it'd still provide them a gap closer, sturm generation and the such.
My last notes is that I think that Boxer should be a great late game combatant, but Geist Schritt provides it movement and damage negation to get past the early game, while also providing sturm generation.