Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
07-27-2022, 05:51 AM
(This post was last modified: 07-27-2022, 06:05 AM by Autumn.)
Tested currently using both Battle Spirits/Chivalry and retaliatory effects, all of which are trigger instances of either multiple times, to both their benefit and detriment. I am listing off most of what I have found, whether they are intended to do so or not.
Rapid Kick
Needle
Fire Dance
Ice Slide
Wind Pirouette
Thunder Steps
Idol Steps
Roundtrip
Exgalfa
•
Posts: 2,099
Threads: 533
Likes Received: 164 in 91 posts
Likes Given: 41
Joined: Nov 2014
Probably should also check to see if it triggers Engineer's AUTOMATED SECURITY GUNNER. I know I just got gunned down by ice sliding an engi and their turret shooting me 20+ times.
•
Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
(07-27-2022, 01:30 PM)Rendar Wrote: Probably should also check to see if it triggers Engineer's AUTOMATED SECURITY GUNNER. I know I just got gunned down by ice sliding an engi and their turret shooting me 20+ times.
There is a very high chance that they do, its more on the skills not having certain tags (Like Regenschaur does) to prevent this from happening, don't worry.
•
Posts: 285
Threads: 65
Likes Received: 37 in 26 posts
Likes Given: 28
Joined: Jan 2015
Seems balanced to me! Git those dancers gud!
•
Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
As of version 2.67b you can still at least riposte rapid kick up to 6 times.
•
Posts: 7,158
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
These are intended, since they're all separate damage instances. Some may change in the future, but for now, they aren't bugs.
The following 1 user Likes Neus's post:1 user Likes Neus's post
• Autumn