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Post Author Forum Replies Views Posted [asc]
    Thread: Enchant Shield
Post: RE: Enchant Shield

I feel like the biggest actual use for enchant shield is to be able to pick something to be resistant to. But yeah I dunno. I don't know if I want to live in a world where enchant shield is truly stro...
Poruku
Poruku
Balance Fu 2 89 05-01-2024, 10:58 PM
    Thread: Miragewalk in 2024
Post: Miragewalk in 2024

Miragewalk used to be really powerful when it was released because you'd effectively have +15 Evade for a shoe slot enchant permanently, this was also when there was no evade cap, there was no competi...
Autumn
Autumn
Balance Fu 8 433 03-23-2024, 01:10 AM
    Thread: Super Trainee
Post: Super Trainee

Idea....its a bit crazy though Requires Undeniable innovator, Power of normalcy, Persistence of normalcy and the class trait for each class Unlocks new hidden class super trainee Super trainee has ...
Lolzytripd
Lolzytripd
Class/Race Ideas 0 123 03-20-2024, 06:27 AM
    Thread: Arcane Tattoo (Gamble)
Post: Arcane Tattoo (Gamble)

Applicable BYOND Key - MayaTheHarpy Character Name - Piper Request Type - Character/RP Ability Request Details -  I'd like to RP a..bit of a unique (to say the least) manifestation of a combination o...
Maya
Maya
Approved Characters 1 147 03-15-2024, 03:18 PM
    Thread: Let's bring some LORE to Korvara!
Post: RE: Let's bring some LORE to Korvara!

(03-14-2024, 11:13 PM)Maya Wrote: [Image: https://i.imgur.com/z5qiCGM.png] Soon™..Seems it's already in the works guys.
Balor
Balor
Suggestions 7 472 03-15-2024, 12:30 AM
    Thread: Let's bring some LORE to Korvara!
Post: RE: Let's bring some LORE to Korvara!

[Image: https://i.imgur.com/z5qiCGM.png] Soon™..
Maya
Maya
Suggestions 7 472 03-14-2024, 11:13 PM
  Information Thread: Living Planets as Ruler Automatons.
Post: Living Planets as Ruler Automatons.

I wanted to request that Living Planets be added in as the next skin for the Ruler Automatons next. I would love to have them in for RPing ideas! The other planets of the solar system can be an option...
Kiyo Takamine
Kiyo Takamine
Suggestions 3 239 03-10-2024, 01:32 PM
    Thread: Lore on Scarcity and "Dungeoneering"
Post: RE: Lore on Scarcity and "Dungeoneering"

(03-09-2024, 06:21 AM)Poruku Wrote: It would be so nice to have something like that. One of the biggest problems with Korvara is definitely the fact that everything is basically "solved", as in, any...
Shujin
Shujin
General Discussion 8 624 03-09-2024, 11:14 AM
    Thread: Lore on Scarcity and "Dungeoneering"
Post: RE: Lore on Scarcity and "Dungeoneering"

It's a pretty gnarly double-edged-sword when it comes to the freedom of roleplay in a game with a fantasy setting and the gameplay to come with it. Personally I am heavily on the side of full on tota...
K Peculier
K Peculier
General Discussion 8 624 03-08-2024, 01:59 PM
    Thread: Albedo Operative
Post: Albedo Operative

Can the trait Albedo Operative be given the Sigrogana Nation Start req? Just so it doesn't exist as a trap option for Korvara players to waste their points on. I'd say the same for Minor Nobility bu...
Trexmaster
Trexmaster
Suggestions 0 103 03-07-2024, 01:53 AM
    Thread: [2.84] Lead Storm Speen
Post: RE: [2.84] Lead Storm Speen

This has been corrected in 2.84c. And it doesn't happen to Double Dance.
Neus
Neus
Bug Reports 2 140 03-06-2024, 10:21 PM
    Thread: Movement Toggle for Korvara
Post: RE: Movement Toggle for Korvara

Why would it be limited to event spaces? If your party leader is toggling it at random moments and can't make the party behave cause they're going all over the place while you're trying to travel it's...
Poruku
Poruku
Quality-of-Life (QoL) 14 536 03-06-2024, 01:19 AM
    Thread: please fix
Post: RE: please fix

You're working as intended, Robin.
Neus
Neus
Fruity Rumpus General 2 494 03-05-2024, 05:28 PM
    Thread: Grinding Sucks (Korvara)
Post: RE: Grinding Sucks (Korvara)

To add onto this. There are very few people running the level 80 content (See: The bosses). It's actually easier to solo some of them (Medis), because the mobs are.. frankly? Just unfair and unfun. ...
Rendar
Rendar
General Discussion 22 1,445 03-05-2024, 06:48 AM
    Thread: The use of One-Hand Trait
Post: RE: The use of One-Hand Trait

(03-04-2024, 02:17 AM)Salsaccino Wrote: As someone who plays the character that possibly inspired the "One-Handed" trait being added into the game... I think people should genuinely roleplay having...
Balor
Balor
General Discussion 31 2,196 03-04-2024, 12:40 PM
    Thread: The use of One-Hand Trait
Post: RE: The use of One-Hand Trait

aight boys round em up, you need someone to cut off all your fingers in one hand to justify it ic i gotchu, i'll take 1 asago per finger and 1 patron per hand
Ham
Ham
General Discussion 31 2,196 03-03-2024, 08:14 PM
    Thread: The use of One-Hand Trait
Post: RE: The use of One-Hand Trait

One shouldn't be ostracized or shamed for picking a trait that gives them a bonus and a negative tradeoff.  Even Dev has said "Many sin for that 5+ hit." So change it to "With a Hand Tied" or "Han...
Balor
Balor
General Discussion 31 2,196 03-03-2024, 11:18 AM
    Thread: Nomster Spine
Post: RE: Nomster Spine

I think this is in part a problem because of Bodyguard being so oppressive in general, I think the idea to cap the healing per attack, would be the most faithful translation of the weapon, while also ...
Shujin
Shujin
Balance Fu 10 709 03-03-2024, 12:40 AM
    Thread: Fire Vyd doesn't like, work.
Post: RE: Fire Vyd doesn't like, work.

(02-29-2024, 03:02 PM)Snake Wrote: Aw, fine. Well, in that case it would what? Work with both Talvyd and Nerhaven to apply Lingering Damage (for example)? The reason why I was after McDonalds is b...
Lolzytripd
Lolzytripd
Balance Fu 9 431 03-01-2024, 09:49 AM
    Thread: Bodyguard Thread #2
Post: RE: Bodyguard Thread #2

Quote:Heavy Armors options: - Functional immunity to physical damage at low(ish) health. - Weapon specific crit-hate with free health and FP. - Raw health. Unarmored options: - One wispy boi (or y...
Kameron8
Kameron8
Balance Fu 8 513 03-01-2024, 06:41 AM
    Thread: Bodyguard Thread #2
Post: RE: Bodyguard Thread #2

Body Guard needs a pretty hefty hit yeah, it should be 30~35% DR considering how it applies or be reworked into an effect that can be played around. It's a no brainer and outclasses even Akmedis as a ...
Miller
Miller
Balance Fu 8 513 02-29-2024, 09:25 PM
    Thread: Coastal Squall
Post: RE: Coastal Squall

I mean if you just give it elemental attacks instead its going to be a better version of Aquaphobia, I don't think the tome itself is too powerful compared to the others except in 1 department, and th...
Autumn
Autumn
Balance Fu 6 349 02-29-2024, 03:15 AM
    Thread: Deos Danzai End of turn instead of Beginning turn
Post: Deos Danzai End of turn instead of Beginning turn

I was playing around with this a bit, and was hoping that it could be changed to activate at the end of turn instead of the start of turn. The difference might appear fairly small, but does cut away ...
Shujin
Shujin
Balance Fu 1 188 02-28-2024, 02:13 PM
    Thread: Fire Vyd doesn't like, work.
Post: RE: Fire Vyd doesn't like, work.

(02-27-2024, 11:52 PM)Snake Wrote: The effects should just stack on the base spell, rather than swap, imo. So Fire Vyd could be changed to scale to SWA + 50% Wind/Fire and its effects deal both Lin...
Entropy
Entropy
Balance Fu 9 431 02-28-2024, 03:45 AM
    Thread: Fire Vyd doesn't like, work.
Post: Fire Vyd doesn't like, work.

The scroll tome part that changes Vyd to fire damage is confusing. I am genuinely unsure what build or who this is meant for. You still need Talvyd to get the bonus effect from Vyd, which means in al...
Entropy
Entropy
Balance Fu 9 431 02-26-2024, 05:44 PM
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