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  Merc Preferences
Posted by: Trexmaster - 07-16-2015, 07:39 AM - Forum: Bug Reports - Replies (1)

Your mercenary preferences aren't saved on relog, so if you don't want them around without removing them, you have to uncheck this option every time you login.

I figured this was a bug since all other preferences seem to work fine, that I know of.

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  Cheese and Noodles
Posted by: Kavoir - 07-16-2015, 05:39 AM - Forum: Suggestions - Replies (1)

You cannot buy Cheese Wedges or uncooked Noodles anywhere can we fix that?

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  +6+6+6+6...
Posted by: Mivereous - 07-16-2015, 02:41 AM - Forum: Bug Reports - Replies (2)

[Image: 0aOkpwo.png]

This weapon was already upgraded to +6 in all aspects, but now the Current Crit bar in the Upgrade menu looks like this. I can add another +6, but I didn't have enough murai to test it. As you can see, it already has a mod of 6, which is its original upgrade, and nothing else is influencing that mod - no parts, no qualities, no enchants/curses, and Ether. I tried clearing cache to no effect, and this is the same on all of my characters.

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  No Mercs Allowed!
Posted by: Mivereous - 07-16-2015, 02:30 AM - Forum: Bug Reports - Replies (1)

Healing at an Inn does not heal partied mercenaries.

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  One Track Mind
Posted by: Mivereous - 07-16-2015, 02:08 AM - Forum: Bug Reports - Replies (2)

PvE enemies seem to be more focused on Player Characters than 'Others' (Mercs/Shine Knights/Summons (Youkai/Butterflies)/etc). It's almost as if the 'Others' have a psuedo-Incognito; if an enemy is in range to attack an Other, then it will attack, then move towards the nearest PC. The only example I can think of this not happening is in the instance of the

Ashe/Seto/PC fight, in which Seto seemed eager to attack just whoever was closest, rather than focusing on the PC, in my experience.

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  Protecting the Protectors?
Posted by: Mivereous - 07-16-2015, 01:58 AM - Forum: Balance Fu - Replies (12)

Mercenaries kinda suck. A lot. They probably have 1/3 the stats that Youkai of their same level have ( http://prntscr.com/7t6yn9 - what the HAHAHA).

They can't even stand their own in Level 60 Arena Singles Matches ( which was tested with this bug - http://neus-projects.net/viewtopic.php?f=9&t=1574 ) of 3 mercenaries versus 1 Ghost or Evoker Combatant.

Sure, they're not supposed to be a free pass, but c'mon. They're Ranylyn clones. No offense. Tongue

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  Battle Weight Evade Reduction
Posted by: Kameron8 - 07-15-2015, 09:58 PM - Forum: Bug Reports - Replies (4)

Going over the battle weight doesn't appear to be taking away any evade. It takes away your own chance to hit, though.

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  Wretched Oil Bypasses From the Ashes
Posted by: Kameron8 - 07-15-2015, 07:18 PM - Forum: Bug Reports - Replies (1)

If a Phenex is brought to 0 HP from Wretched Oil, from the ashes does not trigger. Or rather, it does, but only after you've died and been defeated.

Wretched Oil is Cast
Phenex Mobster takes 33 Earth damage.
Phenex Mobster takes 43 Darkness damage.
The battle has ended.
From the Ashes heals
Phenex Mobster recovered 96 HP.
Food Buffs Heal
Phenex Mobster recovered 46.92 HP.
Phenex Mobster recovered 32.04 FP.
Brunette Dame (OOC) recovered 0 HP.
Brunette Dame (OOC) recovered 42.36 FP.


No other spell behaves this way that I can tell. Wind slasher, black bubble, and most of the other two-instance attacks will not cause this issue. Additionally, it does not matter if you take the fatal damage from the first or second half of Wretched Oil's damage; it will not proc From the Ashes no matter what.

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  From the Ashes Interaction With Last Chance
Posted by: Kameron8 - 07-15-2015, 06:55 PM - Forum: Bug Reports - Replies (1)

When you die as a Phenex running Last Chance from the ghost tree, From the Ashes will proc first, healing you. IMMEDIATELY afterward, last chance will proc, setting your newly healed health to 1 HP with badly beaten to boot.

Quick Example:

1. Have 5 health, get Ryemei'd for 85 lightning damage.
2. From the ashes goes off, healing for about 100 health and applying badly beaten.
3. Last Chance goes off, setting the healed health to 1 HP.

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  Youkai With Charge Order Give No Tactics Rank
Posted by: Kameron8 - 07-15-2015, 05:07 PM - Forum: Bug Reports - Replies (2)

I'm almost positive I saw a thread on this before, but I went back several months on the forums and couldn't find it. Using charge order with Youkai will not give you tactics ranks, even if they move.

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