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Youkai Friendship |
Posted by: Trexmaster - 03-16-2015, 02:13 AM - Forum: Bug Reports
- Replies (1)
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Youkai seem to be getting the won battle bonus regardless of if they're even summoned or not, or if you even have the summoner class equipped at all.
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[Bonder] A few small bugs |
Posted by: Ranylyn - 03-15-2015, 10:46 PM - Forum: Bug Reports
- Replies (1)
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INFERNAL SUMMON: Works without a bonded Youkai.
- Tested with a single Youkai and a Carapace Red Argus. (So a spear that can use axe skills, may have caused an issue?)
- Did not get the single Youkai bonded bonus, though the skill worked normally otherwise.
Honestly, I think this is nice that the skill is not 100% useless without a bonded Youkai, but it IS stated in the description as only working with a bonded youkai, so... consider this a suggestion to leave it as is, but I'm reporting it anyways.
RITUAL SWORD: Uses wrong weapon.
- Tested with a Main Hand Carapace Red Argus and an Off Hand NPC Store-Bought Iron Wo Dao.
- Ritual Sword did pierce damage and inflicted darkness damage after the fact.
This is cool and all, but this has been fixed for other skills in the past, so obvious bug is obvious.
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Mist Layer |
Posted by: iDarkCara - 03-15-2015, 10:42 PM - Forum: Bug Reports
- Replies (4)
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The mist created by the Priest Spell, possibly the hexer spell as well (I couldn't find someone to test it).
Prevents you from assigning youkai targets and checking statues. Anyway to fix the layer without the appearance?
Else: is it made like this?
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Two small Bonder suggestions.... |
Posted by: Ranylyn - 03-15-2015, 10:39 PM - Forum: Balance Fu
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1) So... Grand Summoners get Reihou to revive any number of their Youkai. Bonders, who HAVE to use less and as such are more likely to suffer a casualty in a long dungeon, have... uh... what DO they have? And before you say "beating hearts" I'd like to challenge you to find a reliable source of these, because there really isn't one.
Suggestion: A small change to their basic youkai healing skill; if you have no Youkai summoned, it will revive the first available defeated Bonded Youkai.
2) On the topic of their healing skill, why does it scale with Faith? Honestly, I can't see any reason for this besides "Oh, they don't get more youkai slots so let's give their faith something else to do." Honestly, it just hurts the class overall; I made a new character to be a bonder, to emulate the experience a first time player who likes the sound of the bonder might have, and she has 3 faith at level 35 (after I threw in 5 points I had been saving up at level 20, gaming the minimum 3 with pre-promo growths before that.) Wow, useful healing, am I right!?
Suggestion: Make it scale with LITERALLY ANYTHING ELSE.
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Character Creation Via Teleport Trap. |
Posted by: Detema Of The Purple - 03-15-2015, 08:59 AM - Forum: Bug Reports
- Replies (5)
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You see, I was in a dungeon with my buddy and we're talking on skype. Then suddenly, I see a chest. I pick the lock, and when it breaks, I click it and a monster starts coming at us and engages us as I open the chest.
The chest had a teleport trap. So it teleported me into a version of the tutorial battle as I was engaging the battle, but my friend wasn't there, it auto-kicked me from the party and he had said I disappeared. When I killed the tutorial Jammer, I couldn't use a reset stone or anything but my race was stuck at Karatynn when i'm a vampire and all my classes and stuff [Exlcuding items] were reset as if I ate fruits of blandness or something, but my level stayed. Items disappeared, and it's as if I created a new character at a set level. In short terms.
I got teleport trapped into the tutorial battle.
Character gets glitched with soul icon only, can't use vanity mirrors as for they're bugged for me.
Character levels for classes and main character level stayed.
Lost murai and items not in bank.
Trait Points got reset, class points refunded, talent points stayed.
Save slot got overwrited on all three slots. But only the first one loads. This has been confirmed via me earning an item and it still being there when loading the second and third slots.
Overall Conclusion: I -Hope- I don't have to remake or anything. I worked hard for my items and what-not so...this is kind of disappointing.
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Not-So-Fortunate Feather |
Posted by: Rendar - 03-14-2015, 08:33 PM - Forum: Bug Reports
- Replies (1)
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Fortune Feather! Apus gains some resistance to the attack!
Weak! Apus takes 5 Wind damage.
Apus takes 4 Darkness damage.
Apus is still treated as having a weakness whenever Fortune Feather applies the 10% resistance to an attack. It has 25% wind weakness normally. So it should have been 15%.
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Ms. Moogle's Market: Discount Week! |
Posted by: THE Xecron - 03-14-2015, 01:13 PM - Forum: laplaceNET
- No Replies
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From: lunettekatona@l-net.grm
Dearest Customers,
Ms. Moogle's Market (located in the south-west region of Dormeho) will be having a Discount Week in the near future. All items will be 10% off or more! There will also be at least one Rebellious Spirit on sale during this time so be sure to check regularly as the timing of this week is a mystery~.
Happy shopping~
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Hit the red button! |
Posted by: DioAliken - 03-14-2015, 09:24 AM - Forum: Suggestions
- Replies (2)
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I been having trouble lately with a small problem in trading. It a pain in the ass trying to find a item you got one of even more so as the game goes on due to gathering more and more stuff in your bag. This is not game breaking or anything like that but it is time consuming and annoying.
As such I think it would be useful to have a button in your bag which auto sort it, moving enchantment to one area, useable items, food, Misc, Ores, Wood, So on so on.
I do believe this would be a useful add on for it would save alot of people alot of time in the long run when searching for items or trading. I been in trades quite alot where I want something or they wanted something off me and we both just have to keep scrolling around are bag trying to figure out were it was.
Would love to see this in game and I thank you for reading.
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