Welcome, Guest |
You have to register before you can post on our site.
|
Forum Statistics |
» Members: 813
» Latest member: SuperNova
» Forum threads: 11,072
» Forum posts: 56,098
Full Statistics
|
Online Users |
There are currently 728 online users. » 1 Member(s) | 723 Guest(s) Applebot, Bing, Google, Yandex, Sawrock
|
|
|
Bug Report List? |
Posted by: Ryu-Kazuki - 12-26-2014, 08:50 PM - Forum: General Discussion
- Replies (4)
|
|
Would it be alright to create a stickied topic in the Bug Report forum that has a list of bugs that may have gotten overlooked / haven't been addressed in a while? Sometimes depending on how many get posted, the newer ones might get pushed aside (due to being bumped down the list) and forgotten about. It also says in the sticky, "don't bump them unless you have something to add", so it kind of keeps people from just going, "bump because this isn't fixed yet".
The main idea is just to get a recorded list of what might've been forgotten / hasn't gotten a proper fix yet and is still a current issue. Would that be alright to start a topic like that for making sure the bugs get properly addressed?
|
|
|
Talk Tab Trouble |
Posted by: Ryu-Kazuki - 12-26-2014, 08:32 PM - Forum: Bug Reports
- Replies (5)
|
|
There's a few bugs with the talk tab.
[*] Talk tab does not receive GM announcements. (Nor does the battle tab.)
[*] Talk tab does not change the size of face icons, regardless of what option you selected in the options menu. They are always small.
[*] Talk tab's scrollbar is too far to the right and almost impossible to click with the mouse.
[*] Talk tab may not receive any reboot messages. (Hasn't been confirmed since I just started testing this recently. Will confirm later when a reboot message shows up.)
Also, some people might not even know it exists, I think it'd be useful to have a tip or something that points to its existence. (Or putting the tab markers down by the old faceicon state button that doesn't work anymore.)
|
|
|
Images in Books |
Posted by: Sawrock - 12-26-2014, 04:40 AM - Forum: Suggestions
- Replies (2)
|
|
Can we be allowed to have images in books? I can set a background image, but not other images. The reason why I'm setting a background image, is to give the paper a paper-texture image. The reason why I want other images is so I can use my custom font (for my character's handwriting) in an image with a transparent background, so people don't have to download my font to actually see my font.
|
|
|
[Hexer] Sprit too Painful and Override. |
Posted by: iDarkCara - 12-26-2014, 03:57 AM - Forum: Bug Reports
- Replies (3)
|
|
So spirit pain is triggering riposte on yourself and I assume other effects related to on hit/dodge
Code: Spirit Pain! Jace Winters begins to attack The Common Scholar, but is possessed by a spirit and attacks themself!
Jace Winters takes 27 Darkness damage.
Jace Winters attacks Jace Winters with Comet and misses them!
Jace Winters attacks Jace Winters with Ashura and misses them!
He riposte'd his own riposte.
Although this leads to some humorous things, I'd imagine this wasn't intentional.
In addition. It seems another hexer can override the others' spirit pain. The one used last will take affect over the first.
|
|
|
Mechanations and Traits |
Posted by: Ryu-Kazuki - 12-25-2014, 09:30 PM - Forum: Suggestions
- Replies (7)
|
|
This has been brought up in the past a while ago, but can we please get racial traits to attach to our mechanations (at least some of the races)? It's really easy right now to metagame if someone is a mechanation or not, (especially when they put in "has this kind of part attached to them" and nobody reads the profile), but it would make them look nicer and make things match up more if someone decided to have a non-human looking mechanation (to the extent of one of the other races).
It's a really practical thought, since mechanations from what I know, generally designed for a certain purpose. And that can be many things; replacing a lost loved one (with a creepy copy of them but that's not the point), maybe making one a certain race because you like doing that, something.
I have a mechanation who thinks of themselves as a copy of their biological "sister" and requests modifications to her design in order to match her counterpart, well I can't exactly make them match all too well because I can put a fake Crown of Heaven on my mechanation.
I don't really see much harm in the suggestion though, and it'd make things a little more lifelike to a certain degree.
|
|
|
Doriad Light Resist? |
Posted by: Rendar - 12-25-2014, 06:50 PM - Forum: Bug Reports
- Replies (1)
|
|
So.. Uh.
Doriads apparently have somewhere between 15 and 20% light resist for seemingly no reason. I first noticed this with a Sayakana against a spatial blast that did 0 damage due to "RESIST" which.. didn't make much sense. I don't have Ashe's LIGHT stamp, nor do I have anything for the tests.
Tiny Fawn Girl says "( What rank holy arrow? 0"
Sigoro Koray says "(ank with ARROW! Rank 5.)"
Tiny Fawn Girl says "( And are your stats the same? )"
Tiny Fawn Girl takes 23 Light damage.
Sigoro Koray's turn.
Sigoro Koray says "72 WIL yep)"
Tiny Fawn Girl says "( uhmm )"
Tiny Fawn Girl says "( Thats weird )"
Tiny Fawn Girl says "( 12+72 = 84 )"
Tiny Fawn Girl says "( That should have done 15 more damage if I had 0 resist )"
Tiny Fawn Girl says "( Wait do I have .20%. light resis? )"
Sigoro Koray says "so you DO have Resist.)"
Enemy Status: 72 WIL, Rank 5 Holy Arrow
My Status: 46 RES, No gear equipped.
72+12=84-46=38 Light damage I should have taken.
However I took 23 Light damage
84*.85=71.4
71.4-46=25.4
So I am still taking a little under, which means I randomly have 15-20% light resist for.. seemingly no reason. I mean it isn't a bad thing, considering our race doesn't have much going for us and. Well. No one uses light damage and it makes SENSE ICly for us to shrug off earth/water/light damage but.. it still just makes me go ????
|
|
|
|