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Fern
Mastery of STR Crit

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Poruku
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Last Post: Poruku
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CuteYellowCrabby
Himari Izumi: Special Wea...

Forum: Approved Characters
Last Post: CuteYellowCrabby
09-23-2025, 01:35 PM
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Autumn
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Forum: Bug Reports
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09-23-2025, 09:50 AM
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Latto
[v.3.03c] Combination Str...

Forum: Bug Reports
Last Post: Latto
09-22-2025, 12:47 PM
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Lonestar
[Korvara] Jun Zhang - Spe...

Forum: Character Applications
Last Post: Lonestar
09-21-2025, 06:57 PM
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» Views: 47

 
  Custom Idle Status
Posted by: lalchi - 09-18-2022, 09:46 PM - Forum: Suggestions - Replies (15)

I was thinking after observation. 

Some players likes to sit somewhere and just go idle to see what will come to the place after a while.

This tends to have Idle people laying around, and when other players see them (on the exception if a LFG is up) They don't necceserally know what they are up to.

They could drink, play a card game, drawing, attending something or plotting evil scheme.
But if a player is idle, we just think. "Well, they icly sleep."

An item, or an option, giving us the possibility to make our own status, could help greatly on setting an alive environment. 

So instead of having the classic player with

Ren Brown
Idle

We can have :

Ren Brown
Taking a break, sipping tea.

And who knows ? It even may, maybe, make other players confident to walk up on other at the sight of an opportunity.

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  Disappearing Act [v2.64b]
Posted by: Rendar - 09-18-2022, 05:40 PM - Forum: Bug Reports - Replies (1)

Void Gate's teleportation effect doesn't break grapple effects.

Even though it's a teleport.

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  Rhyst - Korvaran Character, Youkai, and Weapon Ability
Posted by: Sarah54321 - 09-18-2022, 05:21 PM - Forum: Approved Characters - Replies (1)

Applicable BYOND Key - Butlerusk
Character Name - Rhyst
Request Type - Character Ability Fluff, Weapon Ability Fluff
Request Details -
a) The ability to vaguely 'sense' when something in the Cursed Forest is wrong (IE. It's under immense danger/pain, or something appears to be changing drastically). This is under very specific circumstances.

b) The weapon ability to be able to absorb/copy and keep memories based on those it's cut, and the ability to spew out these memories into a different person either on command or on accident depending on how well the user can control it.

c) The youkai being out and able to connect to the world as a sort of miniature version of itself, like a half-summon in a smaller form. Unable to communicate fully with anyone that isn't her contractor, however.

Reason why you are making this request (if applicable) -
a) The first one would be merely for plot purposes if in the future, the Cursed Forest becomes something that can be interacted with. Also it's just purely for a stronger connection to the fact that my character comes from the Cursed Forest near the ruins.

b) This one is moreso a gimmick and a cool plot idea for later. In general, it's a pretty niche ability and won't see that much usage outside of specific scenes. However, I still think it's good to know if I can do it.

c) This is just so the youkai can be there visually and bully Rhyst sometimes, I was told to add this to the application for posterity.

Roleplay & Lore supporting your request -

Character Ability Lore - It's stated in the lore document that Doriads have slightly stronger affinity and understanding of their birth forest. I don't plan to ask for the ability to know what exactly is wrong with the forest, nor will I ask for the ability to know from anywhere. I want to have the abiilty to pinpoint something vague, such as 'This Forest is in pain' or 'This forest is changing'. Also, Rhyst would require being right next to the forest edge, or even inside of the forest to do this.

Weapon Ability Lore - I've seen eventmins do something similar, having magic or objects that can manipulate or absorb, take, or eat the memories of others. I've also been informed from previous conversations (I don't have said conversations because they took place in Skype help) that it's possible items can do this, too. The idea would be that someone stabbed or cut by the blade could have some of their memories either taken or, conversely, 'copied' over into the blade (In Game it's a Rapier of Resent). The memories could then be transferred by holding onto the hilt of the sword, or through stabbing someone else and injecting it into them via a burst of Focus to activate it. The Blade wouldn't be able to give someone full on amnesia, unless the player of the character REALLY wanted it, I feel. Even then, I would require permission from the player to use this item on them anyway, as with most abilities.

EXTRA WEAPON STUFF: The more memories this blade has, the brighter it shines, until it's nearly pure white. It could probably be used as a torch at that point.

The amount of memories it can take us unknown, unless a cap would need to be added.

This item was probably a relic from the Cursed Ruins or someone who was in the Cursed Forest previously, depending on what's allowed.

Youkai Ability Lore - I'll be honest I've just seen people do this before, with fairies or other types of youkai all the time. I'm uncertain there's much thought to put into this, unfortunately, but hopefully it'll work out. No other abilities other than just- existing as more of a projection that can't really touch anything except her contractor. Meaning that she can't harm anyone, or even really talk to anyone. She can hear and understand what's going on, but that's about the most of it aside from her visual projection.

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  'Aiden' - Korvaran Salamandra Character Ability
Posted by: SpaceShibe - 09-18-2022, 09:27 AM - Forum: Approved Characters - Replies (1)

Applicable BYOND Key - Holy Blades Tamaki-Kun
Character Name - Aiden
Request Type - Character Ability
Request Details -  
a) The ability to project/spill magic lava from the Salamandra's tail.

Reason why you are making this request (if applicable) - 
a) To add flavor to the character as well as to further give credence to the backstory.

Roleplay & Lore supporting your request -

a) I wrote up a character biography riiiiight here, detailing a good portion of what was done to provide this character its heightened aptitude for its innate abilities. He also has the capability to use earth attacks along with the natural penchant for fire.  

The biography in question! (https://neus-projects.net/forums/showthr...6#pid46626) Please note that I put this through to Bready to get his OK before posting it!

The tldr is that he was pumped full of the raw materials needed for Salamandras to be Salamandras, that being the magical lava in Terra Flama. There were 40+ subjects prior to him, which all mostly either blew up or didn't match up to their standards, deemed as failures to then be scrapped/thrown aside/made to do other things.

As a result of him being the only 'success', his speech is wholly impaired, his voice being perpetually strained and his words always forced out as though he's got a dry throat, his mind is a lot slower to process everything around him, often spacing out for several moments before things 'click'. He needs people to direct him the majority of the time, else he's nothing but clueless. His body's all sorts of messed up, forgoing everything in favor of pure killing efficiency.

He's the perfect war machine, but a failure when it comes to being a normal person.

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  Axe duelist
Posted by: Poruku - 09-17-2022, 05:55 AM - Forum: Balance Fu - Replies (3)

So there is a certain phenomenon

1: I want to make an axe crit build
2: Okay, as a crit build I almost always want fleur
3: Okay, I must go duelist main
4: I guess I'll go Ghost because that's the only duelist promo that works AT ALL with axes, and it's just overall good
5: hmm I am a level 19 axe duelist and I have nowhere to put my sp


It's aggravating to put points into attrait and vent petale as an axe build because the entire class is just sword/spear. If fleur is to be stuck to duelist, then make axe duelist not feel bad. It needs some sort of tiny gap closer, some sort of mini basic cleave aoe. Hell, it deserves a promo to itself. Sword has a whole promo. Spear has a whole promo. Then ghost is all 3 weapons and the base class sucks. Just a strange balance overall... And it's even more strange when axe is still one of the best weapon types just because of its amazing crit bonus and power. 

The alternative is of course bk main where you drop fleur, which almost aways ends up as bk/hexer because it's just too good, or eventually ghost/bk again because that's the only class combo that feels like you can utilize your axe crits to the fullest

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  Korvara Vampires (Cry Post) (Secret Callout Post)
Posted by: Poruku - 09-17-2022, 05:23 AM - Forum: Suggestions - Replies (6)

PLEASE put vampires in Korvara I really like vampires both thematically and mechanically. I love them even if they aren't amazing right now it's so much fun and cool. I want to drink blood attack people in the night make people fear the night, blood, please.

So the reason vampires arent allowed in korvara? Immortality. Just remove it. Hell, remove the misting rp ability it sucks anyway nobody should have op rp powers. Make korvara vampires a new thing and they're weak and kinda suck cause no huggessoa influence idk.

There's a million easy ways to put vampires in korvara it's literally free content just waiting behind a lock why do we have to live in a world where the sun brings no comfort I am so cold.

Pros:
- Blood drink blood
- Fear the night
- The people should be afraid of the dark
- THE SUN THE SUN THE SUN
- Make people doubt their neighbor

Cons:
- So hungry
- The hunger cannot be sated
- Would have to come up with and implement some korvara-specific vampire lore
- Some anime girls drinking blood in a cute way or making it not a big deal and ruining it for the rest of us
- Sweaty nerds being vampires but never doing anything with it besides keeping the secret
- People not caring about people being vampires (It's an evil blood drinking creature of the night bro (I'm not racist))
- Please I just want blood
- More balance fu threads

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  [v2.64b] Mutated Tome Runes
Posted by: Latto - 09-16-2022, 09:04 AM - Forum: Bug Reports - Replies (5)

I don't know if this is intended or not but currently if you mutate something into a tome with pierce/blunt/slash damage, Elemental Rune's damage will change to the mutated tome's damage but will only use 100% SWA and have no elemental scaling at all since those three damage types don't have a corresponding ATK.

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  Ice Slide
Posted by: renowner - 09-15-2022, 06:51 PM - Forum: Bug Reports - Replies (4)

Ice slide can somehow hit six times if you use it in a very specific way.  If you start it from four tiles away from your target, it will somehow hit six times. This shouldn't be possible, it should cap out at 5 hits based on its range. Its making me believe that the final tile you end on might count as an extra step?

[Image: 051f850d6c.jpg]

[Image: ad450482db.png]

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  [v2.64b] Song Writing Forever
Posted by: Latto - 09-15-2022, 05:44 AM - Forum: Bug Reports - Replies (2)

The Song Writer class trait that gives +1 skill points to all Bard classes is not removing on LE/fruit reset even when the trait is unlocked.

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  New Mutato bug [2.64]
Posted by: Lolzytripd - 09-14-2022, 09:37 PM - Forum: Bug Reports - Replies (2)

If you have a mutated weapon, and a weapon of the same type that the mutated weapon was originally in the sub weapon slot, then use a weapon skill  for that weapon type, you will use the mutated weapon, not the correct weapon.

Example
I have in my main hand a mutated Braver, now a gun, formerly a sword.
In my sub slot is a wo dao, still a sword.

I use kagekiri.

The weapon selected for skill use by the game is my braver, which is a gun, and not a sword.

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