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  Memoirs of an Assassin
Posted by: Hanzo - 07-31-2019, 09:17 PM - Forum: Adventure Log - Replies (55)

Disclaimer!
You would not be able to know any of these things, unless you were to actually find the journal ICly.
 
You can click once on the image, to be taken to the host site and provided a tool to zoom in - thus read the text more clearly.
The date is not to be confused with the ingame laplace time (entries are not 50+ years old), as it is counted in another manner. This is done to circle around the whole confusion, given that different people count time in different ways. For Hanzo, time is converted in a 1:1 scale. You can feel free to ignore the timestamps.

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  Icy Katana needs help
Posted by: Senna - 07-31-2019, 05:34 PM - Forum: Balance Fu - Replies (10)

Let's talk about Sogensara; the Ice katana of course. It's also quite hard to balance considering what it is.

Issue: We'll start with Sogensara; ever since the katana was stabbed down, shot several times and thrown in a coffin, it lost it's identity and more or less became a weapon people put on their wall for decoration. As much as a lot people hate to admit it, the weapon, unlike Yukijin (Should talk about this one later), doesn't have much going on for it anymore ever since the scaling changed.

Quote:At best, it only outclass it's icy counterpart in power; by exactly +2 power and a ability to freeze plants (Situational) whilst the Yukijin on the other-hand has 10% ice resistance, a hidden cut potential bonus that can make ice points and more accuracy in return. They're two stars apart as well.

You can tell from this, the 7 Star weapon Yukijin easily outweighs the 9 star weapon Sogensara.
Notes: Since the weapon is just a 'Yukijin lite', how about we give it its own Identity. Give people a reason to use this nine star weapon and not just put it on their wall and recall the days it was useful.

Suggestion: How about we adjust the scaling of the weapon a bit. Instead of it being a complete copy of Yukijin and Kouenjin with 60 strength/40 skill, how about, 60 skill/40 strength, 75 Skill/ 25 strength or even 80 skill/20 strength since it's a respite (Which normally takes quite some skill to use) and still a nine star weapon. Granting it a better scaling to put somewhat above above the 7-8 star jin katanas in terms of SWA as well as keeping the 100% scaling present.

In a sense, it'll allow the Katana to be reasonable as well as still giving people the option to choose between it and the Jin series katana all the same. Whereas one just has a good scaling whilst the other has alot more bonuses. (Power vs Potentials).

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  Connection
Posted by: Aufbewahren - 07-31-2019, 09:42 AM - Forum: Bug Reports - Replies (1)

Never mind good now!

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  YOU ARE THE CULPRIT- wait what. (v2.06.05b)
Posted by: Fern - 07-31-2019, 08:43 AM - Forum: Bug Reports - Replies (3)

Combat Magnifying Glass's potential Culprit Declaration says that you can use a skill quote for its activation, this feature currently doesn't function.

You can verify this by making a skill quote for the skill name Culprit Declaration and getting an ally killed. It won't appear.

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  Curse Transfer Failed 2.06.05b
Posted by: Eldecrok - 07-30-2019, 12:19 AM - Forum: Bug Reports - Replies (3)

Exhibit A:

.png   Credwa 1.png (Size: 12.92 KB / Downloads: 912)
Credwa Curse given to Turrent Bot.

Exhibit B:

.png   Credwa.png (Size: 18.16 KB / Downloads: 903)
After attacking, Prinny does not attain Credwa Curse

Unable to confirm for the rest of the Curses until I swap classes around, but the idea is the same, engineer's bots can't spread curses. Meant to do this one a while back.

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  Snake face bites back[v2.06.05b]
Posted by: firebird496 - 07-28-2019, 03:21 PM - Forum: Bug Reports - No Replies

If you're wearing the snake-faced helmet and mayellia together, you do not receive heals from being stunned.

Tested character- dullahan
How it was tested- Had them both equipped and ki awoken/ran out of FP, then unequipped the helmet and tried again.

**EDIT** So it seems to have fixed itself? I guess this might just be an occasional bug.

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  [v.2.06.05b] Illegal Entry
Posted by: Autumn - 07-28-2019, 04:52 AM - Forum: Bug Reports - Replies (1)

You can currently enter Cellsvich without a passport by using the mage's guild in another town to teleport there, this is more of an IC issue than it is OOC.

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  Traps pushing monsters through walls.
Posted by: FaeLenx - 07-27-2019, 02:50 PM - Forum: Bug Reports - Replies (1)

Boar bear traps shot a monster out of any reachable area by pushing it through solid walls. Last level of a 78 dungeon. Couldn't get a screenshot, but the trap in question had been activated numerous times without being reset (also a bug) so that might play into it.

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  Chaturanga and teleporter maps!
Posted by: Tamaki-Kun - 07-27-2019, 06:21 AM - Forum: Suggestions - Replies (9)

Please. Please. Add the teleporting thing to Chaturanga too, like in Cellsvich.

Give us the usual options + an option to teleport to the middle of the town, in between all the player houses.

It's a major pain to go to a house there and WALK all the way back to the Mage's Guild.

Edit: Upon further discussion, a teleport to Chaturanga's forests as well would be nice! The one above the city area. The Guild NPC dude too!

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  Logging Changes
Posted by: Autumn - 07-27-2019, 06:02 AM - Forum: Suggestions - No Replies

When you log a text file the text currently is all centered and looks really jank and can be somewhat harder to read, it also copies the color of the last world message (Like Iahsus changing light or tips appearing). Which makes logging kind of annoying to read.

I realize this is not the biggest of priorities but is it possible to have logs back to when they'd be fixed on the left with the text? They used to do that before and then the new save text with the centered text set that off.

Here is a picture of what I mean:
[Image: lYTWNDi.png]

Here you can see all of what I am talking about, the login text being centered saves the rest of the text in the log as centered, and the color of Iahsus changing changes my text to blue instead of white. (Similarly Yellow for if a tip appears.)

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