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Icebreaker and stats, and status screens. |
Posted by: renowner - 06-01-2016, 10:12 PM - Forum: Beta Bugs Archives
- Replies (1)
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Icebreaker (the axe weapon) Has no stat scaling in its description.
It seems that although the stat number can't go over 80, if you deposit enough so that it would go over 80 (like 70 vit when your base is 13) it will put your total to 80, but raise your hp by a higher amount. Or so it seemed, anyway. With vit and sanctity.
I don't see Gil or your race's skills in the status screen anymore. Is there somewhere else we look for this now? It made it very hard to see what my racial moves and such did, as well as my on hand gil.
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SL2 Characters as Musicians |
Posted by: Soapy - 06-01-2016, 07:23 AM - Forum: General Discussion
- Replies (12)
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Simple enough. If your character was a musician, what would they be?
Airi: speaking vocalist
Becky: lead guitar (duh)
Belladonna: drummer
Bob: lead guitar
Blaire: DJ
14: cowbell
Gabe: keyboard
Hime: singer
Konnie: singer
Lilith: rhythm guitar
Maddie: drummer
Robin: drummer
Roland: bass guitar
Russell: bass guitar
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Youkai Stats |
Posted by: Kameron8 - 05-30-2016, 11:34 PM - Forum: Beta Bugs Archives
- Replies (1)
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Currently, Youkai retain their level 1 stats even at level 60. This may be an issue from porting character files over, and I have not tried levelling a new Youkai on the beta.
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Lich + Sanctity |
Posted by: Kameron8 - 05-30-2016, 11:34 PM - Forum: Beta Bugs Archives
- Replies (1)
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Getting sanctity on a Lich makes your FP gradually decrease, instead of increase. It's supposed to up the scaling on %extra FP, but it seems like it might be doing the opposite of that.
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Armor of Eyes Negates Guile |
Posted by: Kameron8 - 05-30-2016, 10:50 PM - Forum: Beta Bugs Archives
- Replies (2)
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Armor of Eyes seems to make the Flanking Bonus and Crit Damage you receive from Guile nonexistent. Hit chance on a target with Armor of Eyes remained the same when attacking from the front and the back, crit damage was roughly 40 with VA and knives. When armor of eyes was unequipped, I received the flanking bonus when striking from behind, and the damage increased to roughly 140.
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Lack of Resistance |
Posted by: Ardratz - 05-30-2016, 05:20 PM - Forum: Beta Bugs Archives
- Replies (1)
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To put it simply Resistance doesn't seem to do anything at all in terms of magic defense.
1st tests: 80 Sanctity and 0 Resistance
Resist! 'Fashionable' Mage takes 295 Earth damage.
Resist! 'Fashionable' Mage takes 300 Fire damage.
'Fashionable' Mage takes 98 Ice damage.
2nd tests: 80 SAN and 80 Res
Resist! 'Fashionable' Mage takes 295 Earth damage.
Resist! 'Fashionable' Mage takes 300 Fire damage.
'Fashionable' Mage takes 98 Ice damage.
It literally does nothing and you can ask Dyst to confirm the numbers as it was her character that did the damage.
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Beta Bugs: Traits, Stats, Level Ups, Talents |
Posted by: Lunchbox1946 - 05-30-2016, 01:44 PM - Forum: Beta Bugs Archives
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Right so I figured I'd just put this all Journal like and save some space instead of making 3 separate posts.
1. So far I have increased stats but the traits they are to go with have yet to go up or are going up late. This may in part be due to the next bug.
2. I noticed when leveling up your stats, you get different numbers without even putting points into the stats, as seen here. (http://puu.sh/pahyU/5c063c0689.jpg) This though may be the whole Base Stats/Altered Stats thing, in which perhaps displaying the base and altered stats separately might be a good idea for reference outside of having points to level.
3. The level up screen still displays old style of leveling, including trying to increase stats at random via growths and showing different stats than we actually have. doesn't seem to actually put points into our new stats in the system but I could be mistaken and have forgotten what all my numbers were originally.
3. Upon looking over the Talents I notice they still give (and in description too) growth bonuses at X levels, not sure if this is a bug or not but something that should be looked into.
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