Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 828
» Latest member: Sailor Ryu
» Forum threads: 11,670
» Forum posts: 58,183

Full Statistics

Online Users
There are currently 283 online users.
» 1 Member(s) | 280 Guest(s)
Bing, Google, sirtrex

Latest Threads
Rendar
Boss Spawns

Forum: Suggestions
Last Post: Rendar
8 hours ago
» Replies: 0
» Views: 30
MultiWonder
[3.02 TEST] Sludge

Forum: Bug Reports
Last Post: MultiWonder
8 hours ago
» Replies: 0
» Views: 13
Nekojinn
Chargemind payment plan

Forum: Suggestions
Last Post: Nekojinn
10 hours ago
» Replies: 4
» Views: 59
Rendar
[3.01f] Italicizing Words...

Forum: Bug Reports
Last Post: Rendar
Yesterday, 07:12 PM
» Replies: 0
» Views: 27
Snake
Place of Madness

Forum: Suggestions
Last Post: Snake
Yesterday, 01:54 PM
» Replies: 1
» Views: 50
Snake
Vent Petale buff

Forum: Suggestions
Last Post: Snake
Yesterday, 01:53 PM
» Replies: 0
» Views: 32
Rendar
[3.01f] Dark Bardn't

Forum: Bug Reports
Last Post: Rendar
Yesterday, 09:09 AM
» Replies: 0
» Views: 32
AkaInuHime
[v3.01f] Clipped Wings

Forum: Bug Reports
Last Post: AkaInuHime
Yesterday, 05:37 AM
» Replies: 0
» Views: 31
Tana
Please bring back Lich an...

Forum: Suggestions
Last Post: Tana
Yesterday, 02:45 AM
» Replies: 17
» Views: 902
InsainArcaneBirdbrain
Build Viability and Nerfs

Forum: Balance Fu
Last Post: InsainArcaneBirdbrain
Yesterday, 12:20 AM
» Replies: 27
» Views: 1,186

 
  Expanding Teamwork
Posted by: Kameron8 - 04-06-2016, 12:11 AM - Forum: Suggestions - Replies (6)

I think it would be a nice addition if expanding ice expanded all friendly ice tiles, instead of just your own. Currently the spell can get landlocked by an ally's spell or skill, which makes judging what tiles you're actually going to harm very difficult at times. Instead of having to play tactical turf war with your team, could we just expand all the ice on the field that belongs to you or a party member? Given the sheer amount of focus it costs to cast the spell, I don't think it would be unreasonable.

Print this item

  Thousand Yard Stare
Posted by: Raigen.Convict - 04-05-2016, 05:53 PM - Forum: Suggestions - Replies (1)

So, how about we bring back when after your turn ends from you afking in battle it says 'X stares blankly at nothing'. Just for fun, yeah? I liked that.

Print this item

  Reynes Range
Posted by: Mivereous - 04-05-2016, 01:10 PM - Forum: Bug Reports - Replies (3)

[Image: YaataZl.jpg]

I was using my higher leveled character yesterday (58) and Reynes had 2 range with his fire book. Now, using him with a level 9, he has one range. That shouldn't even be possible, I would think. It would also be great if he could get his range extended to 3 at higher levels, j/s.

Print this item

  [Que] Cat Mask Steal rank
Posted by: Shujin - 04-05-2016, 08:47 AM - Forum: General Discussion - Replies (2)

Yeah, what Rank is it?
Rank 1? Rank 0?

Does it increase it´s rank when you have Steal rank up and a Rouge class equipped but you don´t take steal in your skill pool?

Print this item

  Nights of the Dead
Posted by: Chaos - 04-05-2016, 02:57 AM - Forum: Sigrogana - Replies (8)

Night I

A sudden, large wave of the living dead have sprung up in the Arena last night. Despite the surprise factor, there seemed to be no fatalities. However, an ominous voice in the wind hints that this surge of undead is but the beginning.

Regardless, the Guard have responded by doubling the amount of guardsman patrolling the Arena. They do not have any clue as to who the individual is yet, but are asking anyone with leads to contact them when available.

Print this item

  I'll Get Me!
Posted by: Mivereous - 04-05-2016, 02:27 AM - Forum: Bug Reports - Replies (1)

Running through the poison pools in Argentyle can cause you to trigger Payback on yourself. Unsure if other skills of the same manner act the same way.

Print this item

  Mercs Don't Think Tactically
Posted by: Mivereous - 04-05-2016, 02:14 AM - Forum: Suggestions - No Replies

It would be great if mercenaries could get a total of 7M when they reach a certain level, like 30 or 20.

Print this item

  Still A Ghost
Posted by: Mivereous - 04-05-2016, 02:07 AM - Forum: Bug Reports - Replies (6)

The Barghest from the Haunted Armor is completely out of control. Since it's probably the only thing that can't be controlled now (besides the butterflies). Dunno if this was just an oversight or what.

Print this item

  Potions on Enemies?
Posted by: iDarkCara - 04-04-2016, 09:52 PM - Forum: Balance Fu - Replies (2)

I was curious as to what the stance would be if we were able to use potions on enemies as far as balance would go. Mainly for the rp aspect of forcing healing on enemies, or to for example, 'debuff' them using devil wax. Perhaps a skill in the curate category or a trait or a rank in alchemy talent?

I also see the issues related to someone joins your party to 'help', then revives the enemy and throws a pr-high on them. That aspect would be a little iffy...

Either way, I'm curious what everyone else thinks as this was just a spitball idea.

Print this item

  Battle Sets
Posted by: Raigen.Convict - 04-04-2016, 07:20 PM - Forum: Suggestions - No Replies

So, let's add a way to when out of battle, at the class board maybe drag and drop our in battle skills to one of our 10 battle skill sets... That way we don't have to literally sit there plotting during our turn, using up precious time.

Print this item

Sigrogana Legend 2 Discord