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  How to recover fp easy.
Posted by: Raigen.Convict - 03-02-2016, 09:01 PM - Forum: Bug Reports - Replies (5)

Long story short, when you are installed with a youkai, Energy Transfer can restore your own focus. Not sure if intended but this just SOUNDS broken as fuck to me.

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  Turn Order UI bugs
Posted by: Autumn - 03-02-2016, 09:43 AM - Forum: Bug Reports - Replies (4)

A few bugs I've noticed.

1. Human-AI enemies run on the icon naked, instead of in the attire they are given.
[Image: 65fc90af81.png]

2. The idle animation for monsters is played at the maximum speed, making a jammer wiggle about super duper fast, or a human-AI will run in place super fast.

3. Summons who are defeated do not disappear in the turn order, as there are 2 seeker flames in the turn order but only 1 on the field, this also persists after a battle.
[Image: 94a84e1430.png]
[Image: 538de7b4bc.png]

4. This one may or may not be a bug, but the turn icon uses the face icon that you enter a battle with, could this possibly change to be your current one or default one?
[Image: 563e2030df.png]

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  Explosion Zone
Posted by: Trexmaster - 03-02-2016, 09:02 AM - Forum: Bug Reports - Replies (1)

[Image: 89fcdb1b8e.png]

The red tiles are the Danger Zone of a max range Explosion. The targetting circle is a max range Explosion's actual area of effect.

What seems to be happening here is that the Danger Zone doesn't account for the fact it's a 6 range circle, and not just 6 range.

UPDATE: Another issue with Danger Zone-- It doesn't account for Skilled Hunter when displaying a monster's move. (a Sand Shark will display a move of 5, even if it has Skilled Hunter. Which boosts move by 1.)

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  Destiny: Grinding
Posted by: Kameron8 - 03-02-2016, 04:27 AM - Forum: Suggestions - Replies (2)

Can we please tone down the experience required to level promoted classes to 50 with a destiny by a large amount? The requirement for the last few levels is well over a million exp, meaning you essentially have to get the same experience as it takes to go from 1-60 normally several times.

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  Body of Pain
Posted by: Autumn - 03-02-2016, 03:18 AM - Forum: Bug Reports - Replies (2)

When taking hits through Body Of Isesip to take no damage, Matador's "Know no Pain" will still give 20 rage from physical attacks exceeding that.

Example:

Monk uses Body of Isesip with Matador and know no pain equipped
Duelist uses Sidecut
Monk takes no damage but still gains 20+ rage from know no pain.

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  Tooltip Error
Posted by: Kameron8 - 03-02-2016, 02:08 AM - Forum: Bug Reports - Replies (1)

Light Tomahawk's tooltip still reads that it has a 5*rank% chance to stun.

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  [QUE] Danceabusa
Posted by: Kameron8 - 03-02-2016, 01:19 AM - Forum: Bug Reports - Replies (1)

Striking with two Hayabusa daggers will not trigger Dagger Dance if the following conditions are met:

1. The attack is made from range. (The attacker can not be adjacent, or even in the nearby diagonal to the target)
2. The first attack misses. (If it lands, the strike teleports the attacker behind the target, leaving them in range to use dagger dance's attack)

I am wondering if this is meant to be intentional, even though both weapons have range when individually used.

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  Turn Order Display Toggle
Posted by: Trexmaster - 03-02-2016, 12:43 AM - Forum: Suggestions - No Replies

Basically as the title says.

Is it at all possible to have the Turn Order Display be able to be toggled on/off (as an option in preferences)? It makes PvE noticeably slower.

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  SL2 Version 1.52
Posted by: Neus - 03-01-2016, 11:30 PM - Forum: Announcements - No Replies

[float=left][Image: talkav_96.png][/float]

Still in the background work stages for something, but in the mean time, I added some things I have been meaning to for a long time!

1.52
Character Destiny - You can now choose an optional character destiny at character creation or by Legend Extension. By doing so, you limit yourself to only using classes of a specific base class, but your maximum class level goes up to 50, giving you access to more SP. In addition, your Skill Pool size increases by 5.
Turn Order Display - Turn order is now displayed in the bottom right of battles.
Danger Zone - Hovering your mouse over a monster and certain field objects such as Range Runes, bombs, explosion glyphs, etc. now displays a danger zone for where the monster can attack and move, or the radius the field object affects.
* Various
Adjusted - Aid can only be used once per round.
Adjusted - DISCers are now tradeable to alts.
Adjusted - Item effects that do not stack will now check the main weapon first (in this specific case, the change was made for Hands of the Giant).
Adjusted - Clarified Safety's description.
Adjusted - Green-Scale Tunic's Evasion triggering FP sap is now one third of its normal value. (Evading attacks still applies the full amount.)
Adjusted - Light Tomahawk's Urawaza effect changed from Stun to Rank*20% chance of Guard Break.
Adjusted - Shukuchi Move bonus now reduced to be equal to Rank.
* Bug Fixes
- Heaven Kick now properly receives the bonus damage from distance and effects that increase/decrease kick damage.
- Flottement no longer triggers if you can't see the attacker or are knocked down.
- Weather sound effects are properly updated after teleporting in a mage guild.
- Curse status effects will no longer reapply if you cause self-inflicted damage.

Click here to learn how to install and play the game!
Or click here to view the game's hub page and learn about it, see screenshots, who's playing, and more!

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  A Family Murdered
Posted by: Chaos - 03-01-2016, 07:27 PM - Forum: Gold - No Replies

Recently, the decapitated head of a girl in her early teens was discovered buried right next to the World and Heaven Inn. A drip-formed trail of dried blood was found between one of the (blooded) flowers near the buried victim and an empty, yet internally bloodstained bucket a number of paces behind the Blacksmith. Guards have yet to find the rest of the victim's body. In a shocking, additional twist, when a Guard went to report the incident to the girl's father, he only found the father's decapitated head placed squarely on a nearby table. Like the girl, the father's body is nowhere to be found. Unlike the girl, however, there was absolutely no blood left behind in the house or outside of it.

Due to these events, Oniga's security has been tightened; patrols are now denser, cover more parts of the city, and seem to be active all day and night. Citizens are being warned to go about their business with at least a friend or family member, not to dawdle when the day ends, and to keep their homes locked up tight.

Rumor has it that Detectives have been summoned to help identify and track down the culprits, but have yet to find any solid leads or clues so far.

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