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  Whoa-ki
Posted by: Trexmaster - 12-26-2015, 05:15 AM - Forum: Bug Reports - Replies (1)

Woki is giving its aura bonus regardless of your Ki at level 3 with max ranked Woki. Then at 10 Ki, it gives a second Woki aura at the appropriate level (4).

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  Guild Houses
Posted by: Exxy - 12-26-2015, 01:38 AM - Forum: Suggestions - No Replies

This thread kindly welcomes constructive criticism and feedback. That being said, thank you for taking the time to read over this.

Edit: I imagine this concept would probably be a sizeable undertaking in some regards and would like to apologize to Dev in advance for trying to see 'em suffer through development if it gets the green light. *queue evil laugh* Wink


The Idea

House with higher X/Y limits on floors compared to normal houses, possibly anywhere from three to five per major city (I.E. Cellsvich) and a max of two for smaller towns (Tannis).

The Good

This gives guilds a dedicated housing slot, which is something rarely available unless you're up-to-date on house wipes (which at the time of posting, wouldn't be such a bad thing- in my eyes at least) if they're ready for it. On top of this, possibly have them in a separate 'district' than normal residential houses and give them their own defining markers, like a golden plaque or flag/spot for the guild emblem, to further distinguish them from the norm. Lastly, perhaps give guild houses a 'tier' system (Refer to concept of Guild Count).

This would work along with the already in-game Asago House Keys and the other house-related things.

The Possibly Bad

Having this would remove some space for regular houses to occupy, which can be a nuisance as is. (Again, this being part of the initial suggestion and it is up for debate/change just as much as the rest of the suggestion. In my eyes, this would go hand-in-hand with a major map overhaul that would iron out a few kinks such as broken housing districts... yes I'm pointing fingers at YOU, Cellsvich... the rest of this being more-than slightly off topic in regards to the thread.)

The Ugly

Giving them the benefit of a doubt (or trying to at least), people would -possibly- abuse this. Therefore, limitations need to be put in place to prevent someone from going 'lol-make-filler-guild' and suddenly have the biggest house lot available. A quick-fix to this that I see right away is to have a player number required to occupy a guild house, by key alone. Meaning if multiple slots on the same account are in the same guild, they're still counted as a flat one.

Example:

Diz207.1
Diz207.2
Diz207.3

Guild Count = 1

Diz207.1
JohnDoe.3

Guild Count 2

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  But I cleared it! I think...
Posted by: Zakizo - 12-26-2015, 12:45 AM - Forum: Suggestions - Replies (4)

So I've frequently run into the frustration of clearing really deep dungeons only to find that... despite every attempt to be extremely thorough in checking the floors, it was only a partial clear. This is very disheartening after a dungeon that takes literal hours, and can't simply be remedied by going back and finding what you missed. Could we please have a prompt appear when attempting to initiate a boss battle that warns you if the dungeon isn't fully clear, and asks if you want to proceed anyway?

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  These aren't my fists
Posted by: Trexmaster - 12-25-2015, 11:08 PM - Forum: Bug Reports - Replies (6)

Using Mixed Martial Arts to use Fist skills results in it using whatever your main-hand weapon is, instead of your bare fists.

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  Newer Players
Posted by: Jamchop - 12-25-2015, 08:58 PM - Forum: General Discussion - Replies (12)

(is this topic in the right place?)

...and how they're shunned from RP unless they have a friend who is already playing or do the long-ass grind to Level 60.

Lemme start by saying - this is from MY experiences and what -I- have deduced, interpreted and generally otherwise experienced or seen.
Newer players' characters are disregarded in RP. Completely ignored. I've seen it, I've experienced it.

I stood in Cellsvich square for 4 hours. I was watching videos, playing games, but even I saw how many people walked passed, sat down, RPed, there was even some crazy stuff going down. NONE of it involved me. I didn't do emotes, say anything (except OOC shenanigans) even walk/look around.

I tried the same thing the next day, doing the occasional casual "stretches arms" or "yawns" or "sits down" emote when there were people around. Nothing.

I even tried talking to someone. Yes, -TALKING-. Crazy right? 2 second conversation before their long time "we're basically (meta)buddies irl" showed up. Then I was cast aside.

The point im trying to make is - this game helps new players WITH the game, people tell newer players good places to RP in and when they show up for the RP party the same people don't even include them.

You may be asking (or arguing) but why do you have to be level 60 (or close) to RP? There's no requirement.
Because that one, tiny little tent on the world map called Badlands Arena where all the Level 60s or close have RP pvp that newer players can't have (unless they enjoy being a punching bag).

I could sit next to someone on a chair or something and look like i'm involved and they'd completely ignore me.


You may be thinking :roll: just some newb thinking their opinion is right and how they've done all the made up research like they know how to perform social experiments and to be honest you could be right. It could be just my introvert personality making me too scared to try and engage in a conversation properly, or the fact that im too lazy to make a decent profile (even though I'd say its fine), or even the fact that I lack the energy to edit/draw art for my characters which is giving people a bad impression of me (or that could be me thinking the world revolves around myself).

Maybe i'm just jealous that people are having fun in a completely fair way, that I can't copy or recreate. Maybe i'm just being a dick.

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  Cooldown
Posted by: Fern - 12-25-2015, 05:46 AM - Forum: Bug Reports - Replies (1)

If you use cooldown (max rank) when your gun reload status is at 1 duration, it will make the reloading time permanent. (Permanent Duration status)

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  Beyond Repair
Posted by: Ignored Knowledge - 12-24-2015, 09:15 PM - Forum: Bug Reports - Replies (3)

I can't find out how this happens but it ruins weapons. Basically a weapon will be upgraded, customized and etc, but it'll be labeled as a different power in the equipment selection and in inventory. It's usually lower than the actual power and sometimes base. Never seen it go above its real power but you never know. It just seems to happen somehow. In the weapon's window it says other wise but it says and acts differently in the equipment slots and inventory. So far it breaks the weapons as attacks uses the bugged power and not the actual power. I've seen this a lot but I didn't think it'll be using the bugged power until I tested it a bit.

Check your weapons everyone.

[Image: v8N2OnD.png]

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  Mage Masher
Posted by: MegaBlues - 12-23-2015, 09:30 PM - Forum: Balance Fu - Replies (8)

So, with all of the new fun things the base classes are getting, I'm kind of sad that Mage is being left in the dust.

Are they going to get some skills replaced, at least? A Tier-2 Electricity spell? Some value-tweaking? Making Enchantments worthwhile?

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  Chat Windows
Posted by: rosheka - 12-23-2015, 05:34 AM - Forum: Suggestions - Replies (2)

So, I just made a guild, and It's freakin' awesome. However, the guild chat system is a tad annoying, as I have to be in the "All" tab to see it. Could there be a "Guild" tab up at the top, to join All, Battle, Talk, and OOC?

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  Low-Ki
Posted by: Soapy - 12-23-2015, 05:26 AM - Forum: Balance Fu - Replies (4)

Woki used to stack up the ranks, giving +2 +3 and +4 STR/WIL for a total of +9.
If what I was told about this was right, it's something Dev knew about already but left alone.

It no longer stacks to 9, but gives +5 STR/WIL total for some reason, making me think the first two ranks stack and the third is ignored entirely?

Quote:[11:20:44 PM] Kei: woki doesn't stack anymore
[11:20:54 PM] Sly: d-dev fix woki? ;_;
[11:20:55 PM] Sly: noooo
[11:21:00 PM] Kei: it gives 5
[11:21:01 PM] Kei: somehow
[11:21:09 PM] Sly: at least make it 4 per 10 ki

I think this would be nice.

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