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    Thread: Sneak Attack
Post: Sneak Attack

Presently due to how Sneak works, Spellthief's passive, Sneak Attack, will be immediately lost once you deal any instances of damage. I propose the following: Quote:Sneak Attack Damage dealt whil...
Trexmaster
Trexmaster
Suggestions 1 83 05-03-2024, 01:37 PM
    Thread: Armor Stat
Post: Armor Stat

The armor stat! For most, it's just something only on their torso. However, for others it's a bit more important as they try to gain as much armor as possible. Maybe even those who want as much magic ...
catabur
catabur
Quality-of-Life (QoL) 1 102 04-28-2024, 02:33 AM
    Thread: Hyattr NERF Thread
Post: RE: Hyattr NERF Thread

ray take your meds, the demons aren't real
Miller
Miller
General Discussion 5 151 04-24-2024, 09:20 PM
    Thread: Verglas Stance QoL addition
Post: Verglas Stance QoL addition

When you start a fight for the first time on logging in as a Verglas, you'll always start in the stance that is the first equipped skill in your list of skills, this stance however carries over throug...
Autumn
Autumn
Quality-of-Life (QoL) 4 139 04-23-2024, 04:21 PM
    Thread: Invigoration
Post: RE: Invigoration

Generally, buffs like this are considered due to them being long-lasting and usable while neither party is in attacking range. Even so, as with most games with HP as a mechanic, only the last point m...
MegaBlues
MegaBlues
Balance Fu 9 335 04-21-2024, 02:36 PM
    Thread: Characters of a greater fortune
Post: RE: Characters of a greater fortune

I'll be honest on my role character I don't even use a build on them because to me it just wouldn't feel right. It's an open secret they're an extremely proficient healer, yet because I'm not an Elf ...
Trexmaster
Trexmaster
General Discussion 20 1,025 04-18-2024, 07:49 PM
    Thread: Characters of a greater fortune
Post: Characters of a greater fortune

I have long since been of the mind that SL2 handles player strength very very poorly for a roleplaying medium. Keeping things brief-- My suggestion is two fold. Feel free to skip the explanation and ...
FatherCrixius
FatherCrixius
General Discussion 20 1,025 04-18-2024, 05:22 PM
    Thread: Invigoration
Post: RE: Invigoration

+10 SWA and it's good. Any less and it's kind of why
Skullcatrons
Skullcatrons
Balance Fu 9 335 04-17-2024, 04:22 PM
    Thread: Destiny Spellthief- White Spirit lock
Post: RE: Destiny Spellthief- White Spirit lock

Just allow current stolen spells in your pool to get hit with white spirits too. Ezpz
Poruku
Poruku
Quality-of-Life (QoL) 2 133 04-11-2024, 03:46 PM
    Thread: Aquamancer Spell: Hydroportation
Post: RE: Aquamancer Spell: Hydroportation

3m to either use it when on water tile to teleport to any tile in range Or teleport onto a water tile when not on one 1m to teleport to a water tile from a water tile. this mirrors the dichotomy that...
Lolzytripd
Lolzytripd
Class/Race Ideas 10 333 04-08-2024, 12:28 PM
    Thread: Evocation Admixture
Post: Evocation Admixture

Time for a batshit suggestion! Are you tired of evoker granting you only 2 spells for your desired element..? Are you tired of Shapeshifter being better at focusing on most elements? (Well... I'm not...
zericosmic
zericosmic
Balance Fu 8 452 04-04-2024, 03:01 AM
    Thread: Sayakensa in 2024
Post: Sayakensa in 2024

Can you tell my copium class yet? This hand slot item for Kensei is extremely cool, and infact I wish there were MORE sheathes to add variety to Kensei's playstyle, but this one in particular lost it'...
Autumn
Autumn
Balance Fu 6 285 04-01-2024, 09:24 PM
    Thread: More with MERCS! Nicknames + Sales in Korvara + More
Post: More with MERCS! Nicknames + Sales in Korvara + Mo...

So, I'm not sure if this would count as a QOL thread or not, but here's what I propose: More things to do with Mercenaries! (Specifically in Korvara for one of these suggestions)The ability to nickna...
owarinohebi
owarinohebi
Suggestions 5 282 03-31-2024, 03:59 AM
    Thread: Miragewalk in 2024
Post: RE: Miragewalk in 2024

I'd say it's definitely needed yeah, for lack of other options. Miragewalk is exactly the type of evade buff we need more of in the game. A simple condition that rewards you with evade without eating ...
Poruku
Poruku
Balance Fu 8 436 03-28-2024, 03:42 PM
    Thread: Miragewalk in 2024
Post: Miragewalk in 2024

Miragewalk used to be really powerful when it was released because you'd effectively have +15 Evade for a shoe slot enchant permanently, this was also when there was no evade cap, there was no competi...
Autumn
Autumn
Balance Fu 8 436 03-23-2024, 01:10 AM
    Thread: Chaos Dice - Gacha Edition
Post: Chaos Dice - Gacha Edition

Currently chaos dice rolls every turn and yells out to everyone like you're a boss character with a big fat weakness to be slapped with and another thing to avoid and it takes up an equipment slot for...
K Peculier
K Peculier
Balance Fu 8 463 03-21-2024, 05:17 PM
    Thread: Contract Magic- Lazura Aranea Family
Post: RE: Contract Magic- Lazura Aranea Family

A lot of people have taken to RPing this type of magic accross Korvara, to the point that I’ll likely even include a section about it in the lore doc when we get to the magic portion. Some key things...
Maya
Maya
Approved Characters 1 98 03-21-2024, 02:18 PM
    Thread: Kensei-Why didn't you dodge?
Post: RE: Kensei-Why didn't you dodge?

(03-19-2024, 08:34 PM)Poruku Wrote: Pretty much. But why would you wanna play destiny kensei, especially if you're going dodge? I don't think Kensei suffers from a lack of skill points at the moment...
the REAL Minos Prime
the REAL Minos Prime
Balance Fu 9 414 03-19-2024, 08:51 PM
    Thread: Destiny
Post: RE: Destiny

It might be their fault in a sense, but I find it pretty unproductive to say they gotta learn to read. Again, the problem is that it keeps happening! Why would you make the warning bigger instead of j...
Poruku
Poruku
Quality-of-Life (QoL) 11 376 03-17-2024, 07:29 PM
    Thread: Destiny
Post: RE: Destiny

From a general player standpoint, un-destinying shouldn't cost an ink though imo. Going into destiny? Sure.
Autumn
Autumn
Quality-of-Life (QoL) 11 376 03-17-2024, 07:29 PM
    Thread: Forbidden Technique
Post: RE: Forbidden Technique

I think this is a great way to kill yourself in 2 turns.
caliaca
caliaca
Balance Fu 3 331 03-07-2024, 12:49 PM
    Thread: Lore on Scarcity and "Dungeoneering"
Post: RE: Lore on Scarcity and "Dungeoneering"

It is things like this that make for the reasons why I preach to create some sensible separations between the mechanics of the game and the IC. At least, until God comes down and gives us a more sensi...
Trexmaster
Trexmaster
General Discussion 8 631 03-07-2024, 12:08 AM
    Thread: Grinding Sucks (Korvara)
Post: RE: Grinding Sucks (Korvara)

To add onto this. There are very few people running the level 80 content (See: The bosses). It's actually easier to solo some of them (Medis), because the mobs are.. frankly? Just unfair and unfun. ...
Rendar
Rendar
General Discussion 22 1,478 03-05-2024, 06:48 AM
    Thread: Grinding Sucks (Korvara)
Post: RE: Grinding Sucks (Korvara)

(03-05-2024, 12:45 AM)Kiyo Takamine Wrote: Being able to solo dungeons would fix what you're referencing. So having some dungeons like that somewhere in Korvara would help. Think of how you can do t...
Miller
Miller
General Discussion 22 1,478 03-05-2024, 01:41 AM
    Thread: Kickback + Lucky Fortune is sad
Post: Kickback + Lucky Fortune is sad

This isn't exactly a bug, but almost. Currently, lucky fortune gets procced for kickback damage. This means that if you are a magic gunner or a user of the new death-defying fortune item set, you bett...
Poruku
Poruku
Balance Fu 7 418 03-04-2024, 11:06 PM
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