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  Smoking Guns
Posted by: MakeshiftWalrus - 04-30-2015, 12:59 PM - Forum: Bug Reports - No Replies

I was fooling around with the new enchantment you get from the Jammer Omega and discovered this weird bug.
[Image: e1EAjai.png]
Here's an image of the weapon in use. As you see, I tried to keep it as factory new as possible.

The odd thing is that in combat, it doesn't use the normal scaling for guns at all. I was using my level 60 character with 51 base skill during this.

The scaling of the gun is completely gone, leaving only its base power to be used when attacking. This could temporarily be fixed by equipping a shell in-combat, as in using a shell even if you have one from prior matches. This gave the gun the proper scaling for one turn before it seemingly reset back to having no scaling at all.

[Image: FlZeaHA.png]
Here's a log of my fights against Jammers in the jammer cave. As you can see, I hit for 20 most of the time, which is the sniper's base power. The one time I hit for 84 was the time I tried to equip my Celsius shell, which for one turn made my scaling normal.

White I don't have any logs, this was confirmed against another player during which I changed shells, hit them for the normal damage and the round after was left without scaling.

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  (Bug) Sidecut.
Posted by: Tamaki-Kun - 04-30-2015, 07:54 AM - Forum: Bug Reports - Replies (1)

Sidecut does not work with or without an enemy in the line.(Excluding the last tile range.)

Sidecut with an enemy in the line:
http://i.imgur.com/3auJBUe.png?1

Sidecut without an enemy in the line:
http://i.imgur.com/mZ96q6m.png?1

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  Confusing Doors
Posted by: WenWen - 04-30-2015, 05:10 AM - Forum: Bug Reports - Replies (4)

Upon reboot, a second entrance/exit was generated for one of the player homes in Lispool. Entering the home dropped you inside at the new entrance, located at the far southwest square of the home. The original entrance is still there, but you can only exit through it. I don't know if any other homes were affected.
[Image: ebey2p.png]
[Image: 29bggn7.png]

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  [board]Chest Found
Posted by: Kavoir - 04-30-2015, 03:09 AM - Forum: Sigrogana - No Replies

A note is plastered crudely onto the board in Cellsvich.

[Image: uizIV1g.png]

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  Can't Handle the Heat
Posted by: catabur - 04-30-2015, 02:13 AM - Forum: Bug Reports - Replies (3)

Volcanic Seed on armor just doesn't work. I'm not quite sure of it on weapons. Tried it against enemies that did 0 (and 3) damage, there was no 2 fire damage given back. When attacked by a tome-thing-or-whatever-Balthie-had for about 32 damage, no fire damage was given back to the attacker.

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  Unruffled Vines
Posted by: catabur - 04-30-2015, 12:50 AM - Forum: Bug Reports - Replies (3)

If an enemy is in front of you (only pertaining to south of you, it seems), Mad Vines won't move and just waste their turn standing still.

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  She Laughed at My Gun, Dude
Posted by: catabur - 04-29-2015, 11:38 PM - Forum: Bug Reports - Replies (2)

Upgraded the autogun's power to 5, but found that not only did the hit indicator say its power was 3, it also did no extra damage.

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  Black Screen
Posted by: Trexmaster - 04-29-2015, 08:33 PM - Forum: Bug Reports - Replies (1)

If you leave a party as a fight starts, you'll be stuck on the black screen it produces until you relog.

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  Someone else is interacting with this chest. Forever.
Posted by: Trexmaster - 04-29-2015, 06:23 PM - Forum: Bug Reports - Replies (1)

Somehow, someone had managed to make a chest be untouchable due to this. I'm not sure what they did, but, the chest in question always gave the prompt as mentioned in the thread name.

I'll add more information when/if I can get to testing this, or the problem arises again.

UPDATE: Inviting someone to a party (and then they accept) while they're unlocking a chest will cause this issue.

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  Castle Dungeon Battle Indicators
Posted by: Trexmaster - 04-29-2015, 05:28 PM - Forum: Bug Reports - Replies (11)

When you attempt to view a battle indicator in a castle dungeon, you'll just see a black screen with a small portion of the center visible, making it impossible to request to join fights in progress.

I'm unsure if this only occurs for battle maps with said square in the middle, but, I -know- it does for that map.

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