I noticed recently the Medibot no longer uses it tracks to move on the battlefield. This use to make it extremely useful but now it doesn't move at all.
I truthfully do not know if this is a bug or if you just removed there ability to move but I liked it when they could for it made them great while in team fights since it can just follow people with low health and keep you going making engineers which I've noticed is more of a niche class (sadly) useful.
Again don't now if bug or just removed feature. Thought I would submit it just in case.
Posted by: zeeden - 05-06-2015, 05:02 AM - Forum: Factions
- No Replies
Long ago on the last black eclipse there was a myth of a clan who wore robes of black, that were said to be stained with the blood of the souls of the dead, and were said to hold secrets from all around the world.
They were masters of deception and disguise able to hide directly in the sun or shade. Those most gifted could speak in tongue, make it so that you could not recognize them by their voice or face, able to vanish in front of you without a trace. Their nature of business was of highest priority, for together the clan could overcome anything. Those who wore these robes began to grow fond of each other, creating bonds so strong almost like a family; and their leader a vary shady character.
The clan symbol, his birth mark an unknown seal, but soon realized a sign of power and became a sigil that struck fear all around and gave power to those that wore the mark on their bodies. The clan's mission, that became known as the clan of phantoms created a creed of sorts . " Hidden in shadow watching, ears and eyes for secrets to keep".
The clan's home caravan a vary big place lying deep in the desert of oniga where no non-phantom could get to, however most hang in the pub. for it was a middle ground where wear most of there business could take place.
The story continues of the those who wore the black robes and the clans symbol of fear. ... for some that held the blood of the dead began to fade from their blood black to dark black, although some of the robes still remained stained, they have come out of the shadows now an open group more social than ever before ... but secretly they still gather and hold secrets from all around for for if you had information of the highest degree, you held power over the actions and will of man, over everything.
The clan, grew, and they began to spread out,they began to branch so that they could gather as much intel over all that they could, still meeting amongst each other within the dark. In the dark in the day they exist on all planes; always existing within the twilight, and in the shadows of their enemies hearts. Constantly are bring in more secrets; for the clan has eyes everywhere, watching the public from the shadows,especially those who hold themselves above all others.
The goal of The Phantom Clan you ask? Well that's quite simple, our goal is to become the strongest and most respected clan out there. To help the weak and keep the secrets a sneak. Building the cause of clan vary existence. Diving head deep into the secrets of the world and unlocking the vary knowledge as to how it all began. And seeing whats to become. The phantom clan now forming, find Zeeden and or some of his higher up ranking members to join today.
We also are a skype community. So if you care to meet up with the clan, and get to know the clan more or even if you wish to join the clan right of the back. Add me on skype at "zeeden.anbu". be sure mention where your from on your add request otherwise i my not accept.
I have no idea what their stats would be, except skewed towards luck (rabbit feet are lucky), Cel, and maybe Ski?
Abilities would obviously include golden eyes, but also maybe a bonus towards kicking moves due to strong legs? I honestly don't even know, I'm just thinking out loud to be honest.
It looks like two-range basic attacks can be riposted from a distance if they're within 1 tile diagonally. Not sure if this counts for just the Gorgon or others with a two-range attack (like the phantom cloaks) as well.
I'd intended for this update to be out on Sunday, buuuut things never go according to plan. At any rate, this is relatively small, but some new donations and crafting items. I'll let the notes speak for themselves!
See you on the flip side.
1.23 New Tool Creation Items - Added new items to tool creation that let you add and remove qualities. These are high craft level recipes, but they let you give all those items you love the nice qualities you want, or get rid of negative ones that otherwise ruin items you want to use. Character Scaling - You can now adjust the character size scaling at a vanity mirror. This is useful if your character is younger (smaller) or on the big side. New Donation Items - Added 2 new donation items; the Crafting Manual and the Chaotic Key.
Crafting Manual - Doubles all of your crafting experience gained. Cannot be traded. 250 Asagorians
Chaotic Key - Lets you create a random dungeon on the world map of your level, up to one at a time. You can also sacrifice a spatial core to the creation of the dungeon in order to increase the multiplier on special title chance by its Rarity. Note that you cannot trade this item, and that you can only have 1 dungeon at a time, even if you have multiple Chaotic Keys. 500 Asagorians
laplaceNET Gift - Added a new laplaceNET gift. Adjusted - You can now leave arena battles that lost longer than 5 rounds, similar to leaving battles in houses on custom battlefields. This is useful if you get stuck in a battle you can't win or lose.
* Bug Fixes
- Fixed a bug where Sidecut was not registering valid uses as being valid, preventing use of the skill.
- Fixed a bug where leaving a party as the party was engaged in a battle would cause the faded screen to stick until you relogged.
- Fixed a bug where checking for traps would sometimes cause the chest to become marked as 'busy' permanently.
- Fixed a bug where the Chef Holding Iron would forget to take the delivery receipt.
- Fixed a bug where Fluffles could transcend time and space.
- Fixed a bug where cooking recipes that produce multiple items were not applying the effects of the Cooking talent to all of the items created.
- Fixed a bug where enemies stuck at the end of a Run Down or Slider would stack up on the same tile instead of being pushed away (if possible).
- Fixed a bug where ranged enemies would sometimes not move into attack range if the tile they would prefer to move to was occupied.
- Made significant changes to weapon type detection for things like mutated weapons. Please let me know if something is not working as it should be.
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A red book with a dirt-stained cover and even dirtier pages lays open for the curious reader. Despite this, the book appears to be reasonably new, indicating this book was recently used. Upon opening the book, a map appears to be pinned to the inside front cover. (see attachment)
Treasure Hunting Diary: If found, please return to Lunette Katona.
Abstract This diary will be documenting the search attempts for a very well hidden treasure. The map shows nothing but grass, making the location of this treasure incredibly difficult to find. Whether found or not, I will be documenting the progress and outcomes of results.
Tannis:
Day 1:
Today marks the day I go treasure hunting. I have grabbed enough spades to last me for the day, although I cannot help but feel like I am being watched...
Day 2:
No luck so far. Had to fend off a few beasts in the process which hindered my progress for a while. Needless to say, the fight was triumphant. I found a funny looking stone but apart from that, my digging results yielded no treasure.
Day 3: I have yet to find the treasure after my intense search in Tannis. It is becoming more illusive than I thought. In other news, i caught 2 people falling into the holes I made. Woops. Best to make sure I cover each hole after myself to avoid this occurance happening again.
Day 4:
After digging up the remaining potential spots, I have concluded that the treasure is not in Tannis. My endevours have now been focused towards the nameless shrine. I hope to find better luck there.
Nameless Shrine:
Day 4:
So far I have been digging, starting from the bottom sections of the shrine and working my way up. The only highlight of my day was when a frog decided to jump into one of the holes and I had to try and save the poor thing before I gave it an early grave.
Day 5:
I noticed a few people making a farm nearby. I was digging up on the second ridge and had at least three people running too and from the area. I hope I don't have to dig up their farm to find my treasure. Maybe I will try that when they have abandoned it...
Day 6:
After numerous attempts and getting dirt in my hair, I finally found it. The location of the treasure was discovered one ridge below the waterfall, between a short cliff and a tree. The contents were as follows:
1 Holy Storm Chapter Screaming Tome
1 Coral Mercury
1 Arctic Crystal Mirror
1 Iron Numa
1 Scripture
1 Sapphire
1 Emerald
73 Casino Coins
485 Murai.
Conclusion:
To conclude, the find was a success and reaped reasonable rewards. I am almost certain that most of these items are of decent value and quality, making this hunt worth the effort. I look forward to the next illusive treasure that I am given the opportunity to find!