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  CE'S MINI GOLF ADVENTURE
Posted by: catabur - 07-11-2015, 01:44 AM - Forum: Sigrogana - Replies (1)

[Image: stafadfdf.png]
TIRED OF WASTING YOUR LIFE SITTING AROUND CELLSVICH OR THE ARENA, TALKING ENDLESSLY ABOUT YOUR LESBIAN PROBLEMS AND THE FACT THAT NOTHING HAPPENS? WELL, NO LONGER BE BORED, BECAUSE ON [INSERT IC APPROPRIATE DATE FOR JULY 16TH] CHIMERA ENTERPRISES WILL BE HOSTING ITS VERY OWN MINI GOLF COURSE! WILL YOU GET IT IN THE HOLE AND FINISH WITH A GOOD SCORE, OR WILL YOUR LOAD BLOW AND YOU SINK INTO THE ULTRA-BAD POSITIVES?
JULY 16TH: 4PM PST, 7PM EST, 11PM GMT
JULY 17TH: 10 AM GMT+10

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  [Board] Material Request
Posted by: Trexmaster - 07-11-2015, 01:44 AM - Forum: Marketplace - Replies (3)

A piece of notepaper can be seen tacked on the Cellsvich notice board. It seems like it was just ripped straight from a notebook without much finesse.

The paper reads as follows--

I'm willing to buy any amount of the following materials for the prices as listed below. If you want to haggle, talk to me, odds are I'll be more willing to budge if you've got a lot.

*Paper -- 40 Mura per sheet.
[strike]*Octi Pods -- 50 Mura per...pod.
*Jammer Bones -- 50 Mura per bone.[/strike]


--------------------------------------------------

I'm not outside often, so odds are contacting me via laplace is your best bet (acompletelynormalper@l-net.grm). In the odd event I am outside, I'm a Zeran, red hair, and I'm pretty much always wearing a badge shaped like Chimera Enterprises' logo. And I'm a girl. Hopefully that narrows it down.

Just go stare at the first building you see in the eastern housing district of Cellsvich if you for some reason don't know what that is.

The less questions you ask about why I need these things and what I'm using them for the better.

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  Floating Sand Shark dives into the ground!
Posted by: Trexmaster - 07-10-2015, 11:39 PM - Forum: Suggestions - Replies (3)

This is just silly, in my opinion at least. I'd suggest Dive giving the user an Earth weakness to off-set this scenario somewhat (what with being heavily resistant to earth whilst actively going directly against what its given bonus implies). Not really a balance-issue persay, it just feels like it makes sense.

In the same vein, Airborne could give a Wind weakness, but, that's pretty much player exclusive, and I'm not sure how many other statuses there are like this that could possibly give weaknesses too. (But hey, it'd give LBs all the more reason to do nothing but Skyhigh + Typhur. That's what we want, right?)

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  Bowguns
Posted by: Trexmaster - 07-10-2015, 09:02 AM - Forum: Bug Reports - Replies (1)

Mutating a gun into a bow seems to remove its SKI scaling entirely.

In addition, despite how many rounds it may have, it'll only attack once, and the power upgrade bonus still seems to be reduced to account for rounds (thus a 4-shot gun won't see any difference).

Also, not sure if this is a bug or not, but they don't receive Flank's bonus despite not being considered 'Gun' type anymore.

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  Early Warning System
Posted by: Mivereous - 07-10-2015, 08:35 AM - Forum: Suggestions - Replies (2)

Perhaps when towns get targeted by Black Beasts, after another update or two, the town being targeted would have a kind of warning system for such (like guards, or outposts that see them coming, if that would work). These would tell players two or three minutes in advance to a Black Beast invasion, so that those that did not wish to participate (young/really old/incompetent characters) would have a chance to head indoors, or to another town.

Example

Update X.X2
-Karatyn gets rekt by Black Xs all day errday

Update X.X3
-After realizing these attacks are going to continue for a while, Karatyn has upped their security with alarm warning outposts inside and outside the city.

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  More Mobs
Posted by: PantherPrincess - 07-10-2015, 02:03 AM - Forum: Suggestions - Replies (5)

Another mob that attacks towns besides black beasts would be cool. It could even be a huge boss AI that attacks the Arena since most players would be there and multiple people could join besides just a party of 4.

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  [Monk - Golden Glow] Oh my~ You're positively glowing!
Posted by: Maikito - 07-10-2015, 12:32 AM - Forum: Bug Reports - Replies (1)

Golden Glow overlay Persists after battle, and even stacks somewhat after that fact as well.

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  Player Owned Housing (POH)
Posted by: Mr. Red Letter - 07-09-2015, 08:40 PM - Forum: Suggestions - Replies (2)

A discussion came up in ooc, discussing the options for POHs. Suggesting to allow friends to use their donation furniture at another's POH and instances similar to these such as using a house level or music box.

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  Into the Abyss, But Can Never Return
Posted by: Nytingale - 07-09-2015, 04:00 PM - Forum: Bug Reports - Replies (1)

I was in a Level 9 Black Door, on the 2nd floor in a battle. After I won the battle, I returned to where the dungeon floor should be; only thing, it wasn't "exactly there". Rather, it seemed to be invisible (?) along with the walls and the like, as I could move, although I couldn't see where I was going and was bumping into walls and the like. I tried to relog to see if this might possibly help, but the matter remained the same. So, I resorted to an Alga Plume to get out of the dungeon, and returned to it which led to the dungeon's 2nd floor being inaccessible. I asked for others to test and attempt to enter the 2nd floor, but they also could not access it.

I don't really have much more information to go on other than that.

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  Well... That's Certainly Not Right....
Posted by: Nytingale - 07-09-2015, 01:44 PM - Forum: Bug Reports - Replies (2)

I'm not sure how this came to be and therefore don't know much on it, let alone, how to reproduce this. Nevertheless, I recently went into a Level 5 Mixed Goblin Tunnsel located on Gold, and when I went inside, I saw the green tiles for movement displayed on the dungeon floor; that is, outside of a battle screen.

http://puu.sh/iSOCX/24153bbb1e.png

Pretty sure... That's not right....

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