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» Forum threads: 11,871
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| Plated Beards |
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Posted by: MakeshiftWalrus - 05-14-2015, 01:24 AM - Forum: Bug Reports
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Not entirely sure if this is a bug, but you can select beard options as a Dullahan, which is a little strange.
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| Chimera Enterprises' Cultural Festival |
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Posted by: catabur - 05-12-2015, 10:23 PM - Forum: Sigrogana
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Tired of living in your small and ignorant world? Want to experience something new and not be called a complete racist by all your loved (and unloved) ones? Well, look no further than the Cultural Festival being hosted by the company that, truly, Rides the Future*! Chimera Enterprises, pioneers of science for the people and the future*! Make sure to check it on your calander folks, because it'll be hosted on [INSERT LORE-APPROPIATE DATE FOR MAY 17TH]. We can't wait to show you the world.
*These phrases are trademarked by Chimera Enterprises, or CE for short, and all persons or entities found using them for matters such as advertising, copying, or in an attempt to slander Chimera Enterprises' reputation and/or name.*
(Time Zone Reference)
PST: 4PM
EST: 7PM
GMT+10: 10AM (May 18th)
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| Monobladeomonia. |
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Posted by: catabur - 05-12-2015, 09:10 PM - Forum: Bug Reports
- Replies (1)
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With Dual-Blade, you're not able to put two of the same blades on it.
For instance, when trying to put two Huge Blades on the Dual-Blade, it just says "That does not seem to be a valid slot for this item part."
It almost makes me think that this was intentional, but it seems kinda silly when you think about it.
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| Chinchiro Aesthetics |
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Posted by: Mivereous - 05-12-2015, 10:51 AM - Forum: Suggestions
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Could Chinchiro get some colour to its betting and roll results, kinda like how Crits are displayed?
Yellow something for when bets are open, Red something for a valid roll result, etc. Also maybe a simple ding for when it's time for a new round?
Also, if earnings won could be displayed in the chat, that would be nice.
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| Guard Adjustment |
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Posted by: Trexmaster - 05-12-2015, 01:19 AM - Forum: Balance Fu
- Replies (9)
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As it stands, Guard is extremely potent for what it costs momentum wise.
To balance it out, I'd suggest guard give a penalty to evade based on the momentum spent. For example, a 10% Guard would give a 10% evasion penalty. Give some reason to not -always- use guard if you have a shield available.
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