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Breaking Ghostwind |
Posted by: Grandpa - 04-16-2015, 02:54 AM - Forum: Suggestions
- Replies (4)
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So I got to thinking that ghostwind is a decent skill for people with will. But ghosts don't have will, generally. At least, their growths have nothing to do with will. So maybe instead it could be changed to something that they do have IE resistance? I don't think that would be too strong or too weak, given that most ghosts don't get more than 50+ resistance and nothing less than 30.
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Qwarence has short-term memory |
Posted by: Zakizo - 04-15-2015, 11:05 PM - Forum: Bug Reports
- Replies (1)
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If you move to the sell items window in Lawr--eherm... Qwarence's shop from the breakdown window, and then move an item that cannot be broken down to the selling area, you will immediately be greeted by "This item cannot be broken down." This doesn't stop you from selling the item(s), so it's not a big issue, just a tad annoying.
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Stop Premature Extension |
Posted by: Mivereous - 04-15-2015, 07:29 PM - Forum: Suggestions
- Replies (2)
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Could there be a triple check for LE'ing? Or at the least, a pop-up before you hit confirm telling you what level you are? Someone just hit the LE while level 58, because they were level 60 before a crash, and the crash had rolled them back and that sounds painful.
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Gotta bloom fast |
Posted by: Soapy - 04-15-2015, 05:40 PM - Forum: Bug Reports
- Replies (8)
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Nightflower's silence is only relevant when used by the faster opponent, the same as the way Black Wind used to be.
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Battle Continuation: F- |
Posted by: Soapy - 04-15-2015, 05:36 PM - Forum: Bug Reports
- Replies (1)
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Relogging while in a battle seems to cause the battle action menu to disappear until you confirm a hotkeyed skill.
It also prevents this thing from showing up until you relog again.
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Gold Bar Uses |
Posted by: Mivereous - 04-15-2015, 03:56 PM - Forum: Suggestions
- Replies (4)
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Being able to make golden statues like those in the Castle BDPs, and/or an NPC (maybe in Law's End?) that trades you items for Gold Bars (like Air with Stolen Goods), seem like a couple of good ideas.
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Reminder: Fruit Pie and Extra Level Reset |
Posted by: Mivereous - 04-15-2015, 03:52 PM - Forum: Suggestions
- No Replies
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Just wanted to put in a reminder for Dev about the Fruit Pie idea that only resets SP in equipped classes (and maybe their base classes, if applicable), and the idea for a verb to reset Extra Levels so they can be traded.
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[QUE] Spirit Pain |
Posted by: Trexmaster - 04-15-2015, 11:09 AM - Forum: Bug Reports
- Replies (1)
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Is Spirit Pain supposed to be inflicting every single enemy each round?
Its description says 'At the start of each round *a* random enemy' which implies only one target is inflicted each round.
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