Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 796
» Latest member: mouseluli
» Forum threads: 10,907
» Forum posts: 55,463

Full Statistics

Online Users
There are currently 514 online users.
» 2 Member(s) | 508 Guest(s)
Bing, Facebook, Google, Yandex, Lolzytripd

Latest Threads
Raigen.Convict
Ruler needs a final Seal ...

Forum: Suggestions
Last Post: Raigen.Convict
9 hours ago
» Replies: 3
» Views: 59
caliaca
Spirit Hell

Forum: Balance Fu
Last Post: caliaca
Yesterday, 05:16 PM
» Replies: 1
» Views: 38
Turadis
A Dicey Suggestion

Forum: Suggestions
Last Post: Turadis
10-16-2024, 07:00 PM
» Replies: 0
» Views: 78
Rendar
Duyuei Wall Raid Part 2

Forum: Balance Fu
Last Post: Rendar
10-16-2024, 05:34 PM
» Replies: 2
» Views: 84
Shujin
Cryotherapeutic

Forum: Balance Fu
Last Post: Shujin
10-16-2024, 04:33 PM
» Replies: 7
» Views: 307
Shujin
Please Remove Homunculi H...

Forum: Balance Fu
Last Post: Shujin
10-16-2024, 04:22 PM
» Replies: 6
» Views: 377
matthewmwps
[2.91 v2] Swap weapon Kno...

Forum: Bug Reports
Last Post: matthewmwps
10-16-2024, 05:59 AM
» Replies: 0
» Views: 35
Rendar
2.91v2 Wall AoEs

Forum: Bug Reports
Last Post: Rendar
10-15-2024, 04:48 PM
» Replies: 0
» Views: 28
AkaInuHime
[v2.91 v2] Blinded by the...

Forum: Bug Reports
Last Post: AkaInuHime
10-15-2024, 03:13 AM
» Replies: 0
» Views: 32
Raigen.Convict
PvP zone

Forum: Suggestions
Last Post: Raigen.Convict
10-14-2024, 09:51 PM
» Replies: 1
» Views: 92

 
  Dancing Kraboids
Posted by: Dinogun - 11-26-2014, 06:03 PM - Forum: Bug Reports - No Replies

When Sand Kraboids use Lucky Dance, they get Power Dance instead. No, there wasn't any soldier kraboids near it and they didn't use power dance.


[Image: j6cyaTu.png?1]

Print this item

  Not as dense as you, dummy.
Posted by: Ryu-Kazuki - 11-26-2014, 04:50 AM - Forum: Bug Reports - No Replies

Drakengard jokes aside. The spot my character is standing in can be moved into via the Home key, or left-click. I noticed a chest was there, I opened it, and then moved into the chest's spot.

[Image: 25qginc.png]

Print this item

  Mad Vine Madness
Posted by: Rendar - 11-26-2014, 03:33 AM - Forum: Bug Reports - Replies (2)

Mad Vines, according to Dev, has a basic elemental weakness.

This does not seem to be the case whatsoever.

Elements tried

Darkness, Light, Lightning, Earth, Water, Ice, Fire, Acid, Wind, Slash, Blunt, and Piercing

Print this item

  Analyzation Failed
Posted by: Rendar - 11-25-2014, 08:01 PM - Forum: Bug Reports - Replies (1)

Analyze Weakness failed to call out a target's 'elemental' weakness at A, S, SS, and SSS rank.

I have tested this upon Firespitters whom have Firebody which gives a 50% water weakness, I did not call out their weakness whatsoever.

Print this item

  I Can't Read This
Posted by: Mivereous - 11-25-2014, 07:21 PM - Forum: Bug Reports - Replies (3)

[Image: ogtrudZ.png]

The FP costs and numbers on the skills are mega-bold to where it can't make out what they are. I would say it's something with my font stuff, but I haven't changed it. Ever. Also wondering if anyone else is experiencing this.

Print this item

  Gun General Weapon Skills
Posted by: Rendar - 11-25-2014, 07:14 PM - Forum: Suggestions - No Replies

Can guns, in general, for general weapon skills < Repel/Riposte/Hanging > Maybe go off of their weight if they are above a 1-round gun instead of power. It makes more sense since you're more than likely pistol whipping someone with a riposte, or rifle-butt smashing someone if you're repelling them with a spirit hunter.

Just a thought that ran through my head.

Print this item

  [Mad Vine] Sub-Par Lawn Care
Posted by: Mivereous - 11-25-2014, 06:44 AM - Forum: Balance Fu - Replies (9)

Mad Vines are the most bland enemy in the game, in my opinion (at least Jammer Alphas have a skill!). They have no weaknesses or resistances. I really think they should have a 25% Earth/Blunt resist, and a 50% Fire/Slash weakness.

They could also perhaps get an Immobilizing skill like Restrain, which could work in synergy with the ranged attacks and abilities of Vampiric Legumes, Scare Bears, and Vorpal Bunnies. Or a version that works on your main or off hand, keeping your main hand weapon from use for a turn, or your sub hand item from being used/having an effect.

Print this item

  [Skip] Skipping Along
Posted by: Mivereous - 11-25-2014, 05:53 AM - Forum: Bug Reports - Replies (5)

In a battle with Crypt munsters. There was a Back Attack round where all but one enemy was killed. Two person party.


--- ROUND 0 ---
Geared Warrior's turn. (Moved closer to enemy.)
Geared Warrior's turn.
Geared Warrior skips their turn.
Quiet Hooded Woman's turn.
Quiet Hooded Woman skips their turn.
Geared Warrior's turn. (Ended Turn, because why didn't the thing have a turn?)
Sliding Zombie's turn. (Oh, now it has a turn.)


Skip isn't putting you at the end of the turn order list with some AI opponents, it seems.

EDIT: Definitely applies to Sliding Zombies.

In addition, Skipping as a Tactician with On My Order causes the entire party to Skip.

Print this item

  Tome Fu
Posted by: Rendar - 11-25-2014, 05:49 AM - Forum: Suggestions - Replies (3)

So like. Maintenance applies to making tomes as well, even though it seems... off and out of place. Not many people who have enchantment < See: Mages > will take maintenance to max out their tome-crafting properties. Could we possibly have that bonus shifted from MAINTENANCE, for tomes at least, and to ENCHANTMENT, since making a tome requires the enchantment skill, which ENCHANTMENT doesn't give as a talent.

Print this item

  Soulchop
Posted by: Sweet Baby Jesus - 11-25-2014, 03:05 AM - Forum: Bug Reports - Replies (4)

I was using a soul shot which when it hits makes your next hit an autohit. Worked with normal attacks but I tested it with mad chop and it didn't seem to work. Is this intentional?

Print this item

Sigrogana Legend 2 Discord