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SL2: The Player-Content-B...
Forum: General Discussion
Last Post: Trexmaster
6 hours ago
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Invocations (The Summoner...
Forum: Balance Fu
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Yesterday, 12:03 PM
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Speed Up slow skills
Forum: Suggestions
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Yesterday, 01:16 AM
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Firefox Rework
Forum: Suggestions
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Yesterday, 12:54 AM
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pocky atelier =͟͟͞͞ʕ•̫͡•ʔ
Forum: General Discussion
Last Post: Pocky
Yesterday, 12:39 AM
» Replies: 14
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[3.03g] Youkai EXP
Forum: Bug Reports
Last Post: firehawk11
10-19-2025, 10:59 PM
» Replies: 1
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The Human Problem
Forum: General Discussion
Last Post: Lolzytripd
10-19-2025, 08:41 PM
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Dragon trio rework
Forum: Suggestions
Last Post: Flun
10-19-2025, 01:26 PM
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Orbello Rework
Forum: Suggestions
Last Post: Raigen.Convict
10-19-2025, 11:23 AM
» Replies: 1
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[v.303g] Offensive Aegis
Forum: Bug Reports
Last Post: MultiWonder
10-18-2025, 11:42 PM
» Replies: 1
» Views: 34
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Window Locking |
Posted by: Trexmaster - 04-08-2015, 08:36 AM - Forum: Bug Reports
- Replies (1)
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If you go to legend extend, but hit 'no' on the prompt, you cannot close the window, or any other window you bring up.
It also prints 'You must be character level 60 or higher to perform a Legend Extension.' even if you're level 60.
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Sawrock's and Trex's Class Ideas |
Posted by: Sawrock - 04-08-2015, 05:30 AM - Forum: Suggestions
- Replies (1)
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Duelist -> Weapon Master
Can use accessory slots to hold weapons for sub-attack.
35% STR
0% WIL
35% SKI
35% CEL
5% DEF
0% RES
10% VIT
0% FAI
20% LUC
Archer -> Ranger
Can use half-SKI, half-STR for bow weapon damage, unless full-STR is higher.
20% STR
0% WIL
50% SKI
30% CEL
10% DEF
0% RES
10% VIT
0% FAI
20% LUC
Mage -> Illusionist
Can create copies of self that secretly have 1 HP; attacking a copy makes them get reduced to 0 HP, but if they are within range, they attempt an attack against you.
Can fake other skills to pretend to be other classes. However, these fake skills don't actually do anything.
0% STR
45% WIL
15% SKI
40% CEL
0% DEF
10% RES
10% VIT
0% FAI
20% LUC
Martial Artist -> Grappler
Can throw enemies, carry allies, and smack two enemies together, etc. Can also immobilze people to do various skills on them.
40% SKI
0% WIL
35% SKI
30% CEL
10% DEF
0% RES
15% VIT
0% FAI
10% LUC
Summoner -> Rider
Can ride youkai into battle. Can switch which youkai you ride mid-battle for large momentum cost. Has an invocation that summons random youkai from your youkai list that your allies can ride.
25% STR
10% WIL
30% SKI
30% CEL
0% DEF
0% RES
20% VIT
10% FAI
15% LUC
Rogue -> Architect
Sets up traps to control the battlefield. Traps have different triggers, such as movement, certain attack types, etc.
20% STR
0% WIL
45% SKI
35% CEL
5% DEF
0% RES
10% VIT
0% FAI
25% LUC
Curate -> Doctor
Can inflict statuses to enemies and allies that depend on their skill and their target's vitality.
0% STR
20% WIL
40% SKI
20% CEL
0% DEF
15% RES
30% VIT
0% FAI
15% LUC
Soldier -> Berserker
Can thwack allies with heavy weapons to send them flying towards enemies. Has the option to do a critical-hit-style build, but is mainly strength-based. Can enter a rage that gives them more stat boosts the more they're damaged while in rage. When they get out of rage, they are then drained. In addition, while in rage, if they reach 0 HP, they will not go unconscious. Further damage will reduce the duration of rage, so that if they're at 0 HP and their rage runs out, they will then go unconscious.
50% STR
0% WIL
30% SKI
15% CEL
10% DEF
0% RES
25% VIT
0% FAI
10% LUC
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SL2 Characters as MtG Cards |
Posted by: mappel6 - 04-08-2015, 01:49 AM - Forum: General Discussion
- Replies (9)
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So I saw the SL2 Characters as Pokemon thread. So I thought, hell, some of you must like Magic the Gathering, right? So boom. SL2 Characters as MtG cards. Leggo.
I'll start. Also, feel free to turn your character into either a Legendary Creature or Planeswalker. Or both. Or something else entirely, like a land, somehow. Or use your house as a land that benefits your character's Legendary Creature/Planeswalker.
Now, I must mention, I have a specific... obsession with transforming creatures.
Soveliss Hansir, the Lost One {3}{R}{B}
Legendary Creature - Hyattr
Effect: When this creature attacks, place one Void counter on it.
{1}, Remove one Void counter from Soveliss Hansir, the Lost One: Deal 2 damage to target player or planeswalker.
{2}{R}{W}{T}, Remove 5 Void counters from Soveliss Hansir, the Lost One: Transform Soveliss Hansir, the Lost One.
Stats: 3/3
Noetvel Neahtwenge, Returned
Legendary Creature - Hyattr
Effect: Flying
This creature is Red and White.
{W}: Regenerate Noetvel Neahtwenge, Returned.
When Noetvel Neahtwenge, Returned is regenerated, transform it.
Stats: 5/5
I feel as if this guy's pretty fair. Anyways, let's see what you guys can come up with for your characters.
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Wood Gathering vs Wood Cutting |
Posted by: Trexmaster - 04-07-2015, 11:10 PM - Forum: Suggestions
- Replies (4)
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Felling a tree shouldn't yield less wood than digging through a single stack or two of wood piles.
I propose wood gains from chopping trees should be higher than 1s and the occasional 2, perhaps based on the tool you're using?
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Bank Storage Oranigzation |
Posted by: iDarkCara - 04-07-2015, 11:07 PM - Forum: Suggestions
- Replies (4)
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Could we possibly get the same trade tabs put into the bank for both storage and withdrawing? As well as an option to filter what applies to Encumbrance such as a Weighted Item Tab that displays everything currently applying to your weight.
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More Tools |
Posted by: Slydria - 04-07-2015, 10:35 PM - Forum: Suggestions
- Replies (3)
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Could we have Mining Picks and Lockpicks included to the things you can craft via Tool Creation?
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Al Abel (Tool Creation) |
Posted by: Trexmaster - 04-07-2015, 09:56 PM - Forum: Suggestions
- Replies (3)
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Simply put, add Tool Creation to the list of crafts that can be boosted via Al Abel.
Also, while this goes for every other craft really, adding bonuses for great-sucesses when crafting tools/traps should be a thing to promote actually getting the LE bonus.
Or just higher level traps/tools.
Either works.
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Exposure Spot |
Posted by: Mivereous - 04-07-2015, 07:19 PM - Forum: Bug Reports
- Replies (1)
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Attempting to use a Hiding Spot in a Desert does nothing, whether you are next to, or on top of, the Spot. Enemies can still spot you, aggro towards you, and attack you. Attempting to use a second time gives the "You've already used it as much as you can." message.
This is probably also the case with Whirlpool Hiding Spots.
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