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Latest Threads |
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Forum: Quality-of-Life (QoL)
Last Post: Kameron8
Yesterday, 08:20 PM
» Replies: 0
» Views: 86
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Mastery of STR Crit
Forum: Balance Fu
Last Post: Ray2064
Yesterday, 04:59 PM
» Replies: 2
» Views: 290
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can couloir not be affect...
Forum: Quality-of-Life (QoL)
Last Post: Fern
Yesterday, 02:28 AM
» Replies: 0
» Views: 143
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Bows
Forum: Balance Fu
Last Post: Autumn
Yesterday, 12:01 AM
» Replies: 19
» Views: 1,701
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The Economy and You
Forum: Suggestions
Last Post: Trexmaster
09-25-2025, 11:11 PM
» Replies: 6
» Views: 1,566
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Flash of Light
Forum: Balance Fu
Last Post: pilcrow
09-24-2025, 08:13 PM
» Replies: 0
» Views: 242
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New Weapon: Kelsoaker!
Forum: Suggestions
Last Post: AkaInuHime
09-24-2025, 07:57 PM
» Replies: 0
» Views: 199
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SL2 Version 3.03
Forum: Announcements
Last Post: Neus
09-24-2025, 07:17 PM
» Replies: 0
» Views: 175
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Chimera Hit
Forum: Balance Fu
Last Post: Poruku
09-23-2025, 08:28 PM
» Replies: 3
» Views: 399
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Himari Izumi: Special Wea...
Forum: Approved Characters
Last Post: CuteYellowCrabby
09-23-2025, 01:35 PM
» Replies: 1
» Views: 641
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Sammy Growth Spurt (Repost) |
Posted by: GoB9843 - 11-13-2021, 05:32 AM - Forum: Approved Characters
- Replies (4)
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Applicable BYOND Key - Dankski
Character Name - Sammy Icov
Request Type - Character Height past limit
Request Details - Sammy will hit a growth spurt, her last, from 6'5ft to 7'3ft as she draws closer and closer to her birthday.
Reason why you are making this request (if applicable) -
Roleplay & Lore supporting your request - Sammy every morning and before bed does a hour of exercises designed to help one grow taller, on top of this her birth parents, which she never met were both over the height of 7ft, her father being 8ft, and mother being 7'2ft herself. On top of this, Sammy eats several nutritious meals a day, and sleeps over 8 hours a day, allowing her body to get the nutrients and energy required for growth spurts to occur, if possible, for one's age.
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[PUBLIC EVENT] Childhood Coffin |
Posted by: Fern - 11-13-2021, 03:21 AM - Forum: Lordwain
- No Replies
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Papa...
Will I be a good doctor, one day?
Mama...
Will I be a superstar, one day?
Papa...
Will I make you proud?
Mama... papa...
I just want you to be happy.
IC INFO
Recently, problems have arose in a distant village within Lordwain. It seems that their children keep going missing, causing stress to many peaceful families. They're not entirely sure what's going on, but everyone's scared. Some of its people are paranoid with the whole White Doors business that's been going down lately, thinking it might be a potential culprit, but they're too afraid to look around...
OOC NOTES
Date: Saturday, November 20th 5 PM EST
PVE: Yes
Event PVP: Optional Boss (Only a maximum of three parties can attempt it and they must consent to injury risks or worse, such as death being a possibility. Party orders will be determined with a 1d20 from the party leaders, and we'll be going off the highest three rolls. Please make sure your party is alright with attempting this in advance.)
Themes: Dark
Etiquette: Please keep "IC memes" to a minimum in the event so that the intended experience can be delivered as best as possible.
Estimated Event Length: Long (probably 4 hours and 30 minutes at the very minimum)
Miscellaneous: People will start at the location of the small village.
OBJECTIVES
Win Condition: Defeat all the Lost.
Lose Condition: 4 parties lose a battle.
(The event will progress regardless of meeting a lose condition, as consequences are IC more than anything.)
REWARDS
N/A
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Memoirs (Elysion) |
Posted by: Fern - 11-13-2021, 02:53 AM - Forum: Adventure Log
- Replies (2)
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(OOC Note: Million thanks to Cereza for the silhouette art in Memoir I!)
"Huh?"
A white-haired girl opens her eyes and quickly sits up, taking a look at her surroundings. The ambience that welcomes her awakening is that of a serene forest with a passing breeze. She has no idea what is going on, or why she was sleeping - she just knows she's is there.
"Hey, you're awake now!"
The voice of a young boy catches her attention. She widens her eyes as she stares at the approaching figure.
"You looked like you were in a pretty tough spot, so I brought you here! Are you feeling better, ma'am?"
He smiles at her and observes her expectantly, but the ensuing silence makes him blink a couple of times.
"Is something wrong?"
"Who are you...? Where am I...?"
"Oh! Hehe, I'm sorry. I forgot to introduce myself."
Embarrassed, the youth awkwardly rubs the back of his head...
"I'm ██████. And who would you be, ma'am?"
Her eyes drift downwards. The question is a bit too difficult for her to answer. She brings up a hand in order to look at it... and realize she's staring at a black claw.
"Huh...? This... doesn't feel right? Why doesn't it feel right...?"
The boy raises his eyebrows once he takes note of her carapace hand. He's speechless for a few moments, but...
"Oh well! It's not a big deal. How about you come with me and get something to eat? You gotta be hungry, ma'am."
He offers his hand, waiting with a smile as radiant as the sun itself.
She looks at him with a confused face.
"Well? C'mon!"
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"Add All" to trade |
Posted by: Jeff - 11-10-2021, 10:25 PM - Forum: Quality-of-Life (QoL)
- Replies (1)
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Sometimes the trade window can be a little laggy. Would it be possible to add an "Add all" button to trading, to move all items in the selected trade tab to your trade offer?
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Bow scalings need to be adjusted |
Posted by: Snake - 11-10-2021, 09:55 PM - Forum: Balance Fu
- Replies (8)
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Their SWA is pretty pathetic compared to other weapons due to their general low Power, and no 'Two Handed' to benefit it, their interaction with Archer have been nerfed harshly and finally, its main STR scaling leaves a lot to desire.
I'm not saying that they're not without its uses, I'm complaining about how a man who fully forsakes DEF/RES/CEL to invest everything into a Bow's scaling doesn't get the cookie they're after, which is damage. Bows have a pseudo-cap limiting their potential to be better than an innate 'Tool' tag weapon, and most of a Bow's effects are not worth the lack of damage they naturally have.
Could Bows be buffed just a little to compensate their loss of other statistics? I'd provide the following to be food for thought:
- All Bows' base Power should be increased by 5-10.
or
- All 'Barks' should be able to be fused together through Woodworking LV6 (+Black Pearls, +Magic Mud), into something called 'Ultrabark', which is basically just Dragon Remains but for Bows. (+3 Power +5 Accuracy/Critical, +8 Weight.)
or
- Strength should interact with all Bow weapons in a special way, where it increases its Critical Damage due to stability of hand.
or
- ''Crossbow Body'' weapon part. +5 Power, +5 Accuracy, -10 Critical. Changes a Bow's STR scaling for GUI.
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[v2.53 M3] Nothing personnel kid..... |
Posted by: Snake - 11-10-2021, 04:16 PM - Forum: Bug Reports
- Replies (2)
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Some teleport effects are not making you automatically face your target on arrival/on damage/post-effect trigger, like Geldoren, Hanging, etc. tend to do.
Currently seen behavior in the following skills and item effects:
- Hayabusa set (Hikage + Tsukikage)
- Fox Dive (Verglas)
- Kagero (Firebird)
The reason this is likely to be a bug or oversight lies on the thread (Crescent Flank [Crescent Hook's little problem])
All credits to Raigen for helping me test this!
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High and Light |
Posted by: JamOfBoy - 11-09-2021, 09:57 PM - Forum: Suggestions
- Replies (4)
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You're in a busy scene! Lots of posts, lots of interesting roleplay, the chat log is SCROLLING by. This dude has been vaguely staring your character's direction for a while, but you haven't seen them post at you, so it's probably nothing.
Poor guy. Poor guy made two! Two whole posts at you, and you didn't see simply due to the roleplay going on around. His confidence is shattered, and he's gotten to the point where he's just assuming you're ignoring him - that you're a devil, some evil, mischievous creature.
There must be a solution to this, I hear you asking. All I need is your credit card number, the three digits on the back, and I've got it.
It's just Madness Mantra, but without the madness!
It's just Madness Mantra.
The code already exists for specific strings of the player's choice to be highlighted in emotes and says in Madness Mantra. Add a softer version of this that we can customise and use as we please at no mechanical benefit.
Picture it! Just a little box you could open somewhere. You select a phrase to be used, and bam. Easy. Done. Bonus points for multiple phrases going simultaneously - but even one, just one, saves this poor man from the crippling sensation of irrelevance.
The applications are also endless. OOCly weary or distractable, and don't want to miss something? Whack it in there. ICly alert for a specific sign or cue from one of your character's buddies? Toss that in the highlight machine.
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