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  Duo-Destiny
Posted by: Shujin - 04-08-2017, 01:19 PM - Forum: Suggestions - Replies (7)

Most people love the concept of Destiny, for good reasons. It´s a fun concept that certainly still has room for improvements but while Destiny is great, sometimes character concepts just dont´work out as great as you would like them to, since a second class outside of your destiny is needed to make it go more smoothly.

So I was thinking if we maybe can get a "Duo-destiny" which is basically just half Destiny for two classes.
aka +8 levels +3 Skillpool size, locked down those two classes of your choosing.
But if we ever going to have Destiny only skills, Duo-Destiny would not have acess to those. That would probably be the tradeoff for having acess to another base class.

Might be asked to much, but I feel like certain classes really need a lot of Skillpoints to be used in a cool way. For example Kensei, has 99 skillpoints you would need to actually max it out, So you wouldn´t be able to no matter what(which is fine), but if you play Kensei normally you try and get the passives since they are just so good, so you end up with maybe just 2 offensive/active skills at best, and you have to leave out many of the cool things that aren´t OP but just fun or very situational. (Looking at you Toiken, my favorite skill with your awkward rangeQ.Q) or Sheath sword/hiddencut. A huge part of why you can´t really get them is because you need to max it out to be useful in most cases, so instead of getting the cool/situational stuff you rather pick the stuff thats reliable overall but less cool.

I feel this would be great and a candy for people that stick to their guns instead of Multiclassing whenever it fits to them.

Or alternatively, could we get a Legend Extension for each class that raises the max level of the Class itself?(Base+promotion classes I mean) Not really a to big fan of this idea cause no one likes to grind, but eh...Some ways to increase the skill points would most people probably appriciate. I think atleast.

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  Martial Monks
Posted by: Snake - 04-08-2017, 01:56 AM - Forum: Balance Fu - Replies (1)

Can Monk's skills, Dragon Gale and Terra Strike, actually be more impactful in melee than what they are right now?

Here's what I suggest:

Quote:- Dragon Gale's melee combo, the first hit is Blunt and lifts the enemy Airborne, the second is Wind physical damage (Normal Damage + 50% Wind ATK).

- Terra Strike's can target yourself (or the tile below the Monk), if you do so, you'll punch the ground releasing a shockwave of Earth physical damage (Normal Damage + 50% Earth ATK) in a 2 tile ranged circle around the Monk, applying the slow to all targets hit and breaking the tile under you.

In addition to this:

Quote:Can the dragons both have 80% (+10% Scaled Weapon Attack, to a total of 130% Scaled Weapon Attack at Rank 5) as their damage, instead of this being Terra Strike only?

As for why I'm suggesting this, is just because Terra Strike/Dragon Gale's melee hits are too much of a lackluster and flashy the way they are right now, different from what they used to be, so why not something extra for Monks who don't like throwing Dragons at people?

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  I hate this skill, but bug is a bug. [Dragon Gale bug]
Posted by: Snake - 04-08-2017, 01:48 AM - Forum: Bug Reports - Replies (2)

[Image: d27087d212a349868e7562cdfe054844.png]

Isn't it supposed to be 130% since a few updates ago, or am I wrong?

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  [QUE] Robber's Eye (Thieving enchant)
Posted by: Autumn - 04-07-2017, 10:15 PM - Forum: Bug Reports - Replies (1)

Currently, I cannot for sure tell if the thieving enchant effects the following skills in addition to steal: Spell Snatch, Blue Steal.

Can debug messages be added when stealing? More so related to what the chance of your steal actually is, due to the random chance nature of these skills? Or can you state if you're sure they do? I vaguely recall Blue Steal/Steal/Snatch Spell all being 'steal' skills and thus effected by the enchant.

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  Win Quotes Feature
Posted by: Sawrock - 04-07-2017, 08:26 AM - Forum: Suggestions - Replies (1)

Can we get a checkbox in the Win Quotes for spars and serious battles? I don't quite want to threaten people I'm in a spar with.

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  Shuriken Dancing
Posted by: Autumn - 04-07-2017, 04:55 AM - Forum: Balance Fu - Replies (5)

Last balance thread for a while (sorry for so many.), but this would just be a nice change for shuriken users, Is it possible for Dagger Dance to work at any range when using the weapon sub-type Shuriken in both hands? It would also create a difference between regular daggers and Shuriken, as there is no difference between the two atm.

Due to the low scaling of shuriken weapons in general, and their likeness for staying afar, I think this would be a balanced change.

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  Lets shoot gunners
Posted by: Lolzytripd - 04-06-2017, 09:44 PM - Forum: Balance Fu - Replies (5)

We should remove the 25% bonus will scaling to guns.


simple.


this way in the future we can add new classes and options to guns, without them being magically over powered because of magic gunner, this way we can make gun classes and gun passives that don't need to be toned down because magic gunner.


HELL make future passives for guns "disables shell effects if main classed/turned on"



I just want good guns, guns that are guns, guns that don't make a mage

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  Stair Bug
Posted by: Dezark - 04-06-2017, 08:39 PM - Forum: Bug Reports - No Replies

Hello, I had encountered this bug a while back and was informed to put it up here at the time, I discovered the bug when attempting to give a friend the stair case as I hadn't been using it any longer, and had decided after I was going to use it for my house, I originally had this in a different house before I moved the character out, having forgotten to clean out the house at the time. The stairs bugged out and had put me into a wall somewhere, I tested it several times and had pictures at one point although I cannot locate them any longer. I eventually moved the stairs enough times and had ended up in a copy of another player's house that I had been in on another key before using the stair case. The copy was completely empty for the house and had no furniture placed in it unlike the original house, I spoke with the player who owned the house to see if it listed the character in there at the time but the game crashed for them when they tried to check. I tested the stairs once more before reporting the bug to GMs in hopes of assistance; and was told to bring it here. Whenever I enter the stairs I lose my build privileges entirely and could not do anything to the point it wasn't that I was in another location rather than another floor. Below are pictures of the problem that occurred from when it put me in the copy of the house to what it gives me now.



Attached Files
.png   defarashousebug.png (Size: 223.38 KB / Downloads: 1045)
.png   defarashousebug2.png (Size: 162.86 KB / Downloads: 1034)
.png   stair bug.png (Size: 34.15 KB / Downloads: 1039)
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  you too
Posted by: Lolzytripd - 04-06-2017, 05:54 PM - Forum: Fruity Rumpus General - No Replies

happy birthday other person born to day

Lordeeee
ELARDO
LORRRRRRRRRRRD
LAWDIE
yangplaybyguy



you fun

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  Chest bug
Posted by: Dezark - 04-06-2017, 04:27 PM - Forum: Bug Reports - Replies (1)


.png   chest bug.png (Size: 8.9 KB / Downloads: 1073) Lvl 55 Mixed Crazy Crypt, 3rd floor this happened when I opened one of the crown chests

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