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  An Eternal Hunt
Posted by: Snake - 02-22-2017, 08:12 PM - Forum: Alstalsia - No Replies

House Domraye
Fourth Order
7/7/326

The following is the testiomy of a Domraye soldier at the siege of Evenstar and Dragonfield. If you would like to read the full report on what transpired inste--- (The rest of this paragraph is illegible.)

"Helvetica Domraye"' Wrote:(The beginning of this excerpt is illegible.)
Investigator: When did you take up arms against the beasts?
Darius Domraye: I arrived in the middle night upon the scene at Evenstar a single day after it had begun, and I immediately joined the effort to quell the siege.
Investigator: What sorts of men were fighting alongside yourself?
Darius Domraye: It was mostly our people, sir. Beyond my kin, though, some foriegners took up arms with us. A handful of attractive women, even.
Investigator: Right. Tell me about the one that struck you as suspicious.
Darius Domraye: Oh, uh... at the height of the surge, when the majority of our forces were stuck inside of Evenstar, one blond foriegner was our saving grace.
Investigator: What did they do?
Darius Domraye: He blew away the creatures surging up the stairs! He tirelessly carved a path through the hoarde while many of us struggled with much fewer creatures. We were able to push back and return outside the tower thanks to his efforts.
Investigator: What sort of weaponry did he use?
Darius Domraye: Guns. I once saw him holding up a shield, too, but I think that he picked that off the ground.
Investigator: Alright, and you mentioned before that he did something extraordinary?
Darius Domraye: Well, none of my brethren could approach the sources for these beasts, because our horns would ache intensely just by being in the area. Walking close to them caused many to fall unconscious or drop dead on the spot. The foreigner didn't seem to have this problem, and he--- (A large chunk of this dialogue is illegible.) ---stroyed them, sometimes by getting close and other times by shooting at them from hundreds of yards away! With only one eye, he shot at them accurately from incredible distances!
Investigator: Alright, alright. When did you last see him?
Darius Domraye: Ah, well, winged beasts were assailing the uppermost portions of Evenstar towards the end of the siege, so he and some others ascended the tower to fight them off while I continued to fight on ground level.
Investigator: So you cannot confirm whether or not this individual reached the top floor and was responsible for---
(The end of this excerpt is illegible.)

TL Note: This is a copy given to The Sigrogana Empire due to their requests for information on any of the individuals on their bounty and wanted lists. Some unnecessary information was censored by hand.

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  About Glykins
Posted by: Snake - 02-22-2017, 07:33 PM - Forum: Balance Fu - Replies (22)

Sorry if this comes up as a suggestion, so...

Why not make their passive healing cap at 2% of Max HP, and it gets tripled if they are poisoned. (For that, we remove their poison immunity and replace with a 100% resist.)

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  Finite Control with Pixel Movement
Posted by: aquadragon97 - 02-22-2017, 04:23 PM - Forum: Suggestions - No Replies

So, my biggest thing with pixel movement, is the combination of it, and lag. If you're trying to re-position, and your computer is terrible like mine and seizes for a half-second, you go zipping off instead.

We have something for turning in places (Shift and movement), so would a similar control scheme be able to be set up to allow finite control of the movement within a 'tile'? IE as long as you hold whatever button, you only adjust inside the tile you're on, to minimize risk of lag sending you off to nowhere.

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  Tanks
Posted by: Neus - 02-22-2017, 04:10 PM - Forum: Balance Fu - Replies (9)

Post your most optimal, unkillable, and detailed (equipment, skill, class, etc.) tank set-ups, along with what they're good at and what they struggle against.

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  Conga Line [Party bug]
Posted by: Snake - 02-22-2017, 01:38 AM - Forum: Bug Reports - Replies (4)

When you party up, players will still transform into swords. Even though Pixel Movement was revoked.

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  Twilight Sea
Posted by: KhalidtheGrey - 02-21-2017, 11:57 PM - Forum: Suggestions - Replies (5)

I'm sure you can think of jokes for this edgy topic name. That aside. I want to discuss Light, Dark, and Water enchantments (and corresponding badges).

So far the ideas I have are as follows.
-Hexer receives a Dark enchantment. (Counts as such for Arcane>Enchantment)
-Priest receives a Water enchantment. (Counts as such for Arcane>Enchantment)
-Priest receives a Light enchantment. (Counts as such for Arcane>Enchantment)
-The Dark enchantment grants +Cel and +Res while imposing a -25% Light weakness. Its augment effects can do things like inflict fear, create dark water, blind, or create something like the smoke wall.
-The Light enchantment grants +Wil and +Fai while imposing a -25% Dark weakness. Its augment effects can do things like inflict glowing, create light shafts, blind, or possibly mild healing in some form.
-The Water enchantment grants +Res and +Vit while imposing a -25% Fire weakness. Its augment effects can do things like inflict slow, remove special tiles (except sanctuary probably), and silence.

Any ideas are welcome, I just want to see more support for the other elements.

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  Nerf the Mirror Knight
Posted by: Reikou - 02-21-2017, 02:18 AM - Forum: Bug Reports - Replies (1)

Its too strong, how am I supposed to beat him?

[Image: PFTTTTTTT.png]

Jokes aside, the Altar of memories Knight spawns at lv 1.

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  OH NOOOOOOOOOO!!!! [Game is gone, JoJo memes are wild]
Posted by: Snake - 02-21-2017, 12:29 AM - Forum: Bug Reports - Replies (2)

Jokes aside, game is completely broken on 1.75f. Refer to the second picture link. Completely dysfunctional post-update at the first reboot.

Now Jokes:

First we, mind-controlled by DIO, had input the cheat code in the game:
[Image: .eJwVzMENwyAMAMBdGAADjkmabRBBBCnECLuvKru...wbvjuK2PqI]

Then the game's 1.75f succumbed to Za Warudo's power:
[Image: 5fa0dbb9619b4610a37cf0b1b11e2732.png]

Since DIO now managed to get full control of Jonathan Joestar's body, thanks to Joseph Joestar and Jotaro Kujo, he failed us...

But we have you Dev! You're our last hope! Defeat DIO and restore the flow of time!!

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  DSWA! WDAS! WASD! [WASD mode is gone/Movement bugs]
Posted by: Snake - 02-20-2017, 11:59 PM - Forum: Bug Reports - Replies (3)

Where is WASD mode for this new update?

Also, click-to-move is not working smoothly, the char has seizures if the number of pixels they're moving towards is uneven.

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  Menacing Raid Bosses!
Posted by: Fern - 02-20-2017, 11:18 PM - Forum: Suggestions - Replies (23)

Once upon a time. . .

[Image: 67c9139993.png]


So a discussion from the OOC eventually lead into this. Raid bosses. While not all of the ideas in this post are specifically mine, it would be nice to consider what other people think before Dev actually decides to work on it at some point.

-Every X amount of time, an incredibly powerful boss spawns in the overworld. The spawning location could possibly change between the current maps we have (Sigrogana, Gold, etc) or just be one area. I imagine most people prefer the first option.

-You are still limited to parties of four when fighting this boss, HOWEVER many groups can battle it and decrease its health. When the enemy dies, everybody receives a pretty cool bonus (similarly to Black Beasts) that is truly worth the effort.

-Maybe the giant boss would be able to cause damage to near by towns in some way or another. Probably leave stuff to repair just like the Black Beasts event, but I'm not sure how difficult it is to implement this system.


Any thoughts?

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