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City of Heroes

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  Grab your Mouse and double click
Posted by: Raigen.Convict - 07-08-2016, 09:12 PM - Forum: Suggestions - No Replies

Just had an idea for a lazy temporary fix for the youkai contract list not showing the new stats on them. Why not allow us to double click them in the list to view their current stats with all boosts and such applied from the affinities. This would help a good ammount in the strategy department for summoners at the moment. And maybe help find ways to improve on them according to whatever you envisioned with them.

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  Ampgeneo-- how do you spell that?
Posted by: Raigen.Convict - 07-08-2016, 09:00 PM - Forum: Bug Reports - Replies (1)

[Image: a221cc3fec053298a27f7309feaf6850.png]

This tome is not scaling from luck like it should when that's the stat to increase lightning damage, instead it scales from wind apparently.

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  mask of night lord bandits
Posted by: Lolzytripd - 07-08-2016, 07:13 PM - Forum: Suggestions - Replies (3)

It just gives you a random human base mob.

could we have it also toss on the clothes bandits, and a random hairstyle+racials.

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  Bugged Heals
Posted by: Autumn - 07-08-2016, 12:00 PM - Forum: Suggestions - Replies (1)

player-debug doesn't show details for anything that heals, for future bug finding, could debug also lists what happens when healing? Adding flags like elf's Healer's Legacy, Detailed Care, Light Atk etc.

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  Akimbo buff?
Posted by: KhalidtheGrey - 07-07-2016, 11:43 PM - Forum: Balance Fu - Replies (5)

With the changes to Defense and guns no longer being armor piercing, should akimbo get a buffed to compensate since pistols have little else going for them. I was leaning toward making Akimbo have 25% of gun scaling instead of just zero scaling apply to extra shots.

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  Everything's stylish
Posted by: Autumn - 07-07-2016, 11:36 PM - Forum: Bug Reports - Replies (7)

Nothing costs momentum, movement mostly.

[Image: c1476a92e6.png]

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  Embers
Posted by: Autumn - 07-07-2016, 10:39 PM - Forum: Bug Reports - Replies (3)

Cinder tiles produced by badge effects seem to do 0 damage

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  Insert witty Rebound joke
Posted by: Zakizo - 07-07-2016, 04:21 PM - Forum: Bug Reports - Replies (1)

Rebound isn't giving a bonus to RES on HP loss while equipped (and having Rising Game). Tested with 13 RES and I'm sure it wasn't just a display error. All heals were 13.

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  I'll protect yo--Nevermind.
Posted by: Autumn - 07-07-2016, 08:56 AM - Forum: Balance Fu - Replies (3)

When protecting an ally with the skill protect, on hits will still apply to the enemy the target chose, for example.

Player A attacks Player B with Pulling Shot, but Player C intercepts!
Player C takes the damage for Player B, but Player B is pulled by pulling shot anyway.

I think this is unfair to Player C(the tank) as it doesn't allow them to fully protect their less durable ally, could it be possible for on hit effects to transfer to the player protecting for another? OR negate the on hit effect entirely if that's not possible.

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  Second chance (And 3rd, and 4th, and 5th)
Posted by: Autumn - 07-07-2016, 08:07 AM - Forum: Bug Reports - Replies (1)

Second Chance seems to not be interacting right with something, I can't exactly tell what, when reviving someone in 2 range, I heal them for 100%+ of their HP.

Conditions met:

Lantern Bearer/Priest, Second Chance R5, Detailed care R5, The character is an elf with 51 sanctity.

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