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  Vampire Fatigue
Posted by: Zek - 06-29-2016, 12:43 AM - Forum: Suggestions - Replies (5)

Healing effects that do not come from vampire skills are only 25% effective to a vampire due to their racial.

Can the march talent be an exception to bypass this? Along with Magic Gunner's Vamp Shell? March does 1 per 15 steps at rank 5, and the Vamp's shell at full ranked shell power heals 0, but if you have "one overcharge" fully ranked it heals 2.

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  Based on a true Willpower
Posted by: Raigen.Convict - 06-28-2016, 11:38 PM - Forum: Bug Reports - Replies (2)

Yukijin (the ice katana) is still on the list of weapons listing the + 10 damage based on will list.

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  [Question] Should we stop posting bugs for a while?
Posted by: Snake - 06-28-2016, 08:49 PM - Forum: Bug Reports - Replies (6)

Because it's taking a uh... looong while for them to be solved and they're starting to pile up.
It sounds like our Dev's pretty busy with more important things, or rather, taking a short break from all the work he had on the Reckoning.

So uh, common sense just hit my rear pretty hard when I thought about it (Yeah, me, out of everyone.) and how this is just one Dev for 32094034249 problems PLUS more Reckoning to come (because a part 1 sure will lead to a part 2 soon-ish).

Here's a question for DEVOURER OF SOULS:

-Should we stop posting the bugs for a while just to prevent them from becoming a major flood when you start solving/fixing them? Like, just to give a big gap of time to not make all the work too stressing.




PS: Wrong place for this topic, but this is also indirectly towards the Players too who are currently whining at 'omfl game am broken as fuk fix fix fix fix cuz am gonna die tomorrow i has no time 2 live and WAIT'.

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  Goblin Shaman Woefully Underwhelming Post-GR
Posted by: Exxy - 06-28-2016, 05:44 PM - Forum: Bug Reports - Replies (6)

I'm not sure if it should be changed (for comedic relief) but the damage Goblin Shamans can do now is laughable to the lolest degree. See pictures for details:

[Image: 0ee36bebbf67484aa0d4342422fa990e.png]

[Image: 53c7e718217249259074e23fceaf5627.png]

Note: Second picture is of my character's Res (I did not want to post my full stats for obvious reason). Last to note, there should be only 5% Resistance to account for from Sanctity.

Edit: I would suggest for Dev to check other monsters that are spellcasters and are affected by this to ensure they're working as intended by him.

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  Main Storyline Quest System
Posted by: Ranylyn - 06-28-2016, 04:13 AM - Forum: Suggestions - Replies (5)

A lot of people always seem to ask where to go next to advance the story. While it's not hard to stumble upon, it's certainly not the most easy to find, and I understand why some might get frustrated with looking.

So I figure, why not add some laplace.net quests to guide people along? For example...

Missing Persons (oniganflower@l-net.grm)

"I noticed some fancy-looking people heading south towards ago, and they never game back. For my own peace of mind, could you make sure they're not dead?"

500 Experience
100 Murai.

^ Just an idea for how to guide people towards Ashe.

I'm thinking, these could be used to help guide people to the Phoenix Band and what happens after the second God Grave, without flat-out telling people "Do this to advance the story" and ruining part of the surprise.

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  Sanctity and Magic
Posted by: Rendar - 06-28-2016, 04:01 AM - Forum: Balance Fu - Replies (7)

So, we all know what's been going on with Sanctity as of late. It's become a key stat in crippling mages, alongside the already crippling Resistance stat. They both work, effectively, the same, except Sanctity also applies to damage types (and covers weaknesses provided by a race) alongside this.

You can easily have a Phenex, currently, with 0% dark/ice weakness without any gear so long as you hit 60 scaled sanctity, and get 30% resist in the others that they are normally resilient to.

Can we see a change in this already very good stat to something more moderate? Let's reduce the "Resistance" gain up to 1% per 5, and see how that goes.

It already gives 2 HP/FP per point, 2% Status resist, and sound attack.

It can stand to have the elemental resistances dropped a bit to try and see how it tweaks it.

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  One thousand and one butterflies
Posted by: KhalidtheGrey - 06-27-2016, 11:42 PM - Forum: Suggestions - Replies (3)

Someone recently spammed Invite Insanity in the arena and it caused crippling lag. A proposed change was to limit butterflies to 10 at a time. Less if it proves to still be a swarm of lag.

There's not a lot to this, it's pretty straightforward.

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  Papilion Bugs
Posted by: Rendar - 06-27-2016, 10:30 PM - Forum: Bug Reports - Replies (2)

Butterflies, despite their best effort, can be summoned infinitely by Papilions. Whilst not a super big issue on its own, if a person fails to actually kill them...

The server begins to lag.

Immensely.

[Image: 9bebe6db00.jpg]

To the point that walking takes a good while. There is obviously a GRIEFING mechanic here that allows people to fuck the entire server over so...

Bug? Probably.

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  Add Racial Bases to Stat Screen
Posted by: Exxy - 06-27-2016, 07:47 PM - Forum: Suggestions - Replies (5)

Simply put: I would like to see Racial Bases added to the scroll-over text you get on the stat-screen, this would be a pretty decent quality-of-life update in my honest opinion.

Going to leave a small clip for those who are uncertain of what I mean, if this does get implemented please put it in the styling of the actual stat screen:

[Image: 67c6dc5571664e3dab79e41106128200.png]

Edit: Preferably named "Racial Base"- I didn't have much room to work with in the editing of the image.

Edit 2: OR the following:

"Nanovelich"' Wrote:Although, I'd be fine if it was represented as:

Base: 8 + 40

Where 8 is your racial and 40 is otherwise, as long as there's some indication ahead of time for players to know which is which. But if Exxy's request can be met, then by all means...

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  Gun Violence
Posted by: Egil - 06-27-2016, 07:29 PM - Forum: Fruity Rumpus General - Replies (2)

Being that I live in Orlando and both the massacre at Pulse and Christina Grimmie's murder happened within fifty miles of me, I have had to reflect on how I feel about gun control and the weapons themselves. Despite loving them in SL2, I have never shot one in real life before and I don't think that removing them entirely from America is feasible--- yet, I do think that we need better regulations to keep them out of the hands of terrorists.

So, I fall left on this issue. Where do you fall?

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