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Thread: Erroneous Cloth Material Weights [2.85 v4]
Post: Erroneous Cloth Material Weights [2.85 v4]
Many of the newer cloth-type materials added have hidden weight modifiers that aren't outlined in their text description. I'm unsure if the weight mods themselves are the bug or if the hover-over desc... |
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InsainArcaneBirdbrain |
Bug Reports
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0 |
70 |
04-08-2024, 04:02 AM |
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Thread: [2.78] Body Guardn't
Post: RE: [2.78] Body Guardn't
This isn't a bug, electric axe's on-hit is unresistable (meaning it bypasses DR). Body Guard's effect adds 50% DR when its effect triggers, which means it it wouldn't reduce the effect's damage. |
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InsainArcaneBirdbrain |
Bug Reports
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6 |
488 |
10-09-2023, 09:19 PM |
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Thread: Magic Gunner Skill Ideas
Post: RE: Magic Gunner Skill Ideas
Someone sure likes their XCOM, dunno if I wanna see overwatch deathsquading in SL2 though. |
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InsainArcaneBirdbrain |
Suggestions
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6 |
637 |
09-08-2023, 07:50 AM |
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Thread: [v2.76c] Incorrect BW reduction on Indomitable
Post: [v2.76c] Incorrect BW reduction on Indomitable
BK's Indomitable seems to be applying the incorrect BW reduction on torsos.
Examples:
[Image: https://cdn.discordapp.com/attachments/7.../image.png]
[Image: https://cdn.discordapp.com/attachments/7.... |
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InsainArcaneBirdbrain |
Bug Reports
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1 |
332 |
09-01-2023, 08:29 AM |
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Thread: Crescent Rook Fist
Post: RE: Crescent Rook Fist
I dunno, I do agree with an above post about this change being kinda arbitrary. BK always stood out to me as a fantasy knight-esqe deal with traditional soldier type weapons thematically. The change b... |
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InsainArcaneBirdbrain |
Balance Fu
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12 |
1,734 |
07-31-2023, 08:30 AM |
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Thread: Yin Yang Buff?
Post: RE: Yin Yang Buff?
You've got the completely wrong sub-forum for this bud, this one is for sprite donations. Balance-fu is where you want to post this sort of suggestion.
I don't think the scaling is too awful in the c... |
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InsainArcaneBirdbrain |
Submissions
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2 |
864 |
01-25-2023, 07:01 AM |
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Thread: Engagement
Post: RE: Engagement
Hahaha, real funny guys, but completely off topic from the original post. I'm not entirely sure why a thread from over five years ago got necro'd, but it should probably be locked considering the enti... |
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InsainArcaneBirdbrain |
Balance Fu
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37 |
13,975 |
01-24-2023, 10:46 PM |
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Thread: Watchful eye
Post: RE: Watchful eye
(01-23-2023, 05:22 PM)Poruku Wrote: This skill went from totally useless to something actually very powerful, to the point that single skill shuts down many strategies. It's fine that it exists, but... |
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InsainArcaneBirdbrain |
Balance Fu
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8 |
1,572 |
01-24-2023, 02:10 PM |
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Thread: Ki Awakening
Post: RE: Ki Awakening
(01-15-2023, 06:49 AM)Raigen.Convict Wrote: Another idea. Add that it gives 3 more momentum per turn. And on activation it refunds itself. When turned off it also refunds 3m
Momentum gain is a dange... |
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InsainArcaneBirdbrain |
Balance Fu
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8 |
1,435 |
01-15-2023, 06:56 PM |
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Thread: Customized Dice Rolls
Post: RE: Customized Dice Rolls
A custom dice button would be pretty nifty. I imagine it could be as simple as asking three pop-up prompts that ask for the entry of X (Number of dice), Y (Number of sides), and Z (Flat modifier to en... |
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InsainArcaneBirdbrain |
Suggestions
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15 |
2,311 |
12-08-2022, 09:05 AM |
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Thread: Race buffs
Post: RE: Race buffs
Eh, I think a lot of the proposed changes are overcompensating, especially given a lot of these races aren't as bad as they're being made out to be here.
Umbral: proposed change is fine, though reme... |
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InsainArcaneBirdbrain |
Balance Fu
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11 |
2,240 |
12-06-2022, 08:52 AM |
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Thread: Entangle Trap [2.67b]
Post: RE: Entangle Trap [2.67b]
(12-01-2022, 09:00 PM)renowner Wrote: Entangle trap seems to make level 0 thick vines that don't lower evasion at all? This as far as I know is just about the only thick vine skill in the game. . . ... |
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InsainArcaneBirdbrain |
Bug Reports
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2 |
738 |
12-02-2022, 03:19 AM |
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Thread: [2.67] The pain of moving.
Post: RE: [2.67] The pain of moving.
This was already patched in a hotfix to my knowledge. |
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InsainArcaneBirdbrain |
Bug Reports
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2 |
624 |
11-27-2022, 02:00 AM |
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Thread: Allow twinking
Post: RE: Allow twinking
Gonna play Devil's advocate on this one, since while I do get behind the sentiment that the rule can be a pain oocly, it does serve a couple of important functions.
-The obvious case is roiding out a... |
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InsainArcaneBirdbrain |
Suggestions
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19 |
3,346 |
11-09-2022, 07:07 AM |
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Thread: (Discussion) What would be a more ideal buff for Monoclassing?
Post: RE: (Discussion) What would be a more ideal buff f...
Well, might as well pitch in some ideas in the style of the above post.
Black Knight
-The effective range of all skills that utilize black wind is increased by 1
-Indomitable's bonus DR is increased... |
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InsainArcaneBirdbrain |
General Discussion
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9 |
2,931 |
10-27-2022, 02:35 AM |
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Thread: Invocations: 3m per rank
Post: RE: Invocations: 3m per rank
Lazarus wind is probably fine as is, even with the change, as it only applies on the initial casting, and KD immunity does in fact exist.
I gave the idea some thought over the past few days, and I k... |
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InsainArcaneBirdbrain |
Balance Fu
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8 |
1,596 |
10-23-2022, 01:43 PM |
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Thread: Guardian Spirit Bug
Post: RE: Guardian Spirit Bug
This was the result of the change that stopped people who were respeccing from accidentally losing the guardian spirit that they had. The spirit that rejoins currently will always be the the last one ... |
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InsainArcaneBirdbrain |
Bug Reports
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1 |
541 |
10-20-2022, 06:44 PM |
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Thread: Shine Knighting QoL
Post: RE: Shine Knighting QoL
To clear up any confusion, the original poster means Shine Knights as in the Priest invocation. Shine Knighting is the name of the Shine Sword invocation.
Shine Knights are kind of a weird spot due t... |
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InsainArcaneBirdbrain |
Balance Fu
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8 |
1,591 |
10-13-2022, 05:25 AM |
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Thread: Iconic Caster
Post: RE: Iconic Caster
+1 to this idea. Huge QoL for the folk who already have a dedicated FI for such a thing from having to quickly toggle it on and off before casting (I tend to forget a lot in the heat of combat RP myse... |
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InsainArcaneBirdbrain |
Suggestions
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9 |
1,871 |
10-11-2022, 06:53 PM |
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Thread: Winter's Nibble (Winter's Bite CD is too much!)
Post: RE: Winter's Nibble (Winter's Bite CD is too much!...
(10-10-2022, 06:33 AM)sadbot Wrote: I would also like to chime in and say that verglas is not nearly as strong as it’s being made out to be above nowadays. Verglas got hit hard by the GR2 changes in... |
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InsainArcaneBirdbrain |
Balance Fu
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18 |
3,523 |
10-10-2022, 08:33 AM |
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Thread: It's a trap!!
Post: RE: It's a trap!!
We do NOT need more evasion ignores, and traps are in a good spot as is right now. I don't see the need for this personally. |
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InsainArcaneBirdbrain |
Balance Fu
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4 |
1,030 |
09-23-2022, 07:20 PM |
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Thread: Friendship
Post: RE: Friendship
[Image: https://cdn.discordapp.com/attachments/7...nknown.png]
I think another idea that could work even better is to steal borrow an idea another Byond game I know of has, being a contact list. It c... |
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InsainArcaneBirdbrain |
Quality-of-Life (QoL)
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7 |
1,687 |
09-23-2022, 03:09 AM |
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Thread: Spellthief duplication
Post: RE: Spellthief duplication
(09-22-2022, 11:36 PM)renowner Wrote: I think what he wants is:
1: Spells can be stolen multiple times.
2: The game is recoded to allow multiple, seperate instances of the same spell to be possible ... |
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InsainArcaneBirdbrain |
Suggestions
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16 |
3,025 |
09-23-2022, 02:44 AM |
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Thread: Impure Element with Lightning enhanced skills?
Post: RE: Impure Element with Lightning enhanced skills?
(09-22-2022, 05:52 PM)renowner Wrote: Considering i've seen a DH/VA lose all of 2 fights out of like. . fifty, i'd say it certainly warrents checking into.
But I have said this at least one hundred... |
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InsainArcaneBirdbrain |
Balance Fu
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7 |
1,846 |
09-22-2022, 06:12 PM |
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Thread: Muridae (Rodent) Kaelensia
Post: Muridae (Rodent) Kaelensia
Welp, while I did originally joke suggest it on Discord a while back, I spent some time thinking on what this sort of race could actually look like after hearing a lot of interest from the community. ... |
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InsainArcaneBirdbrain |
Class/Race Ideas
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4 |
1,765 |
09-18-2022, 10:44 PM |