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» Forum posts: 55,469
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Galren Peddling Wheel |
Posted by: Rendar - 12-11-2014, 06:56 PM - Forum: Bug Reports
- Replies (1)
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So. Quaking Peddling Wheel is, supposedly, meant to get a damage boost but in practice it only appears to give 2 extra damage... Is this intentional?
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[MA] Light Tomahawk |
Posted by: Rendar - 12-11-2014, 06:37 PM - Forum: Balance Fu
- Replies (4)
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Okay so, this skill is kinda awful currently.
So, as it stands this skill does
WPN PWR + STR + X ( Where X is 10/13/16/19/22-Torso Weight ) for 10/12/14/16/18 FP.
This is kind of ludicrous. The damage is paltry and unless you've got a healthy bit of FP, you aren't going to use it at max rank for almost double the cost and 12 extra damage.
I suggest that it be changed to something more like.. this.
WPN PWR + (40%/50%/60%/70%/80%) STR+ X ( Where X is [MAX BW- CUR BW + 2/4/6/8/10] ) at 8/9/10/11/12 FP cost. Meaning that while it scales properly, it won't absolutely murder your FP reserves to use it.
Discuss.
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Red Argus Red Argus |
Posted by: Rendar - 12-11-2014, 06:17 PM - Forum: Bug Reports
- Replies (1)
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The Red Argus isn't getting the bonuses of Dark Imbue whatsoever, even though it says it qualifies as an axe weapon.
Eerie Psychopomp: Reaper's Scythe (17 Power)
Hit: 20.631%
Dmg: 44
Crit: 35.7%
Before dark imbue (argus)
Eerie Psychopomp: Reaper's Scythe (17 Power)
Hit: 20.631%
Dmg: 47
Crit: 35.7%
After dark imbue (argus)
When using Reaper's Scythe, it applies the Dark Damage, however basic attacks, when connecting, do not apply this bonus.
Eerie Psychopomp: Nirvana (26 Power)
Hit: 33.374%
Dmg: 43
Crit: 17.55%
Before dark imbue
Eerie Psychopomp: Nirvana (26 Power)
Hit: 58.374%
Dmg: 43
Crit: 17.55%
After Dark Imbue
When using a basic attack it applied the dark damage.
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Wiki |
Posted by: Neus - 12-11-2014, 08:54 AM - Forum: General Discussion
- Replies (7)
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Just a heads up to anyone interested, but the Wiki hasn't been updated lately. (Last time it got updated was version 1.01). If anyone wants to try and bring it up to date with additions since then, please feel free.
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Craftable Gear |
Posted by: Rendar - 12-11-2014, 04:07 AM - Forum: Suggestions
- Replies (7)
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Know what'd be cool? If tailors could craft a lot of the gear resist stuff that is around.
The mountain boots/firewalkers would be using certain materials and the % bonus would be based off of your tailoring skill, capping out at 30% every so often without masterworking it. However if you Mastercraft it, it gives 5-10% extra resist, OR actual qualities.
Enchanting would also be cool if we could break down basic shit for basic catalysts like "+2 CEL" from boosts of swiftness or "+1 movement" that can be tossed to other boots.
Crafting needs love. Lots of it.
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Scalable And Improved Items |
Posted by: Mivereous - 12-11-2014, 04:03 AM - Forum: Balance Fu
- No Replies
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Bringing this up again because I feel like it didn't get enough recognition on the old forums, and would be a nice improvement. Not my idea, but in full support of it.
Quote:"DISCLAIMER: It's not 100% complete, because Dev isn't expected to adapt every single suggestion. The only parts that are missing appear to be some default and new rarities. The list is meant to get him thinking on 'irrelevant' items. In this day and age, static and crappy 1-X star items will never be an option. You can sum up the best accessories with one hand. AND the glove preferences are just sad. Not even this change completely helps the issue."
This list is also old, so if there were any new items in between the time I got it (end of October 2014) and now, they aren't included.
http://pastebin.com/Tz5Li9uz
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Stuck Stamps |
Posted by: Ryu-Kazuki - 12-10-2014, 11:12 PM - Forum: Bug Reports
- Replies (2)
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Stamps cannot be moved in or out of the slots in the stamp book. Basically, clicking and dragging them to their respective spots doesn't work at all.
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Furniture Adjustment |
Posted by: Rendar - 12-10-2014, 12:17 PM - Forum: Bug Reports
- Replies (2)
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You cannot readjust furniture back down.
You get:
Unrecognized or inaccessible verb: bm-vert
Unrecognized or inaccessible verb: bm-vert
Unrecognized or inaccessible verb: bm-vert
instead.
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