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[V2.60d] Overkill |
Posted by: WaifuApple - 07-14-2022, 12:16 AM - Forum: Bug Reports
- Replies (1)
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Dances are capable of killing an enemy, be it player or AI, multiple times over, for successive instances of damage after the player has already reached 0. This may seem inconsequential, but on testing this has multiple effects. Abilities like repeat sign will proc multiple times per enemy, the spectre sword potential, grudge, will deal multiple instances of damage to you for the enemy going down once, and the soul vulture passive from soultures will max out easily, leaving you with a creature that just gained 30 SKI, among other things that may not have been tested (these three specified have been confirmed). Considering this seems to be the only place something like this happens, among multi-hits, and gives way to something that is both in some ways abusable, and other ways detrimental, I believe it should be corrected.
Tested and present with:
Fire Dance
Wind Pirouette
Ice Skate
Idol Step
Uncertain with:
Thunder Steps - I only saw one grudge damage instance, but two procs of the status over the player being damage indicate this may still be a problem, since the battle may have ended before that second proc was registered. I do not know.
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[v2.60d] Voidless Veil |
Posted by: Autumn - 07-13-2022, 08:43 PM - Forum: Bug Reports
- Replies (2)
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I am not sure when this occurred (probably around GR2's patch) but Voidveil is not generating void energy anymore when taking damage specifically when Void Assassin is Sub-classed. I believe that its intended that even if you do not gain Magic DR from the passive you should still be generating void energy from taking magic damage, or at least thats how it was before.
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Pocket Library |
Posted by: Shadbase - 07-13-2022, 08:17 PM - Forum: Quality-of-Life (QoL)
- Replies (3)
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Can the non-tome custom-text books just have no weight...
I want to be book man... but I can't hold so many books.... because they have weight...
(I would also take just a nerf to book's weight...)
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[v2.60d] Untradable Chimeric Eyes |
Posted by: Shadbase - 07-13-2022, 06:20 PM - Forum: Bug Reports
- Replies (1)
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You cannot trade Chimeric Eyes gotten from chests, specifically in Korvara. This has been a bug for some time now apparently, but never affected the mainland quite as bad as it did Korvara, since I believe it only affected the Chimeric Eyes you could get from the chests in Lorywell.
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[2.60d] Korvara Boss Periods |
Posted by: Trexmaster - 07-13-2022, 11:39 AM - Forum: Bug Reports
- Replies (2)
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Defeating a boss in Korvara after it despawns will result in you counting that boss kill against the period after the one that the boss actually spawned in, causing you to be unable to fight the boss again the next time it spawns.
To replicate:
1. Enter combat with any boss.
2. Wait until the boss has despawned in the dungeon.
3. Complete the fight.
4. Wait for the boss to spawn again.
5. Check and behold that you cannot actually fight the boss despite waiting for so long.
My suggestion would be to change the point where a new period begins to be when the boss spawns, rather than when the boss despawns, assuming that's how this lock-out is working.
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[2.60d] Party Crystal Warping |
Posted by: Trexmaster - 07-13-2022, 11:36 AM - Forum: Bug Reports
- Replies (1)
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If a party member who isn't the party leader attempts to use Nemalyth's warp, it'll do nothing but put the warp on cooldown for all party members.
To replicate this, just be in a party with someone else and while you are not the party leader, attempt to warp anywhere using a Crystal Terminal. You'll remain where you are and have your warp put on cooldown.
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[2.60d] Donation no longer? (brain food) |
Posted by: Dezark - 07-13-2022, 07:34 AM - Forum: Bug Reports
- Replies (8)
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Brain food does not seem to give any actual option to deposit it into the global bank despite being a donation item purchased with asagos, but will transfer to the global bank when detected by the game during deletion of a character. I wasn't sure if this was intended or not and wanted to bring this to attention.
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[Korvara] Words, and Name Change |
Posted by: Skullcatrons - 07-13-2022, 02:38 AM - Forum: General Discussion
- Replies (8)
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Given that Korvara is completely different place. Isolated from the world for over two centuries [Duyuei was founded around 235~ years ago]
But for two centuries of isolation. Names usually used to label races, and monsters are very much the same [minus new additions], despite Sigrogana and Korvara be completely different place. Should it be a ongoing process to try and change the names of magic. Especially since magic are usually based on gods (Huggessoan), or other pretexts. But assuming that Korvara would give them a whole different name. It would differentiate the two more, despite being exactly on same planet..
So what ya say, gamers. What would you name?
[I've only five minutes to make this thread. I can't suggest of names.. Go do it yourself :gun:]
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