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Mastery of STR Crit
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can couloir not be affect...
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Bows
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The Economy and You
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Flash of Light
Forum: Balance Fu
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New Weapon: Kelsoaker!
Forum: Suggestions
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SL2 Version 3.03
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Chimera Hit
Forum: Balance Fu
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Himari Izumi: Special Wea...
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Trade UI overhaul |
Posted by: Putit - 08-20-2020, 08:03 AM - Forum: Suggestions
- Replies (3)
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Not to say I have any UI/UX experience or knowledge, but after regularly trading with merchant player almost on daily basis, I figured a change to the trading UI would be great.
Currently the trading is the drag-n-drop style, and you can't select a group of items which isn't a big issue for people who just wanted to throw an item or two, but it becomes a Hellish experience for people who wanted to trade a big amount of items considering it took me +10 minutes to go through all the items, even worse when the items in your inventory starts to reach +150 ish since everything starts to lag. Ontop of that, the UI is also bugged (picture attached below, to replicate, just start putting items on the items-to-trade window).
Any sort of overhaul would be great, but if I have to suggest an idea for the trade UI, it would be an UI that allows you to mark items with shift+click/ctrl+click capabilities to make trading large amount of items easier, and an item amount value box next to the item with a plus/minus buttons. Lighter and desaturated color theme would also be nice, since right now the color is either really dark (trade UI) or eye-burningly bright (Char appearance change UI). UI and color theme examples below.
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Strictly Sleeping At Home |
Posted by: HexGirlBestGirl - 08-20-2020, 02:02 AM - Forum: Suggestions
- No Replies
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Simple suggestion, really.
Strict Sleeper mandatorily requires you to sleep in an Inn through any proper Inn NPC. This means that automatic housekeeper inning does not satisfy the conditions for Strict Sleeping.
I tend to go to my home to sleep properly. So can we make it to that Automatic Housekeepers satisfy this condition?
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[All Boards]Date Auction - Relief fund for those affected by bandits |
Posted by: Moira - 08-19-2020, 10:13 PM - Forum: The Great Six
- Replies (2)
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Charity Date Auction
Sponsored by Ly from Four Seasons Trading Company and Elaine Vance from Stella Trading.
As many of you may have heard merchants, caravans, and guards all heading to Oniga in order to sell their wares have run into trouble as of late thanks to the Silverfangs -- a bandit group. While personal losses of our owns have been suffered, we have the means to move on from it. However, for the smaller merchants, caravan drivers, and guards that lost their lives, and in turn, their families that lost their livelihoods. All proceeds earned at this charity auction will go directly to helping those who have suffered at the hands of the Silverfangs.
To those that attend, Elaine Vance has offered up a raffle at the end of the night with two prizes both consisting of 500 asagos to thank you all ever-so-kindly for showing up and giving your support even if you did not make a single bid!
Other than the auction, there will also be other festivities to enjoy on your own or with another. There's places to sit and talk as well as carnival games to play. Certainly a great spot for a first date!
Due to the time of year and location, you may find it fun to put on more summery attire or perhaps colorful Onigan clothing? It's not every day that you get to dress up!
So what is a "date auction"?
It is where 10 lovely men and women go onto stage offering a single date to the bidder that wins. However, they do have the right to refuse to go on a date with someone -- no questions asked. In that case, the next lowest bidder will win. The date can either be a romantic first date or simply two people seeking friendship. All participants must be of legal age. (16) Exceptions made for mechanations.
((OOC Note on Murai won: Since it's mainly NPCs that suffered, funds earned during this auction will be used to sponsor people that want to make community projects such as event spaces, places to hang out... Anything that will benefit the SL2 RP scene can ask me for some funding via discord and I'll distribute it out.
ALSO, people tend to like to throw lots of murai at these events so please bring tons if you are really interested in winning someone!))
Where
Eastern side of Oniga.
When
August 29th the festival grounds open at 3pm EST, the date auction starts at 5pm EST.
Sign-up Information for Date Auction
For those of you wishing to be one of the people up for sale
ICly fill out this form and send it to Elaine Vance or Ly, aka DM it to either of us on discord at Moira#5099 or MakeshiftWalrus#7604 depending on who you see online.
Name:
Age:
Short list of Hobbies and Interests:
Tell us a little bit about yourself:
Romantic or Friendly Dates?
((Please DM me a picture of your character!))
Current Sign-ups
Sign-ups are Closed!
Men:5/5
Women 5/5
Sign-ups close when we reach ten people or August 28th at 6pm EST.
We are adding two of each gender for people that have NOT participated OOCly in a date auction before
Men:2/2
Women 2/2
This is an event run by MakeshiftWalrus#7604 and MilkTea#5099 ask us if you have any questions or concerns!
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Null Hell |
Posted by: Autumn - 08-19-2020, 05:51 AM - Forum: Balance Fu
- Replies (18)
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Null Shell's charged effect is a little too strong and reliable given the current limitations of nulls, you'll never see nulls like requinite or wash away or pressure filch having this amount of power, given Null Shell's charged effect is easier to proc with spark drive as well it can basically deny you statuses every single turn if the MG wants to, and if they're particularly devious, it can even proc twice in a round by using Charged shot first combined with Spark Drive.
I think that simply put, Null Shell's overcharge effect and its charged shot effect could be swapped, that way it gives the actually "Dispelling" part of null shell a makeshift cooldown, similarly to most other nulls in the game with their limitations.
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[v2.30] Magia Detremus not accounting for APT |
Posted by: Miller - 08-18-2020, 02:15 AM - Forum: Bug Reports
- Replies (2)
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After recent testing, I've learned that Magia Detremus isn't accounting for bonus SAN from Aptitude for the sake of reducing the HP reduction provided by Magia Detremus.
(Total HP is the HP I've calculated, while Actual HP is the HP displayed in game.)
As shown in this image which calculates the total HP with
((SAN x 2) + (Base STR x 3) + (VIT x 10) + Spent Points + Flat HP Boost) * Reduction (30 - 1 per each 2 Scaled San)
The numbers are equal when rounded down for the final result but start to differ once enough APT is in play, (Displayed by the fourth calculation and downward.)
However, upon plugging in the would be reduction if bonus SAN from Aptitude wasn't in play specifically for Magia Detremus (While accounting for the HP provided by all SAN)
The numbers wind up being equal to the values displayed in game.
Notice how the numbers are equal to the values that were displayed in game.
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Meld Form + Ignite Engine |
Posted by: Kameron8 - 08-17-2020, 11:00 PM - Forum: Bug Reports
- Replies (1)
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Players can acquire the Void Assassin buff, Ignite Engine, by Melding Form with a Youkai it was used on. This effect does not account for usual multi-hit gun stipulations that players have, and, as a result, can allow players to use multi-shot guns to deal 140% of their Dark Attack per bullet. With 2 attacks per turn and Quickdraws, this is 14 bullets -- 1,960% of your Dark Attack.
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