Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 835
» Latest member: AnhitaM
» Forum threads: 11,772
» Forum posts: 58,611

Full Statistics

Online Users
There are currently 309 online users.
» 1 Member(s) | 307 Guest(s)
Bing, Dezark

Latest Threads
Poruku
Pocket Sand (Rogue)

Forum: Balance Fu
Last Post: Poruku
1 hour ago
» Replies: 6
» Views: 604
K Peculier
Bring Seiryuu Back

Forum: Balance Fu
Last Post: K Peculier
9 hours ago
» Replies: 4
» Views: 272
AkaInuHime
Pickaxe Selection

Forum: Quality-of-Life (QoL)
Last Post: AkaInuHime
Yesterday, 07:52 PM
» Replies: 4
» Views: 575
Fern
[v3.01f] Mid-Battle Crash...

Forum: Bug Reports
Last Post: Fern
Yesterday, 06:52 AM
» Replies: 4
» Views: 634
Autumn
[v3.03c] Work Work

Forum: Bug Reports
Last Post: Autumn
Yesterday, 06:39 AM
» Replies: 0
» Views: 138
who
[3.03c] Icon offset when ...

Forum: Bug Reports
Last Post: who
Yesterday, 03:23 AM
» Replies: 0
» Views: 135
Sailor Ryu
Himari Izumi: Special Wea...

Forum: Character Applications
Last Post: Sailor Ryu
09-18-2025, 09:54 PM
» Replies: 0
» Views: 172
Autumn
[v3.03c] Summon Drizzle

Forum: Bug Reports
Last Post: Autumn
09-18-2025, 06:46 PM
» Replies: 0
» Views: 172
Autumn
[v3.03c] Rock Myself

Forum: Bug Reports
Last Post: Autumn
09-18-2025, 06:32 PM
» Replies: 0
» Views: 187
Trexmaster
The Economy and You

Forum: Suggestions
Last Post: Trexmaster
09-17-2025, 04:46 PM
» Replies: 4
» Views: 1,118

 
  Traps
Posted by: Slydria - 05-23-2018, 11:33 AM - Forum: Balance Fu - Replies (11)

I think the Trap skills (Fire Trap, Ice Trap, Gust Trap and Entangle Trap) are a bit too weak when compared to Skills or Spells from other base classes (such as Crystal Rose or Explosion). Trap skills are less powerful on a count of 100% GUI not being similar to 100% SWA since the effectiveness of the stats listed on Weapons are multiplied by 1.5x and then increased by the Weapon's Power.

So I'd like to suggest bumping the GUI scaling on these traps from 100% GUI to 150% GUI so they're more comparable to base skills from other classes.


Another thing I'd like to note is how Fire Trap is not as good as the other traps simply because it has no additional effect. I think an easy fix would be to give Fire Trap the ability to create Cinders when triggered. (This should be without needing Nerhaven considering the Nerhaven effect already gives Fire Trap extra damage).


Finally, Swift/Overcharged Traps are very lacking. I think they should be able to deal lightning criticals when triggered, much like the majority of Redgull enhanced skills. (Quaking Traps are also lacking but I think that's more an issue with Quaking in general and probably needs it's own topic.)

Print this item

  Momentum Swapping
Posted by: Autumn - 05-21-2018, 07:26 AM - Forum: Balance Fu - Replies (5)

Apologies for the all the weapon based threads lately.

Can the skill used to swap between weapon modes with the tome-weapon line series cost 0m base instead of 1m? It really hampers the weapon's overall's effectiveness being 1m to swap, as doing so makes it dangerous to hit resists or try to charge and move in.

Shells cost 0m to switch through, stances also cost this much with Fleur Gradiant, I see no reason for these not to.

Print this item

  Sigrogana News: Ghostly Apparitions Appear in Cellsvich Inn
Posted by: Exxy - 05-19-2018, 03:30 AM - Forum: Bug Reports - Replies (2)

I was unable to get a screenshot in time to share on this post but it seems around Hour 22 the Guard that appears in Pink's Cafe seems to clip through the walls at the inn on the way to the cafe I presume?

I noticed a few days ago that the guard comes from the right of the wall in the Cafe and didn't make anything of it until now. I assume they're stored on the same map or some such and his pathing is wonky.

It's kind of cool but pretty buggy.

Print this item

  Migrating Goblins
Posted by: Exxy - 05-17-2018, 09:40 PM - Forum: Bug Reports - Replies (5)

I'm not sure if a player ran by and caused this (because there was a corpse on the completely other side of the cavern) or if something wonky happened with them but it seems the goblins in the static east of Dormeho are wandering to the east atm.

I haven't tried to see if they'd aggro onto you or not so I can't say if they're bugged out that way atm or not.

[strike]They must've heard we're coming for them in the next part of the event-line.[/strike]

Picture 1:
[Image: Z5RJWw6.png]

Picture 2:
[Image: 2h10EKi.png]

Print this item

  Air Mattress
Posted by: Autumn - 05-17-2018, 05:34 PM - Forum: Bug Reports - Replies (3)

[Image: ZUs158q.png]

Nothing too major, but these chairs seem to be a bit wonky, I think the chair is actually 1 tile above the icon, making it look like you are sitting in mid air when you walk onto the marked tile.

Print this item

  Finishing Touches
Posted by: Grandpa - 05-17-2018, 05:30 PM - Forum: Suggestions - Replies (2)

There are still a few bits in character descriptions we can't edit and I was wondering if ever we would be given the ability to do so.

Could we one day be able to change the color of these?

[Image: pY9RQar.png]

And maybe the font of this? (The alias/name)

[Image: 2U9VGUb.png]

Print this item

  Dull Anchor
Posted by: Autumn - 05-17-2018, 05:24 PM - Forum: Balance Fu - No Replies

[Image: wODKkbH.png]

Like the swordfish sword thread from before, its a little bit specific but its largely bothered me for a little while.

Anchor edge is kind of lacking in the scaling department, boasting a hugely mixed scaling that hampers it more than it benefits it, pictured here is an anchor edge wielded by a character with roughly scaled 50 STR and 50 VIT, 20 FAI, and is 2handed, and yet it hits SWA numbers that are insanely low for a weapon of its caliber.


For a boss 10* like this, and for the mixed scaling it holds, maybe I could see it having its scaling bumped up a bit, either to 70% STR or 50% VIT, leading to 110% total (Where in the faith scaling is very minimal), is that possible?

Its also insanely heavy so you wouldn't have to worry about 50% VIT scaling being an issue I think.

Print this item

  Sigrogana's local dust storms
Posted by: Autumn - 05-15-2018, 11:22 PM - Forum: Bug Reports - Replies (4)

Impure element's visual effect seems to persist after battle somehow, leading it to overlap in some cases.

How to replicate: Trigger impure element by taking an appropiate damage type, finish the battle.

I don't know if it triggers every time.

Print this item

  Shotgun/Demon Hunter Interactions
Posted by: Latto - 05-14-2018, 09:25 PM - Forum: Bug Reports - Replies (3)

*One-Hit Wonder's +30 power does not factor for Nitrogen Drop.

*When using Combination Fighter Shinken with said shotgun at melee range for a basic attack, it only does like 22 damage for some reason? It's not even taking scaled weapon attack into account. It applies correctly on the projectile though.
This also applies when I hover over an attack target- it says the attack damage is somewhere near the 20s even though my current SWA is ~80. The damage applies correctly on basic auto attacks like lead storm.



Attached Files
.png   lul.png (Size: 22 KB / Downloads: 1595)
.png   lul2.png (Size: 375.99 KB / Downloads: 1592)
Print this item

  [Description Bug] The Cloning affect
Posted by: damycles - 05-14-2018, 08:26 PM - Forum: Bug Reports - Replies (2)

What this bug does, is essentially clone someone else's description completely, and overwrites your own description with theirs. This includes HTML pictures, the background colors you choose for your description, the borders of the picture and description area, and even the BGM the person you cloned was using.

The way this bug works is actually pretty simple and as far as I've tested, very repeatable.

Step 1: Click yourself and look at your own description.

Step 2: Click somebody else and look at their description whilst your description is still open.

Step 3: Click the gear button, and choose the option to edit the page in this description.

Step 4: Make the tiniest change ever, then save said change.

After this, the other person's description will remain unaltered, but yours will become a complete clone of theirs. This doesn't seem like -that- big of a problem but at the same time it is just a -bit- strange as a thing that you can do.

[Image: Bug_bug_bug_bug_bug.png]

Print this item

Sigrogana Legend 2 Discord