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Traps |
Posted by: Slydria - 05-23-2018, 11:33 AM - Forum: Balance Fu
- Replies (11)
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I think the Trap skills (Fire Trap, Ice Trap, Gust Trap and Entangle Trap) are a bit too weak when compared to Skills or Spells from other base classes (such as Crystal Rose or Explosion). Trap skills are less powerful on a count of 100% GUI not being similar to 100% SWA since the effectiveness of the stats listed on Weapons are multiplied by 1.5x and then increased by the Weapon's Power.
So I'd like to suggest bumping the GUI scaling on these traps from 100% GUI to 150% GUI so they're more comparable to base skills from other classes.
Another thing I'd like to note is how Fire Trap is not as good as the other traps simply because it has no additional effect. I think an easy fix would be to give Fire Trap the ability to create Cinders when triggered. (This should be without needing Nerhaven considering the Nerhaven effect already gives Fire Trap extra damage).
Finally, Swift/Overcharged Traps are very lacking. I think they should be able to deal lightning criticals when triggered, much like the majority of Redgull enhanced skills. (Quaking Traps are also lacking but I think that's more an issue with Quaking in general and probably needs it's own topic.)
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Momentum Swapping |
Posted by: Autumn - 05-21-2018, 07:26 AM - Forum: Balance Fu
- Replies (5)
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Apologies for the all the weapon based threads lately.
Can the skill used to swap between weapon modes with the tome-weapon line series cost 0m base instead of 1m? It really hampers the weapon's overall's effectiveness being 1m to swap, as doing so makes it dangerous to hit resists or try to charge and move in.
Shells cost 0m to switch through, stances also cost this much with Fleur Gradiant, I see no reason for these not to.
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Sigrogana News: Ghostly Apparitions Appear in Cellsvich Inn |
Posted by: Exxy - 05-19-2018, 03:30 AM - Forum: Bug Reports
- Replies (2)
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I was unable to get a screenshot in time to share on this post but it seems around Hour 22 the Guard that appears in Pink's Cafe seems to clip through the walls at the inn on the way to the cafe I presume?
I noticed a few days ago that the guard comes from the right of the wall in the Cafe and didn't make anything of it until now. I assume they're stored on the same map or some such and his pathing is wonky.
It's kind of cool but pretty buggy.
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Dull Anchor |
Posted by: Autumn - 05-17-2018, 05:24 PM - Forum: Balance Fu
- No Replies
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![[Image: wODKkbH.png]](https://i.imgur.com/wODKkbH.png)
Like the swordfish sword thread from before, its a little bit specific but its largely bothered me for a little while.
Anchor edge is kind of lacking in the scaling department, boasting a hugely mixed scaling that hampers it more than it benefits it, pictured here is an anchor edge wielded by a character with roughly scaled 50 STR and 50 VIT, 20 FAI, and is 2handed, and yet it hits SWA numbers that are insanely low for a weapon of its caliber.
For a boss 10* like this, and for the mixed scaling it holds, maybe I could see it having its scaling bumped up a bit, either to 70% STR or 50% VIT, leading to 110% total (Where in the faith scaling is very minimal), is that possible?
Its also insanely heavy so you wouldn't have to worry about 50% VIT scaling being an issue I think.
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Sigrogana's local dust storms |
Posted by: Autumn - 05-15-2018, 11:22 PM - Forum: Bug Reports
- Replies (4)
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Impure element's visual effect seems to persist after battle somehow, leading it to overlap in some cases.
How to replicate: Trigger impure element by taking an appropiate damage type, finish the battle.
I don't know if it triggers every time.
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[Description Bug] The Cloning affect |
Posted by: damycles - 05-14-2018, 08:26 PM - Forum: Bug Reports
- Replies (2)
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What this bug does, is essentially clone someone else's description completely, and overwrites your own description with theirs. This includes HTML pictures, the background colors you choose for your description, the borders of the picture and description area, and even the BGM the person you cloned was using.
The way this bug works is actually pretty simple and as far as I've tested, very repeatable.
Step 1: Click yourself and look at your own description.
Step 2: Click somebody else and look at their description whilst your description is still open.
Step 3: Click the gear button, and choose the option to edit the page in this description.
Step 4: Make the tiniest change ever, then save said change.
After this, the other person's description will remain unaltered, but yours will become a complete clone of theirs. This doesn't seem like -that- big of a problem but at the same time it is just a -bit- strange as a thing that you can do.
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