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Ensui |
Posted by: Trexmaster - 07-15-2015, 12:53 AM - Forum: Bug Reports
- Replies (3)
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Ensui's damage reduction doesn't seem to work.
I tested both magic damage and standard basic-attack damage with Ensui, and it didn't reduce the damage whatsoever.
I.E. I took 3 damage from an attack without an Ensui, then the same attack did 3 damage with a 6 protection Ensui.
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Camera Flash |
Posted by: Trexmaster - 07-15-2015, 12:22 AM - Forum: Bug Reports
- Replies (1)
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Despite claiming to have a 10% chance to blind, 'adding' light resistance/weakness, Camera Flash doesn't seem able to ever inflict Blinded, whether the target heavily resists or is heavily weak to light, or has low status resist.
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Ryeser Doesn't Remove Correct Momentum |
Posted by: Kameron8 - 07-14-2015, 02:22 PM - Forum: Bug Reports
- Replies (3)
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If you go second, Ryeser will not remove momentum from the person you critically strike the next turn. If you go first, Ryeser will take TWO momentum per crit from the target. Fairly straightforward, tested by shooting a faster player with a Ryeser, critting without them resisting lightning, and having no momentum lost. Then I had them skip so I was first, crit them, and they lost double the momentum intended. (EG: 6m with 3 crits, 4m with 2.)
Edit: For more information, I was running two arctic Ryesers with 'Blessed' enchant. More importantly, I was specced Magic Gunner / Ghost. So Fleur may matter here.
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Spatial Ravager |
Posted by: Ranylyn - 07-14-2015, 06:36 AM - Forum: Balance Fu
- Replies (2)
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![[Image: 3c619a6422871c3ba6792cce00ff4eb3.png]](http://i.gyazo.com/3c619a6422871c3ba6792cce00ff4eb3.png)
Um... what the actual fart is going on with my defense, for starters? On the first turn I got hit, I took a -3 def debuff, and like two turns later, I was looking at a total of -30 inside a sanctuary, and it just kept stacking and getting crazier. Is this exponential stacking or something?
Secondly, it has some kind of teleporting multi-spin that Decimated my Shine Knights from a full 330 to 0 instantly, and I only survived due to Devotion Procs.
I'm just suggesting to consider taking another look at this thing, Dev, since we can't, due to Record Erasure, so we can't even check if it's working right or has reasonable stats (Like the level 30 Jammers with over 700 HP, before that got changed a bit.)
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assblasted to pink's tower |
Posted by: Tsundere - 07-13-2015, 09:21 PM - Forum: Bug Reports
- Replies (3)
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i was making my house and stuff and i put in my second extra level and i went in, took down a piece of furniture, tried to go back down the stairs, and then my screen went black (could still .ping)
i then relogged and was in pink's tower
can be replicated as i have tried to go back down that extra level again and it shot me to heck, again
(yes i tested the reset stone for the heck of it)
(yes i went back to my original race)
(don't hurt me)
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Cleanse Body |
Posted by: Trexmaster - 07-13-2015, 12:22 PM - Forum: Balance Fu
- Replies (4)
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Simply put, I feel like Cleanse Body does waaaaaaaaaaaaaay too much for being a base class skill, on one of the arguably best base classes in the game no less.
Granted it's rarely used, but, it removes Immoblize, Fear, Poison, Blind, and Slow (which is any and all movement hindering effects to my knowledge).
My main beef with it is its Poison removal, as every other skill that removes Poison has a cap on the level which its capable of curing (up to 45 unless its stat based). So I don't see why a base class of all things is getting a free pass on it, while promos like Black Knight get a skill that only removes -one- of those statuses, and has a level cap to boot (not to mention that unlike Martial Artist, Black Knights are typically strained for SP).
I'm not sure what can/should be done other than instating a cap based on rank to the Poison removal.
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Outsulation |
Posted by: Soapy - 07-13-2015, 06:12 AM - Forum: Bug Reports
- Replies (5)
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Insulated Hilt doesn't seem to be giving lightning resistance. It does properly lower the weapon power, though.
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