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Post Author Forum Replies Views Posted [asc]
    Thread: HAPPY BIRTHDAY, DEV!
Post: Re: HAPPY BIRTHDAY, DEV!

HAPPY BIRTHDAY DEV! Stay cool and RP WITH US SOMETIME! (who am I fooling he doesn't play his own games)
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Fruity Rumpus General 19 14,156 04-06-2019, 06:06 AM
    Thread: Time to tip the scales! Tactician 'I win' buttons (Splash + Analyze Weakness/Enemy Evaluation)
Post: Re: Time to tip the scales! Tactician 'I win' butt...

Yeah, the real problem here is Dark Eyes' Effect and Splash's Momentum Cost. If both were to be nerfed, I think Tactician would hit the balance point again.
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Balance Fu 13 5,315 01-21-2019, 03:45 PM
    Thread: Events Only
Post: Re: Events Only

Welcome. To the real. SIGROGANA LEGEND (Season 2). We were expecting you, Catsnek.
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General Discussion 10 8,513 01-13-2019, 02:24 PM
    Thread: .dblclick response
Post: Re: .dblclick response

I'm backing the idea of keeping the macro for players up, too. There are more uses to it than blowing a GM's cover (kek) you know. There isn't much to be said as it's been covered, but I'd like to kno...
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Suggestions 3 2,522 07-22-2018, 01:53 AM
    Thread: Pocket Sand Cooldown
Post: Re: Pocket Sand Cooldown

It does sound like a nice idea, but since Rogue is mainly dependent on hit debuffs/evade buffs, I'd up the cooldown to 5 to balance the whole thing, you can basically stack this with all the other win...
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Balance Fu 3 2,663 06-19-2018, 04:27 PM
    Thread: Anti-Abyooz Crusade [Divine Judgement buff]
Post: Re: Anti-Abyooz Crusade [Divine Judgement buff]

As OP as Priest already is.. This actually sounds like a good idea, since it's an invocation. But this has two sides to it that should be studied. Strong Point: It's already worth an invocation to di...
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Balance Fu 1 1,897 06-16-2018, 10:15 PM
    Thread: Bun-Bun Bakery - The New Building
Post: Re: Bun-Bun Bakery - The New Building

Work for it, scrub!!! (Literally, dress Shiva in a lame catgirl maid costume and work as a waitress--)
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Sigrogana 3 4,600 04-27-2018, 04:40 AM
    Thread: Bun-Bun Bakery - The New Building
Post: Re: Bun-Bun Bakery - The New Building

LOL You've done it, that is the best strategy I've ever seen of indirectly having a new map's landmark. xD Nice job, Tamaki. I'll be coming to visit sometime for latenightsnacks. P.S: Let me know i...
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Sigrogana 3 4,600 04-25-2018, 07:02 AM
    Thread: Home Options Bug
Post: Home Options Bug

Now, I'm not sure if this also applies to the 'old' player houses, but after claiming myself a house in the new Cellsvich, I clicked the door as usual to begin editing the banner, sign and whatnot. Ho...
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Bug Reports 3 2,489 04-24-2018, 01:45 AM
    Thread: [WIP] Cellsvich Revamp
Post: Re: [WIP] Cellsvich Revamp

Lowkey, there'll be a drastic change in quality if you do keep the old maps. (I've spotted a number of graphical bugs in there to be honest.) But for the sake of humanity not losing their housing, you...
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Mapping 44 34,274 03-04-2018, 06:08 AM
    Thread: [WIP] Cellsvich Revamp
Post: Re: [WIP] Cellsvich Revamp

I like how this is going, keep it up and you just may be the key to bringing the playerbase back! It doesn't look like an SL2 tier map anymore, but closer to an RPGVX map, which is quality in it's fi...
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Mapping 44 34,274 03-04-2018, 05:53 AM
    Thread: Evasive Woo-Tah [Evasive Strike thread]
Post: Re: Evasive Woo-Tah [Evasive Strike thread]

You actually made us turn our heads to a skill that nobody (almost) bothers investing points in. And the way you just listed your cards.. As usual, Kunai. +1. =w=
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Balance Fu 18 9,684 10-25-2017, 07:56 PM
    Thread: Evasion/Glancing Blows
Post: Re: Evasion/Glancing Blows

"Neus" Wrote:Which is why making Rogue evasion an innate system for all classes might end up being our best option after all. That's probably the best option, see, that gives dodgies...
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Balance Fu 36 17,726 09-22-2017, 06:22 PM
    Thread: Summoner Problems
Post: Re: Summoner Problems

I also +1 Spoops, but if it hasn't also been considered, give Youkai the ability to gain XP for the next level instead of gaining like, 60,000 EXP and only jumping from Lv1 to Lv2!
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Balance Fu 41 19,118 09-20-2017, 01:33 PM
    Thread: Hand of the Giant, Unfairly over powered.
Post: Re: Hand of the Giant, Unfairly over powered.

"Lonestar" Wrote:"Spoops" Wrote:I'd much prefer the knockdown on crit changed to be Flatfoot lvl= 1/2 UL on crit, as even the chance of KD is very rough, but I am o...
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Balance Fu 34 15,717 08-22-2017, 07:06 PM
    Thread: Hand of the Giant, Unfairly over powered.
Post: Re: Hand of the Giant, Unfairly over powered.

Guys, guys. While it's a 10-star weapon. Remember that it's a very rare Boss Drop. It doesn't fall in everyone's hands and therefore it should have the effects. So, my opinion on this is I disagree E...
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Balance Fu 34 15,717 08-16-2017, 05:22 PM
    Thread: Terra Strike animation
Post: Re: Terra Strike animation

But Dev, This uses Stone Dragon's animation, really. It still doesn't match the description of the skill itself.
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Suggestions 6 3,747 08-09-2017, 07:06 PM
    Thread: Terra Strike animation
Post: Re: Terra Strike animation

Agreed. A good idea for this would be to instead make a ground shockwave motion in a line (the ground breaking apart as it travels to the opponent.) That way it could keep it's effect instead of me ha...
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Suggestions 6 3,747 08-04-2017, 09:58 AM
    Thread: Skull-Uncaver
Post: Re: Skull-Uncaver

Bump! Skullcavers are dropping low in the rankings after having been a meta weapon back in the days Stun was so great many people abused it. (Including myself.) Now that it even reduces damage on the...
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Balance Fu 12 6,038 07-31-2017, 10:54 PM
    Thread: Regarding Remains..
Post: Re: Regarding Remains..

I'm not trying to urge things here, but I'm not the only one seeking it's change. (Ahem. Take a look at the +1's) Also at Kunai and Soapy; People already are getting Fireblood Remains on their rebell...
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Suggestions 11 5,366 06-27-2017, 05:11 AM
    Thread: Regarding Remains..
Post: Re: Regarding Remains..

Could we. Put the meta aside for a moment? This isn't Balance Fu. I always like to think of things as a logical, Roleplay prespective and what I said about Fireblood makes perfect sense. Dev. The onl...
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Suggestions 11 5,366 06-27-2017, 02:36 AM
    Thread: Regarding Remains..
Post: Regarding Remains..

The new update is out, introducing different types of Remains to be used. I have been scrolling through them and found something interesting. Fireblood Remains' Macabre is Earth? Dragon Remains' Maca...
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Suggestions 11 5,366 06-26-2017, 05:45 PM
    Thread: Reaper Transformation Ritual (L.E.)
Post: Re: Reaper Transformation Ritual (L.E.)

"Lolzytripd" Wrote:Infact you should probably be banned for a few days, and If I were dev, I'd smack anyone who thought they could give you permission to do it. I didn't mean playing...
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Suggestions 13 6,591 06-09-2017, 04:01 AM
    Thread: Why We Play
Post: Re: Why We Play

It's a long story. --Okay I'll explain. It all began in 2015 when two good friends introduced me to SL2. I genuinely had fun even though it wasn't with them in the end. Years went by, my reason to st...
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General Discussion 11 6,845 06-08-2017, 02:25 AM
    Thread: Reaper Transformation Ritual (L.E.)
Post: Re: Reaper Transformation Ritual (L.E.)

Okay, now while mildly offtopic but at the same time ontopic. Naga were basically humans whom were performed a ritual on after being kidnapped by Snakemen, yeah? What about the ability to transform i...
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Suggestions 13 6,591 06-08-2017, 12:52 AM
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