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Post Author Forum Replies Views Posted [asc]
    Thread: Regarding the Ban of Lumi, Aegis, Croakie, and Mewni.
Post: RE: Regarding the Ban of Lumi, Aegis, Croakie, and...

Quote:That is a interesting argument, and would make sense if that is the case, however, you ignored completely the existence of the Hearth discord group, which does all of that to a much higher degre...
NaitoPsych
NaitoPsych
Unban Requests 9 4,178 03-04-2023, 12:49 AM
    Thread: Akim-bozo
Post: Re: Akim-bozo

An Akimbo patchwork would be nice. As Spoops said there are very few uses for any gun outside of Moonlight Mercy + Quickdraw because they don't do enough damage compared to other weapons. Adjusting Ak...
NaitoPsych
NaitoPsych
Balance Fu 8 3,871 01-12-2019, 10:08 PM
    Thread: Beaten down, and can't get up again.
Post: Re: Beaten down, and can't get up again.

I didn't think it necessary anymore since Sderg left but... [Image: https://i.imgur.com/YX6ZTJ2.gif]
NaitoPsych
NaitoPsych
Balance Fu 66 38,213 09-13-2018, 06:48 PM
    Thread: Sayakensa and stuff
Post: Re: Sayakensa and stuff

It doesn't need to be a casting tool. Clearly you want to use it for your hexer but don't want to change your build. Stop.
NaitoPsych
NaitoPsych
Balance Fu 21 9,515 08-20-2018, 08:12 PM
    Thread: Future Updates Poll (April 2018)
Post: Re: Future Updates Poll (April 2017)

Additional Class Skills/Playstyle Expansions: Magic Gunner - Because Qucikdraw/MLM or Support Shotgunning being the only things that works is BS. Also Fix Akimbo. Buff handguns.
NaitoPsych
NaitoPsych
Suggestions 4 5,915 04-24-2018, 09:28 AM
    Thread: On the topic of guns
Post: Re: On the topic of guns

Bumping because it's been four months and nothing has happened. Still on board for the GUI scaling suggestion.
NaitoPsych
NaitoPsych
Balance Fu 27 13,929 03-22-2018, 11:22 PM
    Thread: On the topic of guns
Post: Re: On the topic of guns

I agree with Kunai. Guile better fits the weapon itself better than WIL does. While WIL does fit Magic Gunner I think making all Gunners magical would make the class itself lose what makes it special....
NaitoPsych
NaitoPsych
Balance Fu 27 13,929 12-19-2017, 04:10 PM
    Thread: On the topic of guns
Post: Re: On the topic of guns

Yes, please buff guns. Single shots are utility and Multi-shot are trash. For us people who want to use guns we can't do damage no matter what. Buff guns please, also fix Akimbo as it does 1 damage ...
NaitoPsych
NaitoPsych
Balance Fu 27 13,929 12-06-2017, 03:27 AM
    Thread: [Query] Colossal Tower Grinding
Post: Re: [Query] Colossal Tower Grinding

Fix the Firespitter trait, don't adjust anything else. The Tower is fine.
NaitoPsych
NaitoPsych
Bug Reports 14 7,503 10-05-2017, 06:40 PM
    Thread: Where do we even start... [Monk bugs thread, pls post here]
Post: Re: Where do we even start... [Monk bugs thread, p...

Golden Glow just doesn't activate when you get 30 Ki
NaitoPsych
NaitoPsych
Bug Reports 36 15,248 01-19-2017, 07:28 AM
    Thread: Regarding Romek Pt. 2
Post: Re: Regarding Romek Pt. 2

"Lolzytripd" Wrote:Hay uh ...whoever made the Ddd and signed the petition....fuck you And now we got people out here signing other people's names. Not only could I take this serious ...
NaitoPsych
NaitoPsych
General Discussion 80 44,462 08-16-2016, 08:55 PM
    Thread: Removal of Urawaza QTEs
Post: Re: Removal of Urawaza QTEs

QTE + Lag = Shit +1
NaitoPsych
NaitoPsych
Balance Fu 9 4,893 07-30-2016, 08:28 AM
    Thread: no.
Post: Yes.

"Egil" Wrote:Mechanations being able to use Upgrade/Repair on themselves don't make sense in lore (they aren't robots) and lead to swell situations where they Overclock a Medbot and ...
NaitoPsych
NaitoPsych
Balance Fu 8 5,150 06-30-2016, 11:05 PM
    Thread: Solar Dud
Post: Solar Dud

Solar Lance is doing 0 Damage no matter what it hits. Weapon Scaling [Image: https://i.gyazo.com/038b6de6f8bf4212d8e5...fb6e6d.png] Opponent: [Image: https://i.gyazo.com/5d3ae3c56091a0a2e556...2180d...
NaitoPsych
NaitoPsych
Beta Bugs Archives 1 2,041 06-07-2016, 02:54 AM
    Thread: Battle Starting Positions
Post: No

Now. I haven't been on SL2 in what feels like weeks now. But considering the nature of these threads I think you already know what's going to happen. But first, let me explain why this shouldn't happe...
NaitoPsych
NaitoPsych
Suggestions 12 5,705 03-11-2016, 03:29 AM
    Thread: [Que] Reflect Shots versus Shell Effects
Post: Re: [Que] Reflect Shots versus Shell Effects

Bumping this for knowledge.
NaitoPsych
NaitoPsych
Bug Reports 4 2,353 02-25-2016, 09:00 AM
    Thread: Class Balancing: Archer and Magic Gunner
Post: Re: Class Balancing: Archer and Magic Gunner

[Image: http://www.clipartbest.com/cliparts/xcg/...zLMcA.jpeg] Just because you were defeated doesn't make them balanced. The only reason you were beaten was because Romek is braindead and straight u...
NaitoPsych
NaitoPsych
Balance Fu 22 11,937 02-22-2016, 01:43 AM
    Thread: Hardcore Characters, and 'Normalcy'
Post: Re: Hardcore Characters, and 'Normalcy'

Making alot of assumptions here. I can think of a dozen people who do this on a daily basis. Assuming everyone is an edgefag who runs around trying to be the baddest of asses is kind've showing that e...
NaitoPsych
NaitoPsych
General Discussion 18 10,163 02-16-2016, 03:39 PM
    Thread: Lady Luck indicator
Post: Re: Lady Luck indicator

Oh this would make it interesting to see how often Lady Luck procs.
NaitoPsych
NaitoPsych
Suggestions 7 3,347 02-16-2016, 06:39 AM
    Thread: Mechanation Elaboration
Post: Mechanation Elaboration

Now, I'm not one to complain. But every so often I see something that's so dumb it makes me break out in hives from sheer stupidity. This being said since the start of the game people have always been...
NaitoPsych
NaitoPsych
Suggestions 3 2,465 02-13-2016, 05:05 PM
    Thread: Blade Barrier
Post: Salt Barrier

I'll disagree also. Guns is already the most braindead easiest thing to use in the game. Let's not take away one of the few counters to users of braindead tactics. Yes, I'm saying you're braindead. A...
NaitoPsych
NaitoPsych
Balance Fu 6 4,019 02-04-2016, 06:24 AM
    Thread: Holy Edge
Post: Re: Holy Edge

I like it. Always found it weird that there wasn't a skill like this already.
NaitoPsych
NaitoPsych
Suggestions 4 2,281 01-30-2016, 05:00 PM
    Thread: "Realistic" Combat Mode
Post: Why

[Image: http://i.imgur.com/g9ZxWu4.jpg] Would be just as unused as stylish because like stylish only one person wanted it. Unlike stylish that person isn't Dev.
NaitoPsych
NaitoPsych
Suggestions 3 2,661 01-28-2016, 09:38 PM
    Thread: Martial Artist Kip-Ups
Post: Salt

[Image: http://www.planet-science.com/umbraco/Im...train=true] Kip-up stops people, like you, from doing that thing you've been doing recently what with KD locking people into 4 momentum. Therefore i...
NaitoPsych
NaitoPsych
Balance Fu 9 4,752 12-21-2015, 05:48 PM
    Thread: Tanks And Curses
Post: Re: Tanks And Curses

Look into the sky! It's a Bird! It's a Plane! It's....! [Image: http://4.bp.blogspot.com/-2NQAkntiwzE/TW...ziKatz.jpg]
NaitoPsych
NaitoPsych
Balance Fu 11 6,003 11-30-2015, 03:16 PM
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